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MetaCrate/crates/libremetaverse-prim-mesher/src/sculpt.rs
Chili Palmer a18b09d928
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Fix Rust 1.97 imaging gate lints
2026-08-09 13:05:21 +00:00

905 lines
31 KiB
Rust

//! Native sculpt-map sampling and topology generation.
#![allow(clippy::cast_precision_loss)] // Pixel and grid coordinates are converted to C# Single.
#![allow(clippy::missing_errors_doc)] // Result shapes are fixed by the compatibility map.
#![allow(clippy::must_use_candidate)] // Attributes are not part of the mapped C# surface.
#![allow(clippy::needless_pass_by_value)] // Owned images and rows mirror mapped signatures.
#![allow(clippy::too_many_arguments)] // File and image constructors have fixed signatures.
#![allow(clippy::too_many_lines)] // Topology construction follows the golden sequence directly.
use crate::{Coord, Error, Face, Quat, SculptMeshSculptType, UVCoord, ViewerFace};
use libremetaverse_imaging::{
DEFAULT_MAX_ENCODED_BYTES, DEFAULT_MAX_PIXELS, ITextureCodec, ManagedImage,
ManagedImageImageChannels,
};
use std::fs::File;
const MAX_SCULPT_AXIS: usize = 4_096;
#[derive(Clone, Debug, Default, Eq, PartialEq)]
pub struct SculptMap {
pub blue_bytes: Vec<u8>,
pub green_bytes: Vec<u8>,
pub height: i32,
pub red_bytes: Vec<u8>,
pub width: i32,
}
impl SculptMap {
pub fn new_with_constructor() -> Result<Self, Error> {
Ok(Self::default())
}
pub fn new_with_managed_image_int32(image: ManagedImage, lod: i32) -> Result<Self, Error> {
image.validate()?;
if lod <= 0 {
return Err(Error::Argument);
}
let original_width = usize::try_from(image.width).map_err(|_| Error::Argument)?;
let original_height = usize::try_from(image.height).map_err(|_| Error::Argument)?;
let lod = usize::try_from(lod).map_err(|_| Error::Argument)?;
let lod_pixels = lod.checked_mul(lod).ok_or(Error::Argument)?;
let budget_side = lod.checked_mul(2).ok_or(Error::Argument)?;
let budget_pixels = budget_side
.checked_mul(budget_side)
.ok_or(Error::Argument)?;
let original_pixels = original_width
.checked_mul(original_height)
.ok_or(Error::Argument)?;
let small_map = original_pixels <= lod_pixels;
let mut width = original_width;
let mut height = original_height;
let mut needs_scaling = false;
while width.checked_mul(height).ok_or(Error::Argument)? > budget_pixels {
width >>= 1;
height >>= 1;
needs_scaling = true;
if width == 0 || height == 0 {
return Err(Error::Argument);
}
}
let mut scaled;
let source = if needs_scaling {
scaled = image.clone()?;
scaled.resize_bilinear(to_i32(width)?, to_i32(height)?)?;
&scaled
} else {
&image
};
if width.checked_mul(height).ok_or(Error::Argument)? > lod_pixels {
width >>= 1;
height >>= 1;
if width == 0 || height == 0 {
return Err(Error::Argument);
}
}
let output_width = width
.checked_add(usize::from(!small_map))
.ok_or(Error::Argument)?;
let output_height = height
.checked_add(usize::from(!small_map))
.ok_or(Error::Argument)?;
let bytes = output_width
.checked_mul(output_height)
.ok_or(Error::Argument)?;
if bytes > DEFAULT_MAX_PIXELS
|| output_width > MAX_SCULPT_AXIS
|| output_height > MAX_SCULPT_AXIS
{
return Err(Error::Argument);
}
let mut result = Self {
blue_bytes: vec![0; bytes],
green_bytes: vec![0; bytes],
height: to_i32(output_height)?,
red_bytes: vec![0; bytes],
width: to_i32(output_width)?,
};
