The native Rust asset slice now includes bounded concrete asset models and real JPEG 2000/Ogg Vorbis codec boundaries; GLTF material/override handling; client-owned capability and LLUDP asset, mesh, texture, Xfer, and upload pipelines; authenticated inventory material uploads; independent cancellation for deduplicated HTTP waiters; transfer/progress event models; and a confined, atomic, corruption-aware, activity-pruned disk cache with custom naming support. Documentation and an issue-specific coverage audit were added.
Verification: cargo check --workspace; isolated tests/api-compile cargo check; strict libremetaverse library Clippy with all features; 5 native asset_pipeline_semantics tests; 13 related material-document compatibility cases; 11 related asset-capability compatibility cases; all 11 caps_http/download regressions; generator, mapping, API coverage, formatting, diff, and issue #64 audit gates. The 12 GLTF document cases and terrain/postcard/thumbnail cases belong to other milestone issues and were intentionally excluded.
Implemented and pushed in commit 52f62d8.
The native Rust asset slice now includes bounded concrete asset models and real JPEG 2000/Ogg Vorbis codec boundaries; GLTF material/override handling; client-owned capability and LLUDP asset, mesh, texture, Xfer, and upload pipelines; authenticated inventory material uploads; independent cancellation for deduplicated HTTP waiters; transfer/progress event models; and a confined, atomic, corruption-aware, activity-pruned disk cache with custom naming support. Documentation and an issue-specific coverage audit were added.
Verification: cargo check --workspace; isolated tests/api-compile cargo check; strict libremetaverse library Clippy with all features; 5 native asset_pipeline_semantics tests; 13 related material-document compatibility cases; 11 related asset-capability compatibility cases; all 11 caps_http/download regressions; generator, mapping, API coverage, formatting, diff, and issue #64 audit gates. The 12 GLTF document cases and terrain/postcard/thumbnail cases belong to other milestone issues and were intentionally excluded.
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Objective
Implement base Asset and concrete asset types plus AssetCache, deduplicated requests, uploads/downloads, texture/mesh fetching, and cache pruning.
Deliverables
Validation
Prerequisite
Networking/client lifecycle and all foundational implementation milestones are complete; mapped APIs and translated tests are fixed.
Project constraints
Implemented and pushed in commit
52f62d8.The native Rust asset slice now includes bounded concrete asset models and real JPEG 2000/Ogg Vorbis codec boundaries; GLTF material/override handling; client-owned capability and LLUDP asset, mesh, texture, Xfer, and upload pipelines; authenticated inventory material uploads; independent cancellation for deduplicated HTTP waiters; transfer/progress event models; and a confined, atomic, corruption-aware, activity-pruned disk cache with custom naming support. Documentation and an issue-specific coverage audit were added.
Verification: cargo check --workspace; isolated tests/api-compile cargo check; strict libremetaverse library Clippy with all features; 5 native asset_pipeline_semantics tests; 13 related material-document compatibility cases; 11 related asset-capability compatibility cases; all 11 caps_http/download regressions; generator, mapping, API coverage, formatting, diff, and issue #64 audit gates. The 12 GLTF document cases and terrain/postcard/thumbnail cases belong to other milestone issues and were intentionally excluded.