Files
bDS/src/renderer/a2ui/components/A2UIMindmap.tsx

433 lines
13 KiB
TypeScript

/**
* A2UI Mindmap Component
*
* Renders a centered mind map diagram using d3-hierarchy for tree layout
* and d3-shape for curved link paths, with inline SVG output.
*
* Layout strategy (classic mindmap):
* - Root node sits at the horizontal center
* - Children are split into two balanced groups: right half and left half
* - Each half is laid out as a vertical tree using d3.tree()
* - Left-side trees are mirrored horizontally
* - Horizontal spacing accounts for actual label widths to prevent overlap
*/
import React, { useMemo } from 'react';
import { hierarchy, tree as d3tree, type HierarchyPointNode } from 'd3-hierarchy';
import { linkHorizontal } from 'd3-shape';
import type { A2UIResolvedComponent, A2UIClientAction } from '../../../main/a2ui/types';
interface A2UIComponentProps {
component: A2UIResolvedComponent;
surfaceId: string;
onAction: (action: A2UIClientAction) => void;
onDataChange?: (surfaceId: string, path: string, value: unknown) => void;
renderChildren?: (children: A2UIResolvedComponent[]) => React.ReactNode;
}
interface MindmapNode {
id: string;
label: string;
children?: string[];
}
interface TreeNode {
id: string;
label: string;
children: TreeNode[];
}
const NODE_COLORS = [
'var(--vscode-charts-blue, #75beff)',
'var(--vscode-charts-green, #89d185)',
'var(--vscode-charts-orange, #d18616)',
'var(--vscode-charts-purple, #b180d7)',
'var(--vscode-charts-red, #f14c4c)',
'var(--vscode-charts-yellow, #e2e210)',
];
function getNodeColor(depth: number): string {
if (depth === 0) return 'var(--vscode-focusBorder, #007fd4)';
return NODE_COLORS[(depth - 1) % NODE_COLORS.length];
}
/** Build a nested tree from a flat node array. First node is the root. */
export function buildTree(nodes: MindmapNode[]): TreeNode | null {
if (nodes.length === 0) return null;
const nodeMap = new Map<string, MindmapNode>();
for (const node of nodes) {
nodeMap.set(node.id, node);
}
function toTreeNode(id: string): TreeNode | null {
const node = nodeMap.get(id);
if (!node) return null;
const children: TreeNode[] = [];
if (node.children) {
for (const childId of node.children) {
const child = toTreeNode(childId);
if (child) children.push(child);
}
}
return { id: node.id, label: node.label, children };
}
return toTreeNode(nodes[0].id);
}
/** Estimate text width in pixels (rough: 7px per char at 12px font). */
function estimateTextWidth(text: string): number {
return Math.max(text.length * 7, 40);
}
/** Compute node box width from label. */
function nodeWidth(label: string): number {
return estimateTextWidth(label) + NODE_PADDING_X * 2;
}
const NODE_HEIGHT = 28;
const NODE_PADDING_X = 12;
const NODE_RADIUS = 6;
const VERTICAL_GAP = 10;
const HORIZONTAL_GAP = 24;
/** Count total descendant leaves for balancing. */
function leafCount(node: TreeNode): number {
if (node.children.length === 0) return 1;
let count = 0;
for (const child of node.children) {
count += leafCount(child);
}
return count;
}
/**
* Split root children into right and left groups, balanced by subtree size.
* Uses a greedy approach: assign children to the smaller side.
*/
export function splitChildren(children: TreeNode[]): { right: TreeNode[]; left: TreeNode[] } {
if (children.length === 0) return { right: [], left: [] };
if (children.length === 1) return { right: children, left: [] };
// Compute weights (leaf counts) for each child subtree
const weighted = children.map((child) => ({ child, weight: leafCount(child) }));
const right: TreeNode[] = [];
const left: TreeNode[] = [];
let rightWeight = 0;
let leftWeight = 0;
for (const { child, weight } of weighted) {
if (rightWeight <= leftWeight) {
right.push(child);
rightWeight += weight;
} else {
left.push(child);
leftWeight += weight;
}
}
return { right, left };
}
interface PositionedNode {
id: string;
label: string;
x: number;
y: number;
width: number;
depth: number;
}
interface LayoutResult {
svgWidth: number;
svgHeight: number;
nodes: PositionedNode[];
links: Array<{
source: { x: number; y: number };
target: { x: number; y: number };
}>;
}
/**
* Compute the maximum node width at each depth level of a d3 hierarchy tree.