let mut output = 0usize;
if small_map {
for y in 0..height {
for x in 0..width {
let (red, green, blue) = sample_pixel(source, x, y)?;
result.red_bytes[output] = red;
result.green_bytes[output] = green;
result.blue_bytes[output] = blue;
output += 1;
}
}
} else {
for y in 0..=height {
let source_y = if y < height {
y.checked_mul(2)
} else {
y.checked_mul(2).and_then(|n| n.checked_sub(1))
}
.ok_or(Error::Argument)?;
for x in 0..=width {
let source_x = if x < width {
x.checked_mul(2)
} else {
x.checked_mul(2).and_then(|n| n.checked_sub(1))
}
.ok_or(Error::Argument)?;
let (red, green, blue) = sample_pixel(source, source_x, source_y)?;
result.red_bytes[output] = red;
result.green_bytes[output] = green;
result.blue_bytes[output] = blue;
output += 1;
}
}
}
Ok(result)
}
pub fn to_rows(&self, mirror: bool) -> Result<Vec<Vec<Coord>>, Error> {
let width = usize::try_from(self.width).map_err(|_| Error::Argument)?;
let height = usize::try_from(self.height).map_err(|_| Error::Argument)?;
let pixels = width.checked_mul(height).ok_or(Error::Argument)?;
if width == 0
|| height == 0
|| pixels > DEFAULT_MAX_PIXELS
|| self.red_bytes.len() != pixels
|| self.green_bytes.len() != pixels
|| self.blue_bytes.len() != pixels
{
return Err(Error::InvalidOperation);
}
let mut rows = Vec::with_capacity(height);
for y in 0..height {
let mut row = Vec::with_capacity(width);
for x in 0..width {
let index = y
.checked_mul(width)
.and_then(|n| n.checked_add(x))
.ok_or(Error::Argument)?;
let red = f32::from(self.red_bytes[index]) / 255.0 - 0.5;
let green = f32::from(self.green_bytes[index]) / 255.0 - 0.5;
let blue = f32::from(self.blue_bytes[index]) / 255.0 - 0.5;
row.push(Coord {
x: if mirror { -red } else { red },
y: green,
z: blue,
});
}
rows.push(row);
}
Ok(rows)
}
}
fn sample_pixel(image: &ManagedImage, x: usize, y: usize) -> Result<(u8, u8, u8), Error> {
let width = usize::try_from(image.width).map_err(|_| Error::Argument)?;
let height = usize::try_from(image.height).map_err(|_| Error::Argument)?;
if x >= width || y >= height {
return Err(Error::IndexOutOfRange);
}
let index = y
.checked_mul(width)
.and_then(|n| n.checked_add(x))
.ok_or(Error::Argument)?;
let red = *image.red.get(index).ok_or(Error::IndexOutOfRange)?;
if image.channels.contains(ManagedImageImageChannels::COLOR)
&& image.green.len() == width * height
&& image.blue.len() == width * height
{
Ok((red, image.green[index], image.blue[index]))
} else {
Ok((red, red, red))
}
}
#[derive(Clone, Debug, Default, PartialEq)]
pub struct SculptMesh {
pub coords: Vec<Coord>,
pub faces: Vec<Face>,
pub normals: Vec<Coord>,
pub uvs: Vec<UVCoord>,
pub viewer_faces: Vec<ViewerFace>,
}
impl SculptMesh {
pub fn new_with_managed_image_sculpt_type_int32_boolean(
image: ManagedImage,
sculpt_type: SculptMeshSculptType,
lod: i32,
viewer_mode: bool,
) -> Result<Self, Error> {
Self::new_with_managed_image_sculpt_type_int32_boolean_boolean_boolean(
image,
sculpt_type,
lod,
viewer_mode,
false,
false,
)
}
pub fn new_with_managed_image_sculpt_type_int32_boolean_boolean_boolean(
image: ManagedImage,
sculpt_type: SculptMeshSculptType,
lod: i32,
viewer_mode: bool,
mirror: bool,
invert: bool,
) -> Result<Self, Error> {
let rows = SculptMap::new_with_managed_image_int32(image, lod)?.to_rows(mirror)?;
Self::new_with_list_sculpt_type_boolean_boolean_boolean(
rows,
sculpt_type,
viewer_mode,
