Implement native object models (#68)
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@@ -429,7 +429,7 @@ fn face(vertices: Vec<Vertex>, weights: Option<Vec<VertexWeight>>) -> Face {
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num_s: 0,
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num_t: 0,
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tex_coords1: None,
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texture_face: PrimitiveTextureEntryFace,
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texture_face: PrimitiveTextureEntryFace::default(),
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user_data: Object::from(""),
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vertices,
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weights,
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