fix: more work on A2UI

This commit is contained in:
2026-05-01 22:22:59 +02:00
parent 391a7f216f
commit a17c549817
12 changed files with 228 additions and 59 deletions

View File

@@ -59,6 +59,16 @@ defmodule BDS.Desktop.ShellLive.ChatEditor do
|> reload.(socket.assigns.workbench)
end
@spec dismiss_surface(term(), term(), term()) :: term()
def dismiss_surface(socket, surface_id, reload) when is_binary(surface_id) do
socket
|> assign(
:chat_editor_dismissed_surfaces,
MapSet.put(socket.assigns.chat_editor_dismissed_surfaces, surface_id)
)
|> reload.(socket.assigns.workbench)
end
@spec current_surface_data(term(), term()) :: term()
def current_surface_data(socket, surface_id) when is_binary(surface_id) do
Map.get(socket.assigns.chat_editor_surface_data, surface_id, %{})
@@ -314,13 +324,23 @@ defmodule BDS.Desktop.ShellLive.ChatEditor do
<%= if @markers != [] do %>
<div class="chat-tool-markers">
<%= for marker <- @markers do %>
<div class={["chat-tool-marker", if(marker.complete?, do: "completed", else: "pending")]} data-testid="chat-tool-marker">
<span class="chat-tool-marker-icon"><%= if marker.complete?, do: "✓", else: "●" %></span>
<span class="chat-tool-marker-name"><%= marker.name %></span>
<%= if marker.args_preview not in [nil, ""] do %>
<span class="chat-tool-marker-args">(<%= marker.args_preview %>)</span>
<% end %>
</div>
<details class={["chat-tool-marker", if(marker.complete?, do: "completed", else: "pending")]} data-testid="chat-tool-marker">
<summary>
<span class="chat-tool-marker-icon"><%= if marker.complete?, do: "✓", else: "●" %></span>
<span class="chat-tool-marker-name"><%= marker.name %></span>
<%= if marker.args_preview not in [nil, ""] do %>
<span class="chat-tool-marker-args">(<%= marker.args_preview %>)</span>
<% end %>
</summary>
<div class="chat-tool-marker-details" data-testid="chat-tool-marker-details">
<div class="chat-tool-marker-detail-label"><%= translated("chat.toolArguments") %></div>
<pre><%= Jason.encode!(marker.arguments || %{}, pretty: true) %></pre>
<%= if marker.result not in [nil, ""] do %>
<div class="chat-tool-marker-detail-label"><%= translated("chat.toolResult") %></div>
<pre><%= marker.result %></pre>
<% end %>
</div>
</details>
<% end %>
</div>
<% end %>
@@ -332,7 +352,13 @@ defmodule BDS.Desktop.ShellLive.ChatEditor do
@spec chat_surface(term()) :: term()
def chat_surface(assigns) do
~H"""
<article class={["chat-inline-surface", "chat-inline-surface-#{@surface.type}"]} data-testid="chat-inline-surface">
<details id={@surface.id} class={["chat-inline-surface", "chat-inline-surface-#{@surface.type}"]} data-testid="chat-inline-surface" open={Map.get(@surface, :expanded?, false)}>
<summary class="chat-inline-surface-header">
<span class="chat-inline-surface-icon"><%= surface_icon(@surface.type) %></span>
<span class="chat-inline-surface-title"><%= surface_title(@surface) %></span>
<button class="chat-inline-surface-dismiss" type="button" phx-click="dismiss_chat_surface" phx-value-surface-id={@surface.id} aria-label={translated("chat.dismissSurface")} data-testid="chat-inline-surface-dismiss">×</button>
</summary>
<div class="chat-inline-surface-body">
<%= case @surface.type do %>
<% "card" -> %>
<div class="chat-surface-card">
@@ -526,10 +552,28 @@ defmodule BDS.Desktop.ShellLive.ChatEditor do
<% _other -> %>
<pre class="chat-tool-surface-json"><%= Jason.encode!(@surface.raw || %{}, pretty: true) %></pre>
<% end %>
</article>
</div>
</details>
"""
end
defp surface_icon("chart"), do: ""
defp surface_icon("table"), do: ""
defp surface_icon("form"), do: ""
defp surface_icon("card"), do: ""
defp surface_icon("metric"), do: "#"
defp surface_icon("list"), do: ""
defp surface_icon("tabs"), do: ""
defp surface_icon(_type), do: ""
defp surface_title(surface) do
cond do
present?(Map.get(surface, :title)) -> Map.get(surface, :title)
present?(Map.get(surface, :label)) -> Map.get(surface, :label)
true -> surface.type |> to_string() |> String.capitalize()
end
end
# ── Private helpers ───────────────────────────────────────────────────────
defp update_request(socket, conversation_id, updater, reload) do