mirror,
invert,
)
}
pub fn new_with_sculpt_mesh(mesh: Self) -> Result<Self, Error> {
Ok(mesh.clone())
}
pub fn new_with_list_sculpt_type_boolean_boolean_boolean(
mut rows: Vec<Vec<Coord>>,
sculpt_type: SculptMeshSculptType,
viewer_mode: bool,
mirror: bool,
mut invert: bool,
) -> Result<Self, Error> {
validate_rows(&rows)?;
if mirror {
invert = !invert;
}
let original_width = rows[0].len();
if sculpt_type != SculptMeshSculptType::Plane {
if rows.len().is_multiple_of(2) {
for row in &mut rows {
row.push(row[0]);
}
} else {
for row in &mut rows {
row[0] = row[original_width - 1];
}
}
}
let top_pole = rows[0][original_width / 2];
let bottom_pole = rows[rows.len() - 1][original_width / 2];
if sculpt_type == SculptMeshSculptType::Sphere {
if rows.len().is_multiple_of(2) {
let count = rows[0].len();
rows.insert(0, vec![top_pole; count]);
rows.push(vec![bottom_pole; count]);
} else {
for coord in &mut rows[0] {
*coord = top_pole;
}
let last = rows.len() - 1;
for coord in &mut rows[last] {
*coord = bottom_pole;
}
}
}
if sculpt_type == SculptMeshSculptType::Torus {
rows.push(rows[0].clone());
}
validate_rows(&rows)?;
let height = rows.len();
let width = rows[0].len();
let vertices = width.checked_mul(height).ok_or(Error::Argument)?;
if vertices > DEFAULT_MAX_PIXELS {
return Err(Error::Argument);
}
let face_count = width
.checked_sub(1)
.and_then(|x| height.checked_sub(1).and_then(|y| x.checked_mul(y)))
.and_then(|n| n.checked_mul(2))
.ok_or(Error::Argument)?;
let mut mesh = Self {
coords: Vec::with_capacity(vertices),
faces: Vec::with_capacity(face_count),
normals: if viewer_mode {
vec![Coord::default(); vertices]
} else {
Vec::new()
},
uvs: if viewer_mode {
Vec::with_capacity(vertices)
} else {
Vec::new()
},
viewer_faces: if viewer_mode {
Vec::with_capacity(face_count)
} else {
Vec::new()
},
};
let width_unit = 1.0 / (width - 1) as f32;
let height_unit = 1.0 / (height - 1) as f32;
for (y, row) in rows.iter().enumerate() {
for (x, coord) in row.iter().copied().enumerate() {
mesh.coords.push(coord);
if viewer_mode {
mesh.uvs.push(UVCoord {
u: width_unit * x as f32,
v: height_unit * y as f32,
});
}
if y > 0 && x > 0 {
let p4 = y
.checked_mul(width)
.and_then(|n| n.checked_add(x))
.ok_or(Error::Argument)?;
let p3 = p4 - 1;
let p2 = p4 - width;
let p1 = p3 - width;
let (a, b) = if invert {
((p1, p4, p3), (p1, p2, p4))
} else {
((p1, p3, p4), (p1, p4, p2))
};
mesh.faces.push(make_face(a, viewer_mode)?);
mesh.faces.push(make_face(b, viewer_mode)?);
}
}
}
if viewer_mode {
mesh.calculate_vertex_normals(sculpt_type, width, height)?;
}
mesh.validate()?;
Ok(mesh)
}
pub fn new_with_single_array_single_single_single_single_boolean(
z_map: Vec<f32>,
x_begin: f32,
x_end: f32,
y_begin: f32,
y_end: f32,
viewer_mode: bool,
) -> Result<Self, Error> {
if z_map.iter().any(|value| !value.is_finite()) {
return Err(Error::Argument);
}
let side = z_map.len().isqrt();
if side < 2 || side.checked_mul(side) != Some(z_map.len()) {
return Err(Error::Argument);
}
let rows: Vec<Vec<f32>> = z_map.chunks_exact(side).map(<[f32]>::to_vec).collect();
Self::from_height_rows(rows, x_begin, x_end, y_begin, y_end, viewer_mode)
}
/// Builds the full rectangular form of the C# two-dimensional height-map
/// constructor. The generated compatibility signature is flattened, so
/// that entry point accepts square maps and delegates here.