* Used to set proper horizontal spacing per level so nodes don't overlap.
*/
function maxWidthPerDepth(root: HierarchyPointNode<TreeNode>): Map<number, number> {
const widths = new Map<number, number>();
for (const n of root.descendants()) {
const w = nodeWidth(n.data.label);
const current = widths.get(n.depth) ?? 0;
if (w > current) widths.set(n.depth, w);
}
return widths;
}
/**
* Lay out one side (right or left) of the mindmap.
* Creates a virtual root to act as connection point, then runs d3.tree().
* Returns positioned nodes (excluding virtual root) and links.
*
* @param side 'right' = nodes extend rightward (positive x), 'left' = mirrored
* @param children The children that go on this side
* @param rootId ID of the real root node (for link origins)
* @param depthOffset Depth offset (1, since these are children of root)
*/
function layoutSide(
side: 'right' | 'left',
children: TreeNode[],
rootId: string,
rootX: number,
rootY: number,
): { nodes: PositionedNode[]; links: LayoutResult['links'] } {
if (children.length === 0) return { nodes: [], links: [] };
// Create a virtual root that holds the side's children
const virtualRoot: TreeNode = { id: `__virtual_${side}`, label: '', children };
const h = hierarchy(virtualRoot, (d) => (d.children.length > 0 ? d.children : null));
const nodeVSpacing = NODE_HEIGHT + VERTICAL_GAP;
const treeLayout = d3tree<TreeNode>().nodeSize([nodeVSpacing, 1]);
const treeRoot = treeLayout(h);
// Compute max widths per depth to set proper horizontal offsets
const depthWidths = maxWidthPerDepth(treeRoot);
// Compute cumulative x offset for each depth level
// depth 0 = virtual root (at rootX), depth 1 = first children, etc.
const depthX = new Map<number, number>();
depthX.set(0, 0);
let cumulativeX = 0;
const maxDepth = Math.max(...depthWidths.keys());
for (let d = 1; d <= maxDepth; d++) {
const parentWidth = depthWidths.get(d - 1) ?? 60;
const currentWidth = depthWidths.get(d) ?? 60;
cumulativeX += parentWidth / 2 + HORIZONTAL_GAP + currentWidth / 2;
depthX.set(d, cumulativeX);
}
const mirror = side === 'left' ? -1 : 1;
const nodes: PositionedNode[] = [];
const links: LayoutResult['links'] = [];
for (const n of treeRoot.descendants()) {
// Skip virtual root
if (n.depth === 0) continue;
const w = nodeWidth(n.data.label);
const xOffset = depthX.get(n.depth) ?? 0;
nodes.push({
id: n.data.id,
label: n.data.label,
x: rootX + mirror * xOffset,
// d3.tree: x = vertical position, y = depth (but we computed our own x)
y: rootY + n.x,
width: w,
depth: n.depth, // depth relative to virtual root; real depth = n.depth
});
}
// Build links
for (const link of treeRoot.links()) {
if (link.source.depth === 0) {
// Link from real root to first-level children
const targetNode = nodes.find((n) => n.id === link.target.data.id);
if (targetNode) {
const rootW = nodeWidth(''); // Will be overridden by caller
links.push({
source: { x: rootX, y: rootY },
target: {
x: targetNode.x + (side === 'left' ? targetNode.width / 2 : -targetNode.width / 2),
y: targetNode.y,
},
});
}
} else {
const sourceNode = nodes.find((n) => n.id === link.source.data.id);
const targetNode = nodes.find((n) => n.id === link.target.data.id);
if (sourceNode && targetNode) {
links.push({
source: {
x: sourceNode.x + (side === 'left' ? -sourceNode.width / 2 : sourceNode.width / 2),
y: sourceNode.y,
},
target: {
x: targetNode.x + (side === 'left' ? targetNode.width / 2 : -targetNode.width / 2),
y: targetNode.y,
},
});
}
}
}
return { nodes, links };
}
export function computeLayout(root: TreeNode): LayoutResult {
const rootW = nodeWidth(root.label);
// Single node — just center it
if (root.children.length === 0) {
const pad = 16;
