Implement native inventory store and cache (#61)
Native code generation / deterministic (push) Successful in 12m18s
Imaging and meshing gate / native (push) Successful in 4m2s
JPEG 2000 feature / linux (push) Successful in 2m34s
Native Rust workspace compile / compile (push) Successful in 4m4s
Skia feature / linux (push) Successful in 31m2s
Native code generation / deterministic (push) Successful in 12m18s
Imaging and meshing gate / native (push) Successful in 4m2s
JPEG 2000 feature / linux (push) Successful in 2m34s
Native Rust workspace compile / compile (push) Successful in 4m4s
Skia feature / linux (push) Successful in 31m2s
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@@ -15,6 +15,7 @@ jpeg2000 = ["libremetaverse-imaging/jpeg2000"]
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[dependencies]
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bcdec_rs = { version = "0.2.0", optional = true }
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flate2 = "1.1.2"
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futures-channel = "0.3.31"
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futures-util = "0.3.31"
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libremetaverse-imaging = { path = "../libremetaverse-imaging" }
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libremetaverse-structured-data = { path = "../libremetaverse-structured-data" }
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+168
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@@ -14,6 +14,7 @@ mod client_core;
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mod download_manager;
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mod event_queue;
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mod gesture;
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mod inventory;
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#[rustfmt::skip] // Deterministic machine output is formatted by the pinned generator.
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mod foliage_catalog;
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mod generated;
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