Implement native asset pipeline and cache (#64)
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Skia feature / linux (push) Successful in 31m8s
Some checks failed
Native code generation / deterministic (push) Failing after 2m18s
Imaging and meshing gate / native (push) Failing after 1m30s
JPEG 2000 feature / linux (push) Successful in 2m40s
Native Rust workspace compile / compile (push) Failing after 57s
Skia feature / linux (push) Successful in 31m8s
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@@ -7,6 +7,10 @@ mod attention_catalog;
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mod agent_manager;
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mod agent_messages;
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mod agent_movement;
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mod asset_cache;
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mod asset_manager;
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mod asset_material;
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mod asset_models;
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mod bit_pack;
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mod caps;
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mod caps_http;
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@@ -27,6 +31,7 @@ mod login;
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mod message_codec;
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mod message_decoder;
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mod network_manager;
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mod object_material;
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#[rustfmt::skip]
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pub mod packet_catalog;
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mod packet_wire;
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@@ -35,6 +40,7 @@ mod skeleton;
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#[rustfmt::skip] // Deterministic machine output is formatted by the pinned generator.
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mod skeleton_catalog;
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mod targa;
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mod transfers;
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mod udp_transport;
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#[rustfmt::skip] // Deterministic machine output is formatted by the pinned generator.
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mod visual_catalog;
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@@ -44,6 +50,8 @@ mod appearance_baker_semantics;
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#[cfg(test)]
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mod asset_archive_semantics;
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#[cfg(test)]
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mod asset_pipeline_semantics;
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#[cfg(test)]
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mod avatar_animesh_semantics;
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#[cfg(test)]
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mod batch_link_internal_semantics;
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