return {
svgWidth: rootW + pad * 2,
svgHeight: NODE_HEIGHT + pad * 2,
nodes: [{
id: root.id,
label: root.label,
x: rootW / 2 + pad,
y: NODE_HEIGHT / 2 + pad,
width: rootW,
depth: 0,
}],
links: [],
};
}
// Split children into right and left sides for balanced layout
const { right, left } = splitChildren(root.children);
// Root starts at origin (0, 0) — we'll translate after
const rootX = 0;
const rootY = 0;
const rightResult = layoutSide('right', right, root.id, rootX, rootY);
const leftResult = layoutSide('left', left, root.id, rootX, rootY);
// Merge all nodes
const allNodes: PositionedNode[] = [
{ id: root.id, label: root.label, x: rootX, y: rootY, width: rootW, depth: 0 },
...rightResult.nodes.map((n) => ({ ...n, depth: n.depth })),
...leftResult.nodes.map((n) => ({ ...n, depth: n.depth })),
];
// Fix root→child links to use actual root width
const fixRootLinks = (links: LayoutResult['links'], side: 'right' | 'left') =>
links.map((l) => {
if (l.source.x === rootX && l.source.y === rootY) {
return {
source: {
x: rootX + (side === 'right' ? rootW / 2 : -rootW / 2),
y: rootY,
},
target: l.target,
};
}
return l;
});
const allLinks = [
...fixRootLinks(rightResult.links, 'right'),
...fixRootLinks(leftResult.links, 'left'),
];
// Compute bounding box
let minX = Infinity, maxX = -Infinity;
let minY = Infinity, maxY = -Infinity;
for (const n of allNodes) {
const l = n.x - n.width / 2;
const r = n.x + n.width / 2;
const t = n.y - NODE_HEIGHT / 2;
const b = n.y + NODE_HEIGHT / 2;
if (l < minX) minX = l;
if (r > maxX) maxX = r;
if (t < minY) minY = t;
if (b > maxY) maxY = b;
}
const pad = 16;
minX -= pad;
minY -= pad;
maxX += pad;
maxY += pad;
const offsetX = -minX;
const offsetY = -minY;
return {
svgWidth: maxX - minX,
svgHeight: maxY - minY,
nodes: allNodes.map((n) => ({ ...n, x: n.x + offsetX, y: n.y + offsetY })),
links: allLinks.map((l) => ({
source: { x: l.source.x + offsetX, y: l.source.y + offsetY },
target: { x: l.target.x + offsetX, y: l.target.y + offsetY },
})),
};
}
const linkGenerator = linkHorizontal<
{ source: { x: number; y: number }; target: { x: number; y: number } },
{ x: number; y: number }
>()
.x((d) => d.x)
.y((d) => d.y);
export const A2UIMindmap: React.FC<A2UIComponentProps> = ({ component }) => {
const title = component.properties.title as string | undefined;
const nodes = (component.boundValue as MindmapNode[]) ??
(component.properties.nodes as MindmapNode[]) ?? [];
const layout = useMemo(() => {
const root = buildTree(nodes);
if (!root) return null;
return computeLayout(root);
}, [nodes]);
if (!layout) return null;
return (
<div className="assistant-panel-mindmap">
{title && <p className="assistant-panel-mindmap-title">{title}</p>}
<svg
className="assistant-panel-mindmap-svg"
viewBox={`0 0 ${layout.svgWidth} ${layout.svgHeight}`}
preserveAspectRatio="xMidYMid meet"
>
{/* Links */}
{layout.links.map((link, i) => (
<path
key={`${component.id}-link-${i}`}
className="assistant-panel-mindmap-link"
d={linkGenerator(link) ?? ''}
fill="none"
/>
))}
{/* Nodes */}
{layout.nodes.map((node) => {
const color = getNodeColor(node.depth);
return (
<g key={`${component.id}-node-${node.id}`}>
<rect
className="assistant-panel-mindmap-node"
x={node.x - node.width / 2}
y={node.y - NODE_HEIGHT / 2}
width={node.width}
height={NODE_HEIGHT}
rx={NODE_RADIUS}
ry={NODE_RADIUS}
fill={color}
fillOpacity={node.depth === 0 ? 0.25 : 0.15}
stroke={color}
strokeWidth={node.depth === 0 ? 2 : 1}
>
<title>{node.label}</title>
</rect>
<text
className="assistant-panel-mindmap-label"
x={node.x}
y={node.y}
textAnchor="middle"
dominantBaseline="central"
>
{node.label}
</text>
</g>
);
})}
</svg>
</div>
);
};