Avatar and animesh: implement animations, skeleton evaluation, and skinning #67
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Objective
Implement AvatarManager profile-related world state, BVH/animation assets, AnimationTrack/Player, AnimeshManager, joint poses, skeleton transforms, attachment rigs, and skinning.
Deliverables
Validation
Prerequisite
Networking/client lifecycle and all foundational implementation milestones are complete; mapped APIs and translated tests are fixed.
Project constraints
Implemented in commit
ed516a1and pushed to main.What changed:
Issue-scoped validation: