Fix varregion scene capture and legacy rendering
This commit is contained in:
@@ -12,6 +12,7 @@ publish = false
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async-trait = "0.1.89"
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base64 = "0.22"
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crossterm = "0.29"
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directories = { version = "6.0.0", optional = true }
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libremetaverse = { version = "0.0.1", path = "../libremetaverse", default-features = false, optional = true }
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libremetaverse-imaging = { version = "0.0.1", path = "../libremetaverse-imaging", default-features = false, features = ["rust-j2k"], optional = true }
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libremetaverse-rendering-simple = { version = "0.0.1", path = "../libremetaverse-rendering-simple", optional = true }
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@@ -39,7 +40,7 @@ tokio = { version = "1.53.1", features = ["io-util", "net", "rt-multi-thread", "
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[features]
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default = []
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live-grid = ["dep:libremetaverse", "dep:libremetaverse-imaging", "dep:libremetaverse-rendering-simple", "metacrate-rendering-wgpu/wgpu"]
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live-grid = ["dep:directories", "dep:libremetaverse", "dep:libremetaverse-imaging", "dep:libremetaverse-rendering-simple", "metacrate-rendering-wgpu/wgpu"]
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[lints]
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workspace = true
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@@ -94,6 +94,7 @@ impl OfflineGridBackend {
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#[cfg(feature = "live-grid")]
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pub struct LibremetaverseClientOwner {
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client: libremetaverse::GridClient,
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grid: libremetaverse::GridManager,
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network: libremetaverse::NetworkManager,
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agent: Arc<libremetaverse::AgentManager>,
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delivery_generation: Arc<std::sync::RwLock<Option<u64>>>,
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@@ -131,6 +132,7 @@ impl fmt::Debug for LibremetaverseClientOwner {
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#[cfg(feature = "live-grid")]
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#[derive(Clone)]
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pub struct LibremetaverseSessionBackend {
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grid: libremetaverse::GridManager,
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network: libremetaverse::NetworkManager,
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agent: Arc<libremetaverse::AgentManager>,
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throttle: libremetaverse::AgentThrottle,
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@@ -165,7 +167,10 @@ impl LibremetaverseClientOwner {
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///
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/// Returns a backend configuration error if the shared client defaults are invalid.
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pub fn new() -> Result<Self, BackendError> {
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let mut settings = libremetaverse::Settings::default();
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settings.asset_cache_mut().dir = metacrate_cache_dir()?.to_string_lossy().into_owned();
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let client = libremetaverse::GridClientBuilder::default()
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.with_settings(settings)
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.build()
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.map_err(|_| BackendError::Configuration {
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component: "libremetaverse client defaults",
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@@ -173,7 +178,7 @@ impl LibremetaverseClientOwner {
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// The compatibility client caches its network manager weakly. Retain the
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// composition root before managers register packet subscriptions on it.
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let network = client.network();
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let _grid = client.grid();
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let grid = client.grid();
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let _terrain = client.terrain();
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let _objects = client.objects();
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let agent = Arc::new(
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@@ -185,6 +190,7 @@ impl LibremetaverseClientOwner {
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);
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Ok(Self {
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client,
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grid,
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network,
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agent,
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delivery_generation: Arc::new(std::sync::RwLock::new(None)),
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@@ -281,6 +287,7 @@ impl LibremetaverseClientOwner {
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});
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}
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Ok(LibremetaverseSessionBackend {
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grid: self.grid.clone(),
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network: self.network.clone(),
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agent: Arc::clone(&self.agent),
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throttle: libremetaverse::AgentThrottle::new_with_grid_client(self.client.clone())
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@@ -324,6 +331,15 @@ impl LibremetaverseClientOwner {
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}
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}
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#[cfg(feature = "live-grid")]
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fn metacrate_cache_dir() -> Result<std::path::PathBuf, BackendError> {
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directories::ProjectDirs::from("", "", "metacrate")
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.map(|directories| directories.cache_dir().to_owned())
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.ok_or(BackendError::Configuration {
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component: "platform cache directory",
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})
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}
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#[cfg(feature = "live-grid")]
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impl LibremetaverseWorldSnapshotSource {
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#[must_use]
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@@ -668,15 +684,15 @@ impl crate::behavior::EmbodimentSink for LibremetaverseEmbodimentSink {
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.network()
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.native_current_sim()
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.ok_or(crate::behavior::BehaviorError::NotReady)?;
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let (region_size_x, region_size_y) = simulator.region_size();
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let current_position = self.agent.sim_position();
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let reported_bounds_contain_agent = f64::from(current_position.x)
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<= f64::from(simulator.size_x)
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&& f64::from(current_position.y) <= f64::from(simulator.size_y);
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<= f64::from(region_size_x)
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&& f64::from(current_position.y) <= f64::from(region_size_y);
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if point.x < 0.0
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|| point.y < 0.0
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|| (reported_bounds_contain_agent
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&& (point.x > f64::from(simulator.size_x)
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|| point.y > f64::from(simulator.size_y)))
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&& (point.x > f64::from(region_size_x) || point.y > f64::from(region_size_y)))
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{