pub fn from_height_rows(
z_map: Vec<Vec<f32>>,
x_begin: f32,
x_end: f32,
y_begin: f32,
y_end: f32,
viewer_mode: bool,
) -> Result<Self, Error> {
let height = z_map.len();
let width = z_map.first().map(Vec::len).ok_or(Error::Argument)?;
if width < 2
|| height < 2
|| width > MAX_SCULPT_AXIS
|| height > MAX_SCULPT_AXIS
|| z_map.iter().any(|row| row.len() != width)
|| z_map.iter().flatten().any(|value| !value.is_finite())
{
return Err(Error::Argument);
}
let x_step = (x_end - x_begin) / (width - 1) as f32;
let y_step = (y_end - y_begin) / (height - 1) as f32;
let rows: Vec<Vec<Coord>> = (0..height)
.map(|y| {
(0..width)
.map(|x| Coord {
x: x_begin + x as f32 * x_step,
y: y_begin + y as f32 * y_step,
z: z_map[y][x],
})
.collect()
})
.collect();
let mut mesh = Self::new_with_list_sculpt_type_boolean_boolean_boolean(
rows,
SculptMeshSculptType::Plane,
viewer_mode,
false,
true,
)?;
if viewer_mode {
for uv in &mut mesh.uvs {
uv.v = 1.0 - uv.v;
}
for face in &mut mesh.viewer_faces {
face.uv1.v = 1.0 - face.uv1.v;
face.uv2.v = 1.0 - face.uv2.v;
face.uv3.v = 1.0 - face.uv3.v;
}
}
Ok(mesh)
}
pub fn new_with_string_i_texture_codec_int32_int32_int32_int32_int32(
file_name: String,
codec: Box<dyn ITextureCodec>,
sculpt_type: i32,
lod: i32,
viewer_mode: i32,
mirror: i32,
invert: i32,
) -> Result<Self, Error> {
let kind = sculpt_type_from_i32(sculpt_type)?;
let image = decode_file(&file_name, codec.as_ref())?;
Self::new_with_managed_image_sculpt_type_int32_boolean_boolean_boolean(
image,
kind,
lod,
viewer_mode != 0,
mirror != 0,
invert != 0,
)
}
pub fn sculpt_mesh_from_file(
&self,
file_name: String,
codec: Box<dyn ITextureCodec>,
sculpt_type: SculptMeshSculptType,
lod: i32,
viewer_mode: bool,
) -> Result<Self, Error> {
let image = decode_file(&file_name, codec.as_ref())?;
Self::new_with_managed_image_sculpt_type_int32_boolean(image, sculpt_type, lod, viewer_mode)
}
fn calculate_vertex_normals(
&mut self,
sculpt_type: SculptMeshSculptType,
width: usize,
height: usize,
) -> Result<(), Error> {
for face in &self.faces {
let normal = face_normal(&self.coords, *face)?;
for index in [face.n1, face.n2, face.n3] {
let index = checked_index(index, self.normals.len())?;
self.normals[index] = Coord::add(self.normals[index], normal);
}
}
for normal in &mut self.normals {
normal.normalize()?;
}
if sculpt_type != SculptMeshSculptType::Plane {
for y in 0..height {
let first = y.checked_mul(width).ok_or(Error::Argument)?;
let last = first.checked_add(width - 1).ok_or(Error::Argument)?;
let mut normal = Coord::add(self.normals[first], self.normals[last]);
normal.normalize()?;
self.normals[first] = normal;
self.normals[last] = normal;
}
}
for face in &self.faces {
let mut viewer = ViewerFace::new(0)?;
viewer.v1 = self.coords[checked_index(face.v1, self.coords.len())?];
viewer.v2 = self.coords[checked_index(face.v2, self.coords.len())?];
viewer.v3 = self.coords[checked_index(face.v3, self.coords.len())?];
viewer.coord_index1 = face.v1;
viewer.coord_index2 = face.v2;
viewer.coord_index3 = face.v3;
viewer.n1 = self.normals[checked_index(face.n1, self.normals.len())?];
viewer.n2 = self.normals[checked_index(face.n2, self.normals.len())?];
viewer.n3 = self.normals[checked_index(face.n3, self.normals.len())?];
viewer.uv1 = self.uvs[checked_index(face.uv1, self.uvs.len())?];
viewer.uv2 = self.uvs[checked_index(face.uv2, self.uvs.len())?];
