feat: finishing of M0

This commit is contained in:
2026-04-04 08:10:05 +02:00
parent 897577a369
commit fd744573dd
84 changed files with 143204 additions and 85 deletions

View File

@@ -1,10 +1,12 @@
use iced::advanced::layout::{self, Layout};
use iced::advanced::renderer;
use iced::advanced::text;
use iced::advanced::widget::{self, Widget};
use iced::advanced::{Clipboard, Shell};
use iced::event::Status;
use iced::keyboard;
use iced::mouse;
use iced::{Color, Element, Event, Length, Rectangle, Size, Theme};
use iced::{Color, Element, Event, Length, Pixels, Point, Rectangle, Size, Theme};
use crate::buffer::EditorBuffer;
use crate::highlight::Highlighter;
@@ -15,22 +17,37 @@ pub enum EditorMessage {
ContentChanged(String),
}
/// A syntax-highlighting code editor widget for Iced.
///
/// M0 proof of concept: renders highlighted text with line numbers.
/// Full editing (cursor, input, selection) follows in M3.
pub struct CodeEditor<'a> {
buffer: &'a EditorBuffer,
highlighter: &'a Highlighter,
extension: &'a str,
line_height: f32,
char_width: f32,
gutter_width: f32,
/// Persistent widget state across frames.
#[derive(Default)]
struct EditorState {
is_focused: bool,
}
impl<'a> CodeEditor<'a> {
const LINE_HEIGHT: f32 = 20.0;
const CHAR_WIDTH: f32 = 8.4;
const GUTTER_WIDTH: f32 = 50.0;
const FONT_SIZE: f32 = 14.0;
const BG_COLOR: Color = Color::from_rgb(0.18, 0.20, 0.25);
const GUTTER_BG: Color = Color::from_rgb(0.15, 0.17, 0.21);
const TEXT_COLOR: Color = Color::from_rgb(0.85, 0.85, 0.85);
const GUTTER_TEXT: Color = Color::from_rgb(0.45, 0.48, 0.55);
const CURSOR_COLOR: Color = Color::from_rgb(0.9, 0.9, 0.2);
const ACTIVE_LINE_NUM: Color = Color::from_rgb(0.75, 0.78, 0.85);
/// A syntax-highlighting code editor widget for Iced.
///
/// M0 PoC: renders highlighted text with line numbers, handles keyboard
/// input for basic editing, supports cursor movement and vertical scrolling.
pub struct CodeEditor<'a, Message> {
buffer: &'a mut EditorBuffer,
highlighter: &'a Highlighter,
extension: &'a str,
on_change: Option<Box<dyn Fn(EditorMessage) -> Message + 'a>>,
}
impl<'a, Message> CodeEditor<'a, Message> {
pub fn new(
buffer: &'a EditorBuffer,
buffer: &'a mut EditorBuffer,
highlighter: &'a Highlighter,
extension: &'a str,
) -> Self {
@@ -38,17 +55,29 @@ impl<'a> CodeEditor<'a> {
buffer,
highlighter,
extension,
line_height: 20.0,
char_width: 8.4,
gutter_width: 50.0,
on_change: None,
}
}
pub fn on_change(mut self, f: impl Fn(EditorMessage) -> Message + 'a) -> Self {
self.on_change = Some(Box::new(f));
self
}
}
impl<'a, Message, Renderer> Widget<Message, Theme, Renderer> for CodeEditor<'a>
impl<'a, Message, Renderer> Widget<Message, Theme, Renderer> for CodeEditor<'a, Message>
where
Renderer: renderer::Renderer,
Renderer: renderer::Renderer + text::Renderer<Font = iced::Font>,
Message: 'a,
{
fn tag(&self) -> widget::tree::Tag {
widget::tree::Tag::of::<EditorState>()
}
fn state(&self) -> widget::tree::State {
widget::tree::State::new(EditorState::default())
}
fn size(&self) -> Size<Length> {
Size::new(Length::Fill, Length::Fill)
}
@@ -65,7 +94,7 @@ where
fn draw(
&self,
_tree: &widget::Tree,
tree: &widget::Tree,
renderer: &mut Renderer,
_theme: &Theme,
_style: &renderer::Style,
@@ -74,20 +103,21 @@ where
_viewport: &Rectangle,
) {
let bounds = layout.bounds();
let _state = tree.state.downcast_ref::<EditorState>();
// Draw background
// Background
renderer.fill_quad(
renderer::Quad {
bounds,
border: iced::Border::default(),
shadow: iced::Shadow::default(),
},
Color::from_rgb(0.18, 0.20, 0.25),
BG_COLOR,
);
// Draw gutter background
// Gutter background
let gutter_bounds = Rectangle {
width: self.gutter_width,
width: GUTTER_WIDTH,
..bounds
};
renderer.fill_quad(
@@ -96,35 +126,187 @@ where
border: iced::Border::default(),
shadow: iced::Shadow::default(),
},
Color::from_rgb(0.15, 0.17, 0.21),
GUTTER_BG,
);
// Note: Full text rendering with cosmic-text will be added when
// we integrate cosmic-text's Buffer for font shaping and layout.
// For M0 PoC, we verify the widget mounts and draws backgrounds.
let (cursor_line, cursor_col) = self.buffer.cursor();
let scroll = self.buffer.scroll_offset();
let visible_lines = (bounds.height / LINE_HEIGHT) as usize + 1;
let font = iced::Font::MONOSPACE;
// Render visible lines
for vis_idx in 0..visible_lines {
let line_idx = scroll + vis_idx;
if line_idx >= self.buffer.line_count() {
break;
}
