fix: center and balance mindmap layout with left/right splitting

This commit is contained in:
2026-03-01 22:15:08 +01:00
parent 71d05a0fa5
commit 78aa59e0a3
2 changed files with 294 additions and 63 deletions

View File

@@ -1,12 +1,19 @@
/**
* A2UI Mindmap Component
*
* Renders a mind map diagram using d3-hierarchy for layout
* and d3-shape for link paths, with inline SVG output.
* Renders a centered mind map diagram using d3-hierarchy for tree layout
* and d3-shape for curved link paths, with inline SVG output.
*
* Layout strategy (classic mindmap):
* - Root node sits at the horizontal center
* - Children are split into two balanced groups: right half and left half
* - Each half is laid out as a vertical tree using d3.tree()
* - Left-side trees are mirrored horizontally
* - Horizontal spacing accounts for actual label widths to prevent overlap
*/
import React, { useMemo } from 'react';
import { hierarchy, tree as d3tree } from 'd3-hierarchy';
import { hierarchy, tree as d3tree, type HierarchyPointNode } from 'd3-hierarchy';
import { linkHorizontal } from 'd3-shape';
import type { A2UIResolvedComponent, A2UIClientAction } from '../../../main/a2ui/types';
@@ -74,103 +81,276 @@ function estimateTextWidth(text: string): number {
return Math.max(text.length * 7, 40);
}
/** Compute node box width from label. */
function nodeWidth(label: string): number {
return estimateTextWidth(label) + NODE_PADDING_X * 2;
}
const NODE_HEIGHT = 28;
const NODE_PADDING_X = 12;
const NODE_PADDING_Y = 6;
const NODE_RADIUS = 6;
const VERTICAL_GAP = 8;
const VERTICAL_GAP = 10;
const HORIZONTAL_GAP = 24;
interface LayoutResult {
svgWidth: number;
svgHeight: number;
nodes: Array<{
/** Count total descendant leaves for balancing. */
function leafCount(node: TreeNode): number {
if (node.children.length === 0) return 1;
let count = 0;
for (const child of node.children) {
count += leafCount(child);
}
return count;
}
/**
* Split root children into right and left groups, balanced by subtree size.
* Uses a greedy approach: assign children to the smaller side.
*/
export function splitChildren(children: TreeNode[]): { right: TreeNode[]; left: TreeNode[] } {
if (children.length === 0) return { right: [], left: [] };
if (children.length === 1) return { right: children, left: [] };
// Compute weights (leaf counts) for each child subtree
const weighted = children.map((child) => ({ child, weight: leafCount(child) }));
const right: TreeNode[] = [];
const left: TreeNode[] = [];
let rightWeight = 0;
let leftWeight = 0;
for (const { child, weight } of weighted) {
if (rightWeight <= leftWeight) {
right.push(child);
rightWeight += weight;
} else {
left.push(child);
leftWeight += weight;
}
}
return { right, left };
}
interface PositionedNode {
id: string;
label: string;
x: number;
y: number;
width: number;
depth: number;
}>;
}
interface LayoutResult {
svgWidth: number;
svgHeight: number;
nodes: PositionedNode[];
links: Array<{
source: { x: number; y: number };
target: { x: number; y: number };
}>;
}
export function computeLayout(root: TreeNode): LayoutResult {
const h = hierarchy(root, (d) => (d.children.length > 0 ? d.children : null));
/**
* Compute the maximum node width at each depth level of a d3 hierarchy tree.
* Used to set proper horizontal spacing per level so nodes don't overlap.
*/
function maxWidthPerDepth(root: HierarchyPointNode<TreeNode>): Map<number, number> {
const widths = new Map<number, number>();
for (const n of root.descendants()) {
const w = nodeWidth(n.data.label);
const current = widths.get(n.depth) ?? 0;
if (w > current) widths.set(n.depth, w);
}
return widths;
}
/**
* Lay out one side (right or left) of the mindmap.
* Creates a virtual root to act as connection point, then runs d3.tree().
* Returns positioned nodes (excluding virtual root) and links.
*
* @param side 'right' = nodes extend rightward (positive x), 'left' = mirrored
* @param children The children that go on this side
* @param rootId ID of the real root node (for link origins)
* @param depthOffset Depth offset (1, since these are children of root)
*/
function layoutSide(
side: 'right' | 'left',
children: TreeNode[],
rootId: string,
rootX: number,
rootY: number,
): { nodes: PositionedNode[]; links: LayoutResult['links'] } {
if (children.length === 0) return { nodes: [], links: [] };
// Create a virtual root that holds the side's children
const virtualRoot: TreeNode = { id: `__virtual_${side}`, label: '', children };
const h = hierarchy(virtualRoot, (d) => (d.children.length > 0 ? d.children : null));
// Node sizes: [vertical spacing, horizontal spacing]
const nodeVSpacing = NODE_HEIGHT + VERTICAL_GAP;
const nodeHSpacing = 180;
const treeLayout = d3tree<TreeNode>().nodeSize([nodeVSpacing, nodeHSpacing]);
const treeLayout = d3tree<TreeNode>().nodeSize([nodeVSpacing, 1]);
const treeRoot = treeLayout(h);
// Collect all positioned nodes
const allNodes = treeRoot.descendants();
const allLinks = treeRoot.links();
// Compute max widths per depth to set proper horizontal offsets
const depthWidths = maxWidthPerDepth(treeRoot);
// Compute node widths based on label text
const positioned = allNodes.map((n) => {
const textW = estimateTextWidth(n.data.label);
const width = textW + NODE_PADDING_X * 2;
return {
// Compute cumulative x offset for each depth level
// depth 0 = virtual root (at rootX), depth 1 = first children, etc.
const depthX = new Map<number, number>();
depthX.set(0, 0);
let cumulativeX = 0;
const maxDepth = Math.max(...depthWidths.keys());
for (let d = 1; d <= maxDepth; d++) {
const parentWidth = depthWidths.get(d - 1) ?? 60;
const currentWidth = depthWidths.get(d) ?? 60;
cumulativeX += parentWidth / 2 + HORIZONTAL_GAP + currentWidth / 2;
depthX.set(d, cumulativeX);
}
const mirror = side === 'left' ? -1 : 1;
const nodes: PositionedNode[] = [];
const links: LayoutResult['links'] = [];
for (const n of treeRoot.descendants()) {
// Skip virtual root
if (n.depth === 0) continue;
const w = nodeWidth(n.data.label);
const xOffset = depthX.get(n.depth) ?? 0;
nodes.push({
id: n.data.id,
label: n.data.label,
// d3.tree uses x for vertical, y for horizontal (depth axis)
x: n.y, // horizontal position (depth)
y: n.x, // vertical position
width,
depth: n.depth,
x: rootX + mirror * xOffset,
// d3.tree: x = vertical position, y = depth (but we computed our own x)
y: rootY + n.x,
width: w,
depth: n.depth, // depth relative to virtual root; real depth = n.depth
});
}
// Build links
for (const link of treeRoot.links()) {
if (link.source.depth === 0) {
// Link from real root to first-level children
const targetNode = nodes.find((n) => n.id === link.target.data.id);
if (targetNode) {
const rootW = nodeWidth(''); // Will be overridden by caller
links.push({
source: { x: rootX, y: rootY },
target: {
x: targetNode.x + (side === 'left' ? targetNode.width / 2 : -targetNode.width / 2),
y: targetNode.y,
},
});
}
} else {
const sourceNode = nodes.find((n) => n.id === link.source.data.id);
const targetNode = nodes.find((n) => n.id === link.target.data.id);
if (sourceNode && targetNode) {
links.push({
source: {
x: sourceNode.x + (side === 'left' ? -sourceNode.width / 2 : sourceNode.width / 2),
y: sourceNode.y,
},
target: {
x: targetNode.x + (side === 'left' ? targetNode.width / 2 : -targetNode.width / 2),
y: targetNode.y,
},
});
}
}
}
return { nodes, links };
}
export function computeLayout(root: TreeNode): LayoutResult {
const rootW = nodeWidth(root.label);
// Single node — just center it
if (root.children.length === 0) {
const pad = 16;
return {
svgWidth: rootW + pad * 2,
svgHeight: NODE_HEIGHT + pad * 2,
nodes: [{
id: root.id,
label: root.label,
x: rootW / 2 + pad,
y: NODE_HEIGHT / 2 + pad,
width: rootW,
depth: 0,
}],
links: [],
};
}
// Split children into right and left sides for balanced layout
const { right, left } = splitChildren(root.children);
// Root starts at origin (0, 0) — we'll translate after
const rootX = 0;
const rootY = 0;
const rightResult = layoutSide('right', right, root.id, rootX, rootY);
const leftResult = layoutSide('left', left, root.id, rootX, rootY);
// Merge all nodes
const allNodes: PositionedNode[] = [
{ id: root.id, label: root.label, x: rootX, y: rootY, width: rootW, depth: 0 },
...rightResult.nodes.map((n) => ({ ...n, depth: n.depth })),
...leftResult.nodes.map((n) => ({ ...n, depth: n.depth })),
];
// Fix root→child links to use actual root width
const fixRootLinks = (links: LayoutResult['links'], side: 'right' | 'left') =>
links.map((l) => {
if (l.source.x === rootX && l.source.y === rootY) {
return {
source: {
x: rootX + (side === 'right' ? rootW / 2 : -rootW / 2),
y: rootY,
},
target: l.target,
};
}
return l;
});
// Compute links — connect right edge of source to left edge of target
const nodeById = new Map(positioned.map((n) => [n.id, n]));
const links = allLinks.map((link) => {
const source = nodeById.get(link.source.data.id)!;
const target = nodeById.get(link.target.data.id)!;
return {
source: { x: source.x + source.width / 2, y: source.y },
target: { x: target.x - target.width / 2, y: target.y },
};
});
const allLinks = [
...fixRootLinks(rightResult.links, 'right'),
...fixRootLinks(leftResult.links, 'left'),
];
// Compute bounding box
let minX = Infinity, maxX = -Infinity;
let minY = Infinity, maxY = -Infinity;
for (const n of positioned) {
const left = n.x - n.width / 2;
const right = n.x + n.width / 2;
const top = n.y - NODE_HEIGHT / 2;
