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MetaCrate/crates/libremetaverse-rendering-simple/src/generated.rs
Chili Palmer 611db567a0
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Implement native SimpleRenderer reference pipeline (#76)
2026-08-10 21:50:59 +00:00

60 lines
3.1 KiB
Rust

// @generated by tools/generate_api_shims.py; do not edit by hand.
#![allow(clippy::missing_errors_doc)]
#![allow(clippy::must_use_candidate)]
#![allow(clippy::all, clippy::pedantic, dead_code, unused_variables)]
#![allow(non_camel_case_types)]
#![allow(non_snake_case)]
/// C# type: `T:LibreMetaverse.Rendering.SimpleRenderer`.
pub use crate::simple_renderer::SimpleRenderer;
impl SimpleRenderer {
/// C# member: `M:LibreMetaverse.Rendering.SimpleRenderer.#ctor`.
pub fn new() -> Result<Self, crate::Error> {
Self::native_new()
}
/// C# member: `M:LibreMetaverse.Rendering.SimpleRenderer.GenerateFacetedMesh(LibreMetaverse.Primitive,LibreMetaverse.Rendering.DetailLevel)`.
pub fn generate_faceted_mesh(
&self,
prim: libremetaverse::Primitive,
lod: libremetaverse::rendering::DetailLevel,
) -> Result<libremetaverse::rendering::FacetedMesh, crate::Error> {
self.native_generate_faceted_mesh(prim, lod)
}
/// C# member: `M:LibreMetaverse.Rendering.SimpleRenderer.GenerateFacetedSculptMesh(LibreMetaverse.Primitive,LibreMetaverse.Imaging.ManagedImage,LibreMetaverse.Rendering.DetailLevel)`.
pub fn generate_faceted_sculpt_mesh(
&self,
prim: libremetaverse::Primitive,
sculpt_texture: libremetaverse_imaging::ManagedImage,
lod: libremetaverse::rendering::DetailLevel,
) -> Result<libremetaverse::rendering::FacetedMesh, crate::Error> {
self.native_generate_faceted_sculpt_mesh(prim, sculpt_texture, lod)
}
/// C# member: `M:LibreMetaverse.Rendering.SimpleRenderer.GenerateSimpleMesh(LibreMetaverse.Primitive,LibreMetaverse.Rendering.DetailLevel)`.
pub fn generate_simple_mesh(
&self,
prim: libremetaverse::Primitive,
lod: libremetaverse::rendering::DetailLevel,
) -> Result<libremetaverse::rendering::SimpleMesh, crate::Error> {
self.native_generate_simple_mesh(prim, lod)
}
/// C# member: `M:LibreMetaverse.Rendering.SimpleRenderer.GenerateSimpleSculptMesh(LibreMetaverse.Primitive,LibreMetaverse.Imaging.ManagedImage,LibreMetaverse.Rendering.DetailLevel)`.
pub fn generate_simple_sculpt_mesh(
&self,
prim: libremetaverse::Primitive,
sculpt_texture: libremetaverse_imaging::ManagedImage,
lod: libremetaverse::rendering::DetailLevel,
) -> Result<libremetaverse::rendering::SimpleMesh, crate::Error> {
self.native_generate_simple_sculpt_mesh(prim, sculpt_texture, lod)
}
/// C# member: `M:LibreMetaverse.Rendering.SimpleRenderer.TransformTexCoords(System.Collections.Generic.List{LibreMetaverse.Rendering.Vertex},LibreMetaverse.Vector3,LibreMetaverse.Primitive.TextureEntryFace,LibreMetaverse.Vector3)`.
pub fn transform_tex_coords(
&self,
vertices: &mut Vec<libremetaverse::rendering::Vertex>,
center: libremetaverse_types::Vector3,
te_face: libremetaverse::PrimitiveTextureEntryFace,
prim_scale: libremetaverse_types::Vector3,
) -> Result<(), crate::Error> {
self.native_transform_tex_coords(vertices, center, te_face, prim_scale)
}
}