viewer.uv3 = self.uvs[checked_index(face.uv3, self.uvs.len())?];
self.viewer_faces.push(viewer);
}
Ok(())
}
fn validate(&self) -> Result<(), Error> {
if self
.coords
.iter()
.any(|coord| !coord.x.is_finite() || !coord.y.is_finite() || !coord.z.is_finite())
|| self
.normals
.iter()
.any(|coord| !coord.x.is_finite() || !coord.y.is_finite() || !coord.z.is_finite())
|| self
.uvs
.iter()
.any(|uv| !uv.u.is_finite() || !uv.v.is_finite())
{
return Err(Error::InvalidOperation);
}
for face in &self.faces {
checked_index(face.v1, self.coords.len())?;
checked_index(face.v2, self.coords.len())?;
checked_index(face.v3, self.coords.len())?;
}
Ok(())
}
pub fn copy(&self) -> Result<Self, Error> {
Ok(self.clone())
}
pub fn add_pos(&mut self, x: f32, y: f32, z: f32) -> Result<(), Error> {
for coord in &mut self.coords {
coord.x += x;
coord.y += y;
coord.z += z;
}
for face in &mut self.viewer_faces {
face.add_pos(x, y, z)?;
}
Ok(())
}
pub fn add_rot(&mut self, q: Quat) -> Result<(), Error> {
for coord in &mut self.coords {
*coord = Coord::mul_with_coord_quat(*coord, q);
}
for normal in &mut self.normals {
*normal = Coord::mul_with_coord_quat(*normal, q);
}
for face in &mut self.viewer_faces {
face.add_rot(q)?;
}
Ok(())
}
pub fn scale(&mut self, x: f32, y: f32, z: f32) -> Result<(), Error> {
let multiplier = Coord { x, y, z };
for coord in &mut self.coords {
*coord = Coord::mul_with_coord_coord(*coord, multiplier);
}
for face in &mut self.viewer_faces {
face.scale(x, y, z)?;
}
Ok(())
}
pub fn dump_raw(&self, path: String, name: String, title: String) -> Result<(), Error> {
crate::prim_mesher::dump_raw_geometry(&self.coords, &self.faces, path, name, title)
}
}
fn validate_rows(rows: &[Vec<Coord>]) -> Result<(), Error> {
let width = rows.first().map(Vec::len).ok_or(Error::Argument)?;
if rows.len() < 2 || width < 2 || rows.len() > MAX_SCULPT_AXIS || width > MAX_SCULPT_AXIS {
return Err(Error::Argument);
}
if rows.iter().any(|row| row.len() != width)
|| rows
.iter()
.flatten()
.any(|coord| !coord.x.is_finite() || !coord.y.is_finite() || !coord.z.is_finite())
{
return Err(Error::Argument);
}
Ok(())
}
fn make_face(indices: (usize, usize, usize), viewer_mode: bool) -> Result<Face, Error> {
let (v1, v2, v3) = (to_i32(indices.0)?, to_i32(indices.1)?, to_i32(indices.2)?);
Ok(if viewer_mode {
Face {
v1,
v2,
v3,
n1: v1,
n2: v2,
n3: v3,
uv1: v1,
uv2: v2,
uv3: v3,
..Face::default()
}
} else {
Face {
v1,
v2,
v3,
..Face::default()
}
})
}
fn face_normal(coords: &[Coord], face: Face) -> Result<Coord, Error> {
let first = coords[checked_index(face.v1, coords.len())?];
let second = coords[checked_index(face.v2, coords.len())?];
let third = coords[checked_index(face.v3, coords.len())?];
let edge1 = Coord {
x: second.x - first.x,
y: second.y - first.y,
z: second.z - first.z,
};
let edge2 = Coord {
x: third.x - first.x,
y: third.y - first.y,
z: third.z - first.z,
};
let mut normal = Coord::cross(edge1, edge2)?;
normal.normalize()?;
Ok(normal)
}
fn checked_index(index: i32, len: usize) -> Result<usize, Error> {
let index = usize::try_from(index).map_err(|_| Error::IndexOutOfRange)?;
if index < len {
Ok(index)
} else {
Err(Error::IndexOutOfRange)
}
}
fn to_i32(value: usize) -> Result<i32, Error> {
i32::try_from(value).map_err(|_| Error::Argument)
}
