fix: persist a2ui surfaces in the database for chats to re-hydrate on

opening an old chat, unless manually dismissed
This commit is contained in:
2026-05-27 20:13:33 +02:00
parent 141c2bfc89
commit f7a4a9512c
8 changed files with 241 additions and 5 deletions

View File

@@ -1477,6 +1477,39 @@ defmodule BDS.AITest do
assert Enum.map(messages, & &1.role) == [:user]
end
test "get_surface_state and put_surface_state persist and restore surface UI state" do
assert {:ok, conversation} = BDS.AI.start_chat(%{title: "Surface State", model: "gpt-4.1"})
surface_data = %{"msg-1-surface-0" => %{"query" => "hello"}}
surface_tabs = %{"msg-1-surface-1" => 2}
dismissed = MapSet.new(["msg-1-surface-0"])
assert {:ok, _state} =
BDS.AI.put_surface_state(
conversation.id,
surface_data,
surface_tabs,
dismissed
)
loaded = BDS.AI.get_surface_state(conversation.id)
assert loaded["surface_data"] == surface_data
assert loaded["surface_tabs"] == surface_tabs
assert MapSet.new(loaded["dismissed_surfaces"]) == dismissed
end
test "get_surface_state returns empty map for conversation without surface state" do
assert {:ok, conversation} = BDS.AI.start_chat(%{title: "No Surface State", model: "gpt-4.1"})
loaded = BDS.AI.get_surface_state(conversation.id)
assert loaded == %{}
end
test "get_surface_state returns empty map for unknown conversation" do
loaded = BDS.AI.get_surface_state("nonexistent-id")
assert loaded == %{}
end
defp create_project_fixture(name) do
temp_dir = Path.join(System.tmp_dir!(), "bds-ai-#{System.unique_integer([:positive])}")
on_exit(fn -> File.rm_rf(temp_dir) end)