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return Err(crate::behavior::BehaviorError::RegionBoundary);
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}
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@@ -1108,12 +1124,25 @@ impl crate::session::GridSessionBackend for LibremetaverseSessionBackend {
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)
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})?;
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self.throttle
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.set_with_simulator(Some(simulator))
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.set_with_simulator(Some(simulator.clone()))
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.map_err(|_| {
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crate::session::SessionFailure::new(
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crate::session::SessionFailureKind::TransientTransport,
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)
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})?;
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let readiness_simulator = simulator.clone();
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let _ = tokio::task::spawn_blocking(move || {
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readiness_simulator.native_is_event_queue_running(Some(true))
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})
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.await;
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let _ = self
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.grid
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.get_grid_region_with_string_grid_layer_type_cancellation_token(
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simulator.name.clone(),
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libremetaverse::GridLayerType::Objects,
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Some(cancellation.clone()),
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)
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.await;
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native_reset_camera(&self.agent).map_err(|_| {
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crate::session::SessionFailure::new(
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crate::session::SessionFailureKind::TransientTransport,
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@@ -1519,4 +1548,16 @@ mod tests {
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crate::session::SessionFailureKind::InvalidCredentials,
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);
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}
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#[cfg(feature = "live-grid")]
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#[test]
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fn asset_cache_is_platform_scoped_to_metacrate() {
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let cache = metacrate_cache_dir().expect("platform cache directory");
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assert!(cache.is_absolute());
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assert!(
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cache
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.components()
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.any(|part| part.as_os_str() == "metacrate")
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);
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}
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}
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@@ -1157,8 +1157,9 @@ impl BuildGrid for LibremetaverseBuildGrid {
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return Err(BuildError::OutOfRegion);
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}
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let base = self.agent.sim_position();
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let (region_size_x, region_size_y) = simulator.region_size();
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let reported_bounds_contain_agent =
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base.x <= simulator.size_x as f32 && base.y <= simulator.size_y as f32;
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base.x <= region_size_x as f32 && base.y <= region_size_y as f32;
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for offset in positions {
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let point = libremetaverse_types::Vector3 {
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x: base.x + offset[0] as f32 / 1000.0,
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@@ -1168,7 +1169,7 @@ impl BuildGrid for LibremetaverseBuildGrid {
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if point.x < 0.0
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|| point.y < 0.0
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|| (reported_bounds_contain_agent
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&& (point.x > simulator.size_x as f32 || point.y > simulator.size_y as f32))
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&& (point.x > region_size_x as f32 || point.y > region_size_y as f32))
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{
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return Err(BuildError::OutOfRegion);
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}
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@@ -95,36 +95,36 @@ pub struct VisionLimits {
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impl Default for VisionLimits {
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fn default() -> Self {
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Self {
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width: 640,
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height: 360,
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width: 1920,
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height: 1080,
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max_distance_meters: 64,
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max_entities: 512,
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max_triangles: 131_072,
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max_entities: 2_048,
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max_triangles: 1_048_576,
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max_texture_fetches: 1_024,
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max_texture_bytes: 512 * 1024 * 1024,
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max_decode_pixels: 134_217_728,
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max_jpeg_bytes: 512 * 1024,
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max_decode_pixels: 268_435_456,
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max_jpeg_bytes: 2 * 1024 * 1024,
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max_concurrent_captures: 1,
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capture_timeout: Duration::from_mins(2),
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capture_timeout: Duration::from_mins(8),
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minimum_interval: Duration::from_secs(5),
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}
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}
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}
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impl VisionLimits {
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pub(crate) fn valid(self) -> bool {
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(64..=640).contains(&self.width)
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&& (64..=480).contains(&self.height)
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&& self.width as usize * self.height as usize <= 307_200
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(64..=1_920).contains(&self.width)
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&& (64..=1_080).contains(&self.height)
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&& self.width as usize * self.height as usize <= 2_073_600
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&& (1..=1_024).contains(&self.max_distance_meters)
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&& (1..=1_024).contains(&self.max_entities)
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&& (1..=262_144).contains(&self.max_triangles)
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&& (1..=4_096).contains(&self.max_entities)
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&& (1..=1_048_576).contains(&self.max_triangles)
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&& self.max_texture_fetches <= 1_024
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&& self.max_texture_bytes <= 512 * 1024 * 1024
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&& self.max_decode_pixels <= 134_217_728
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&& (4_096..=1024 * 1024).contains(&self.max_jpeg_bytes)
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&& self.max_decode_pixels <= 536_870_912
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&& (4_096..=4 * 1024 * 1024).contains(&self.max_jpeg_bytes)
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&& (1..=4).contains(&self.max_concurrent_captures)