fn sculpt_type_from_i32(value: i32) -> Result<SculptMeshSculptType, Error> {
match value & 0x07 {
1 => Ok(SculptMeshSculptType::Sphere),
2 => Ok(SculptMeshSculptType::Torus),
3 => Ok(SculptMeshSculptType::Plane),
4 => Ok(SculptMeshSculptType::Cylinder),
_ => Err(Error::Argument),
}
}
fn decode_file(path: &str, codec: &dyn ITextureCodec) -> Result<ManagedImage, Error> {
let file = File::open(path).map_err(|_| Error::InvalidOperation)?;
let length = file.metadata().map_err(|_| Error::InvalidOperation)?.len();
if length > DEFAULT_MAX_ENCODED_BYTES as u64 {
return Err(Error::Argument);
}
codec.decode(Box::new(file))
}
#[cfg(test)]
mod tests {
use super::*;
use libremetaverse_types::compat::ReadWrite;
use std::fmt::Write as _;
use std::fs;
use std::io::Read;
fn grid(width: usize, height: usize) -> Vec<Vec<Coord>> {
(0..height)
.map(|y| {
(0..width)
.map(|x| Coord {
x: x as f32,
y: y as f32,
z: (x + y) as f32 * 0.1,
})
.collect()
})
.collect()
}
#[test]
fn sculpt_map_sampling_matches_reference_grid_and_gray_rules() {
let mut image =
ManagedImage::new(4, 4, ManagedImageImageChannels::COLOR).expect("color image");
for index in 0..16 {
image.red[index] = u8::try_from(index).expect("sample");
image.green[index] = u8::try_from(index + 20).expect("sample");
image.blue[index] = u8::try_from(index + 40).expect("sample");
}
let map = SculptMap::new_with_managed_image_int32(image, 2).expect("sculpt map");
assert_eq!((map.width, map.height), (3, 3));
assert_eq!(map.red_bytes, vec![0, 2, 3, 8, 10, 11, 12, 14, 15]);
assert_eq!(map.green_bytes[4], 30);
assert_eq!(map.blue_bytes[8], 55);
let mut gray =
ManagedImage::new(2, 2, ManagedImageImageChannels::GRAY).expect("gray image");
gray.red = vec![0, 64, 128, 255];
let map = SculptMap::new_with_managed_image_int32(gray, 4).expect("small map");
assert_eq!(map.red_bytes, map.green_bytes);
assert_eq!(map.red_bytes, map.blue_bytes);
let rows = map.to_rows(true).expect("mirrored rows");
assert!((rows[0][0].x - 0.5).abs() < f32::EPSILON);
assert!((rows[1][1].z - 0.5).abs() < f32::EPSILON);
}
#[test]
fn topology_modes_match_golden_counts_and_seams() {
let plane = SculptMesh::new_with_list_sculpt_type_boolean_boolean_boolean(
grid(3, 3),
SculptMeshSculptType::Plane,
true,
false,
false,
)
.expect("plane");
assert_eq!(
(
plane.coords.len(),
plane.faces.len(),
plane.normals.len(),
plane.uvs.len(),
plane.viewer_faces.len(),
),
(9, 8, 9, 9, 8)
);
let sphere = SculptMesh::new_with_list_sculpt_type_boolean_boolean_boolean(
grid(4, 4),
SculptMeshSculptType::Sphere,
true,
false,
false,
)
.expect("sphere");
assert_eq!((sphere.coords.len(), sphere.faces.len()), (30, 40));
assert_eq!(sphere.coords[0], sphere.coords[4]);
assert_eq!(sphere.coords[25], sphere.coords[29]);
let torus = SculptMesh::new_with_list_sculpt_type_boolean_boolean_boolean(
grid(4, 4),
SculptMeshSculptType::Torus,
true,
false,
false,
)
.expect("torus");
assert_eq!((torus.coords.len(), torus.faces.len()), (25, 32));
assert_eq!(&torus.coords[0..5], &torus.coords[20..25]);
let cylinder = SculptMesh::new_with_list_sculpt_type_boolean_boolean_boolean(
grid(4, 4),
SculptMeshSculptType::Cylinder,
false,
false,
false,
)
.expect("cylinder");
assert_eq!((cylinder.coords.len(), cylinder.faces.len()), (20, 24));
}
#[test]
fn copy_transforms_and_flat_height_map_are_real_operations() {
let mut mesh = SculptMesh::new_with_single_array_single_single_single_single_boolean(