const bottom = n.y + NODE_HEIGHT / 2;
if (left < minX) minX = left;
if (right > maxX) maxX = right;
if (top < minY) minY = top;
if (bottom > maxY) maxY = bottom;
for (const n of allNodes) {
const l = n.x - n.width / 2;
const r = n.x + n.width / 2;
const t = n.y - NODE_HEIGHT / 2;
const b = n.y + NODE_HEIGHT / 2;
if (l < minX) minX = l;
if (r > maxX) maxX = r;
if (t < minY) minY = t;
if (b > maxY) maxY = b;
}
// Add padding
const pad = 16;
minX -= pad;
minY -= pad;
maxX += pad;
maxY += pad;
// Translate all coordinates so they start at (0,0)
const offsetX = -minX;
const offsetY = -minY;
return {
svgWidth: maxX - minX,
svgHeight: maxY - minY,
nodes: positioned.map((n) => ({
...n,
x: n.x + offsetX,
y: n.y + offsetY,
})),
links: links.map((l) => ({
nodes: allNodes.map((n) => ({ ...n, x: n.x + offsetX, y: n.y + offsetY })),
links: allLinks.map((l) => ({
source: { x: l.source.x + offsetX, y: l.source.y + offsetY },
target: { x: l.target.x + offsetX, y: l.target.y + offsetY },
})),

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@@ -1,7 +1,7 @@
import React from 'react';
import { describe, it, expect, vi } from 'vitest';
import { render, screen } from '@testing-library/react';
import { A2UIMindmap, buildTree, computeLayout } from '../../../src/renderer/a2ui/components/A2UIMindmap';
import { A2UIMindmap, buildTree, computeLayout, splitChildren } from '../../../src/renderer/a2ui/components/A2UIMindmap';
import type { A2UIResolvedComponent, A2UIClientAction } from '../../../src/main/a2ui/types';
function makeMindmapComponent(
@@ -71,6 +71,45 @@ describe('A2UIMindmap', () => {
});
});
describe('splitChildren', () => {
it('returns empty arrays for no children', () => {
const { right, left } = splitChildren([]);
expect(right).toHaveLength(0);
expect(left).toHaveLength(0);
});
it('puts single child on the right', () => {
const child: ReturnType<typeof buildTree> = { id: 'a', label: 'A', children: [] };
const { right, left } = splitChildren([child!]);
expect(right).toHaveLength(1);
expect(left).toHaveLength(0);
});
it('splits two children across right and left', () => {
const a = { id: 'a', label: 'A', children: [] };
const b = { id: 'b', label: 'B', children: [] };
const { right, left } = splitChildren([a, b]);
expect(right).toHaveLength(1);
expect(left).toHaveLength(1);
});
it('balances by subtree size', () => {
// 'a' has 3 leaves, 'b' has 1 leaf, 'c' has 1 leaf
const a = { id: 'a', label: 'A', children: [
{ id: 'a1', label: 'A1', children: [] },
{ id: 'a2', label: 'A2', children: [] },
{ id: 'a3', label: 'A3', children: [] },
] };
const b = { id: 'b', label: 'B', children: [] };
const c = { id: 'c', label: 'C', children: [] };
const { right, left } = splitChildren([a, b, c]);
// 'a' (weight 3) goes right, then 'b' (weight 1) goes left (0 < 3),
// 'c' (weight 1) also goes left (1 < 3)
expect(right.map((n) => n.id)).toContain('a');
expect(left.length).toBeGreaterThanOrEqual(1);
});
});
describe('computeLayout', () => {
it('computes layout for a simple tree', () => {
const tree = buildTree([
@@ -85,13 +124,25 @@ describe('A2UIMindmap', () => {
expect(layout.links).toHaveLength(2);
expect(layout.svgWidth).toBeGreaterThan(0);
expect(layout.svgHeight).toBeGreaterThan(0);
});
// Root should be leftmost (smallest x)
it('places root between left and right children', () => {
const tree = buildTree([
{ id: 'root', label: 'Root', children: ['a', 'b'] },
{ id: 'a', label: 'A' },
{ id: 'b', label: 'B' },
])!;
const layout = computeLayout(tree);
const root = layout.nodes.find((n) => n.id === 'root')!;
const nodeA = layout.nodes.find((n) => n.id === 'a')!;
const nodeB = layout.nodes.find((n) => n.id === 'b')!;
expect(root.x).toBeLessThan(nodeA.x);
expect(root.x).toBeLessThan(nodeB.x);
// With 2 children, one should be to the right of root, one to the left
const rightChild = nodeA.x > root.x ? nodeA : nodeB;
const leftChild = nodeA.x > root.x ? nodeB : nodeA;
expect(rightChild.x).toBeGreaterThan(root.x);
expect(leftChild.x).toBeLessThan(root.x);
});
it('assigns correct depth values', () => {