The iPhone app should be able to open and close issues. Add a checkbox to the issue editor to allow that.
Issues also should be able to be closed and opened from the list view with a swipe gesture that reveals a open/close button (depending on state) and a delete button. Full sweep will activate the open/close action, as that is the most common one we want. Delete requires confirmation, as that is a rare and destructive action.
The iPhone app should be able to open and close issues. Add a checkbox to the issue editor to allow that.
Issues also should be able to be closed and opened from the list view with a swipe gesture that reveals a open/close button (depending on state) and a delete button. Full sweep will activate the open/close action, as that is the most common one we want. Delete requires confirmation, as that is a rare and destructive action.
hugo
added this to the first feature complete release milestone 2026-07-31 21:18:45 +00:00
Added issue open/closed state to the typed Gitea draft for both create and edit, with view-ready Rust state for the iOS editor.
Added a native, accessible Closed switch to the issue editor; new issues default open and existing issues load their current state.
Added trailing issue-list swipe actions with Open/Close first and Delete second. Full swipe performs Open/Close, while Delete always presents a destructive confirmation with Cancel.
Kept state/delete networking in gotcha_gitea, exposed narrow app operations, regenerated UniFFI Swift/C bindings, tied mutation tasks to controller lifetime, and updated TESTING.md.
UIKit compilation verifies the Closed switch, dynamic Open/Close label/icon selection, first-action full swipe, and destructive confirmation flow. Direct gesture replay was unavailable because the Mac session was locked.
Implemented in `5a48456`.
- Added issue open/closed state to the typed Gitea draft for both create and edit, with view-ready Rust state for the iOS editor.
- Added a native, accessible **Closed** switch to the issue editor; new issues default open and existing issues load their current state.
- Added trailing issue-list swipe actions with Open/Close first and Delete second. Full swipe performs Open/Close, while Delete always presents a destructive confirmation with Cancel.
- Kept state/delete networking in `gotcha_gitea`, exposed narrow app operations, regenerated UniFFI Swift/C bindings, tied mutation tasks to controller lifetime, and updated `TESTING.md`.
Verification:
- `cargo fmt --all -- --check`
- `RUSTFLAGS="-D warnings" cargo check --workspace --all-targets`
- `cargo clippy --workspace --all-targets -- -D warnings`
- `cargo test --workspace` (31 tests passed)
- Signed iPhone 17 Pro Simulator build passed.
- Live close/reopen round-trip on #48 passed through the shared typed Gitea state operation and restored the issue open.
- UniFFI output matches regenerated bindings semantically.
- UIKit compilation verifies the Closed switch, dynamic Open/Close label/icon selection, first-action full swipe, and destructive confirmation flow. Direct gesture replay was unavailable because the Mac session was locked.
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The iPhone app should be able to open and close issues. Add a checkbox to the issue editor to allow that.
Issues also should be able to be closed and opened from the list view with a swipe gesture that reveals a open/close button (depending on state) and a delete button. Full sweep will activate the open/close action, as that is the most common one we want. Delete requires confirmation, as that is a rare and destructive action.
Implemented in
5a48456.gotcha_gitea, exposed narrow app operations, regenerated UniFFI Swift/C bindings, tied mutation tasks to controller lifetime, and updatedTESTING.md.Verification:
cargo fmt --all -- --checkRUSTFLAGS="-D warnings" cargo check --workspace --all-targetscargo clippy --workspace --all-targets -- -D warningscargo test --workspace(31 tests passed)