vec![0.0, 0.0, 0.0, 1.0],
-1.0,
1.0,
-1.0,
1.0,
true,
)
.expect("height map");
assert_eq!((mesh.coords.len(), mesh.faces.len()), (4, 2));
assert_eq!((mesh.uvs[0].v, mesh.uvs[3].v), (1.0, 0.0));
let original = mesh.coords[0];
let copy = mesh.copy().expect("copy");
mesh.add_pos(2.0, 3.0, 4.0).expect("translate");
mesh.scale(2.0, 0.5, 1.0).expect("scale");
mesh.add_rot(
Quat::new_with_single_single_single_single(0.0, 0.0, 0.0, 1.0).expect("identity"),
)
.expect("rotate");
assert_eq!(copy.coords[0], original);
assert_ne!(mesh.coords[0], copy.coords[0]);
assert_eq!(mesh.viewer_faces.len(), 2);
let rectangular = SculptMesh::from_height_rows(
vec![vec![0.0, 0.5, 1.0], vec![1.0, 0.5, 0.0]],
0.0,
2.0,
0.0,
1.0,
false,
)
.expect("rectangular height map");
assert_eq!((rectangular.coords.len(), rectangular.faces.len()), (6, 4));
}
struct FixedCodec;
impl ITextureCodec for FixedCodec {
fn decode(
&self,
mut stream: Box<dyn ReadWrite + Send>,
) -> Result<ManagedImage, libremetaverse_imaging::Error> {
let mut marker = Vec::new();
stream
.read_to_end(&mut marker)
.map_err(|_| libremetaverse_imaging::Error::InvalidOperation)?;
if marker != b"sculpt" {
return Err(libremetaverse_imaging::Error::Parse {
position: 0,
context: "test sculpt",
});
}
let mut image = ManagedImage::new(2, 2, ManagedImageImageChannels::GRAY)?;
image.red = vec![0, 64, 128, 255];
Ok(image)
}
}
#[test]
fn file_constructor_decodes_through_imaging_abstraction_and_raw_is_stable() {
let directory = std::env::temp_dir();
let stem = format!("metacrate-sculpt-{}", std::process::id());
let input = directory.join(format!("{stem}.map"));
fs::write(&input, b"sculpt").expect("write fixture");
let mesh = SculptMesh::new_with_string_i_texture_codec_int32_int32_int32_int32_int32(
input.to_string_lossy().into_owned(),
Box::new(FixedCodec),
SculptMeshSculptType::Plane as i32,
4,
1,
0,
0,
)
.expect("decoded sculpt");
assert_eq!(
(mesh.coords.len(), mesh.faces.len(), mesh.viewer_faces.len()),
(4, 2, 2)
);
mesh.dump_raw(
directory.to_string_lossy().into_owned(),
stem.clone(),
"golden".to_owned(),
)
.expect("raw output");
let output = directory.join(format!("{stem}_golden.raw"));
let raw = fs::read_to_string(&output).expect("raw contents");
assert_eq!(raw.lines().count(), 2);
let mut expected = String::new();
for face in &mesh.faces {
writeln!(
expected,
"{} {} {}",
mesh.coords[usize::try_from(face.v1).expect("index")],
mesh.coords[usize::try_from(face.v2).expect("index")],
mesh.coords[usize::try_from(face.v3).expect("index")],
)
.expect("format raw");
}
assert_eq!(raw, expected);
fs::remove_file(input).expect("remove fixture");
fs::remove_file(output).expect("remove output");
}
#[test]
fn malformed_maps_rows_and_height_maps_return_typed_errors() {
let malformed = SculptMap {
width: 2,
height: 2,
red_bytes: vec![0; 3],
green_bytes: vec![0; 4],
blue_bytes: vec![0; 4],
};
assert_eq!(malformed.to_rows(false), Err(Error::InvalidOperation));
assert!(matches!(
SculptMesh::new_with_list_sculpt_type_boolean_boolean_boolean(
vec![vec![Coord::default(); 2], vec![Coord::default(); 3]],
SculptMeshSculptType::Plane,
false,
false,
false,
),
Err(Error::Argument)
));
assert!(matches!(
SculptMesh::new_with_single_array_single_single_single_single_boolean(
vec![0.0; 6],
0.0,
1.0,
0.0,
1.0,
false,
),
Err(Error::Argument)
));
}
}