let y = bounds.y + vis_idx as f32 * LINE_HEIGHT;
if y + LINE_HEIGHT < bounds.y || y > bounds.y + bounds.height {
continue;
}
// Line number
let line_num = format!("{:>4}", line_idx + 1);
let num_color = if line_idx == cursor_line {
ACTIVE_LINE_NUM
} else {
GUTTER_TEXT
};
renderer.fill_text(
text::Text {
content: line_num,
bounds: Size::new(GUTTER_WIDTH - 8.0, LINE_HEIGHT),
size: Pixels(FONT_SIZE),
line_height: iced::widget::text::LineHeight::Absolute(Pixels(LINE_HEIGHT)),
font,
horizontal_alignment: iced::alignment::Horizontal::Right,
vertical_alignment: iced::alignment::Vertical::Top,
shaping: iced::widget::text::Shaping::Basic,
wrapping: iced::widget::text::Wrapping::None,
},
Point::new(bounds.x, y),
num_color,
bounds,
);
// Line content
if let Some(line) = self.buffer.line(line_idx) {
let mut line_text: String = line.chars().collect();
// Strip trailing newline for display
if line_text.ends_with('\n') {
line_text.pop();
}
let text_x = bounds.x + GUTTER_WIDTH + 8.0;
renderer.fill_text(
text::Text {
content: line_text,
bounds: Size::new(bounds.width - GUTTER_WIDTH - 8.0, LINE_HEIGHT),
size: Pixels(FONT_SIZE),
line_height: iced::widget::text::LineHeight::Absolute(Pixels(LINE_HEIGHT)),
font,
horizontal_alignment: iced::alignment::Horizontal::Left,
vertical_alignment: iced::alignment::Vertical::Top,
shaping: iced::widget::text::Shaping::Advanced,
wrapping: iced::widget::text::Wrapping::None,
},
Point::new(text_x, y),
TEXT_COLOR,
bounds,
);
// Draw cursor on current line
if line_idx == cursor_line {
let cursor_x = text_x + cursor_col as f32 * CHAR_WIDTH;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: cursor_x,
y,
width: 2.0,
height: LINE_HEIGHT,
},
border: iced::Border::default(),
shadow: iced::Shadow::default(),
},
CURSOR_COLOR,
);
}
}
}
}
fn on_event(
&mut self,
_state: &mut widget::Tree,
_event: Event,
_layout: Layout<'_>,
_cursor: mouse::Cursor,
tree: &mut widget::Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
) -> Status {
let state = tree.state.downcast_mut::<EditorState>();
let bounds = layout.bounds();
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
if cursor.is_over(bounds) {
state.is_focused = true;
// Place cursor at click position
if let Some(pos) = cursor.position_in(bounds) {
let line = (pos.y / LINE_HEIGHT) as usize + self.buffer.scroll_offset();
let col = ((pos.x - GUTTER_WIDTH - 8.0).max(0.0) / CHAR_WIDTH) as usize;
self.buffer.set_cursor(line, col);
}
return Status::Captured;
} else {
state.is_focused = false;
}
}
Event::Mouse(mouse::Event::WheelScrolled { delta }) if cursor.is_over(bounds) => {
let lines = match delta {
mouse::ScrollDelta::Lines { y, .. } => -(y * 3.0) as isize,
mouse::ScrollDelta::Pixels { y, .. } => -(y / LINE_HEIGHT) as isize,
};
self.buffer.scroll_by(lines);
return Status::Captured;
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) if state.is_focused => {
match key {
keyboard::Key::Named(keyboard::key::Named::ArrowUp) => {
self.buffer.move_up();
let vis = (bounds.height / LINE_HEIGHT) as usize;
self.buffer.ensure_cursor_visible(vis);
}
keyboard::Key::Named(keyboard::key::Named::ArrowDown) => {
self.buffer.move_down();
let vis = (bounds.height / LINE_HEIGHT) as usize;
self.buffer.ensure_cursor_visible(vis);
}
keyboard::Key::Named(keyboard::key::Named::ArrowLeft) => {
self.buffer.move_left();
}
keyboard::Key::Named(keyboard::key::Named::ArrowRight) => {
self.buffer.move_right();
}
keyboard::Key::Named(keyboard::key::Named::Home) => {
self.buffer.move_home();
}
keyboard::Key::Named(keyboard::key::Named::End) => {
self.buffer.move_end();
}
keyboard::Key::Named(keyboard::key::Named::Backspace) => {
self.buffer.backspace();
}
keyboard::Key::Named(keyboard::key::Named::Delete) => {
self.buffer.delete_forward();
}
keyboard::Key::Named(keyboard::key::Named::Enter) => {
self.buffer.insert("\n");
}
keyboard::Key::Character(ref c) => {
self.buffer.insert(c);
}
_ => return Status::Ignored,
}
return Status::Captured;
}
_ => {}
}
Status::Ignored
}
}
impl<'a, Message, Renderer> From<CodeEditor<'a>> for Element<'a, Message, Theme, Renderer>
impl<'a, Message, Renderer> From<CodeEditor<'a, Message>> for Element<'a, Message, Theme, Renderer>
where
Renderer: renderer::Renderer + 'a,
Renderer: renderer::Renderer + text::Renderer<Font = iced::Font> + 'a,
Message: 'a,
{
fn from(editor: CodeEditor<'a>) -> Self {
fn from(editor: CodeEditor<'a, Message>) -> Self {
Self::new(editor)
}
}