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&& !self.capture_timeout.is_zero()
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&& self.capture_timeout <= Duration::from_mins(5)
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&& self.capture_timeout <= Duration::from_mins(10)
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&& self.minimum_interval <= Duration::from_mins(10)
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}
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}
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@@ -867,8 +867,8 @@ fn environment_color(scene: &SceneSnapshot) -> [u8; 4] {
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let phase = (scene.observed_unix_millis / 1000 % 86_400) as f32 / 86_400.0;
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let light = (phase * std::f32::consts::TAU)
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.sin()
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.mul_add(24.0, 72.0)
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.clamp(32.0, 112.0) as u8;
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.mul_add(20.0, 125.0)
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.clamp(96.0, 160.0) as u8;
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[
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light,
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light.saturating_add(24),
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@@ -888,7 +888,7 @@ fn encode_jpeg(
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.flat_map(|pixel| pixel[..3].iter().copied())
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.collect::<Vec<_>>();
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let mut output = Vec::new();
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jpeg_encoder::Encoder::new(&mut output, 82)
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jpeg_encoder::Encoder::new(&mut output, 92)
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.encode(
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&rgb,
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width as u16,
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@@ -1000,15 +1000,27 @@ async fn request_asset_bytes(
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asset_type: libremetaverse_types::AssetType,
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cancellation: CancellationToken,
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) -> Option<Vec<u8>> {
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tokio::time::timeout(
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Duration::from_secs(15),
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assets.request_asset_with_uuid_asset_type_boolean_cancellation_token(
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id,
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asset_type,
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false,
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Some(cancellation),
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),
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)
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tokio::time::timeout(Duration::from_secs(8), async {
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match asset_type {
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libremetaverse_types::AssetType::Texture => {
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let _ = assets
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.request_image(id, None, Some(cancellation.clone()))
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.await;
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}
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libremetaverse_types::AssetType::Mesh => {
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let _ = assets.request_mesh(id, Some(cancellation.clone())).await;
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}
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_ => {}
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}
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assets
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.request_asset_with_uuid_asset_type_boolean_cancellation_token(
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id,
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asset_type,
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false,
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Some(cancellation),
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)
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.await
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})
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.await
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.ok()
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.and_then(Result::ok)
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@@ -1128,8 +1140,26 @@ impl SceneSource for LibremetaverseSceneSource {
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(world, attachments)
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};
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world.sort_by(|left, right| {
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scene_distance_squared(left.position, camera_position)
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.total_cmp(&scene_distance_squared(right.position, camera_position))
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let left_visible = scene_center_visible(
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left.position,
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camera_position,
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camera_forward,
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camera.vertical_fov_angle(),
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self.limits.width as f32 / self.limits.height as f32,
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maximum_distance,
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);
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let right_visible = scene_center_visible(
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right.position,
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camera_position,
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camera_forward,
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camera.vertical_fov_angle(),
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self.limits.width as f32 / self.limits.height as f32,
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maximum_distance,
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);
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right_visible.cmp(&left_visible).then_with(|| {
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scene_distance_squared(left.position, camera_position)
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.total_cmp(&scene_distance_squared(right.position, camera_position))
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})
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});
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attachments.sort_by(|left, right| {
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scene_distance_squared(left.position, camera_position)
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@@ -1149,21 +1179,47 @@ impl SceneSource for LibremetaverseSceneSource {
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avatars.truncate(avatar_limit);
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let region_id = simulator.region_id;
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let region_name = simulator.name.clone();
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{
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let mut cache = lock(&self.cache);
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if cache.region_id != Some(region_id) {
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cache.region_id = Some(region_id);
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cache.textures.clear();
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cache.texture_pixels = 0;
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cache.geometry.clear();
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cache.access = 0;
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}
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}
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let water = simulator.water_height;
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let region_size = (simulator.size_x as f32, simulator.size_y as f32);
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let (region_size_x, region_size_y) = simulator.region_size();
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let region_size = (region_size_x as f32, region_size_y as f32);
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let terrain = simulator
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.terrain
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.read()
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.unwrap_or_else(std::sync::PoisonError::into_inner)
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.clone();
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let terrain_available = terrain.iter().any(|patch| patch.data.len() == 256);
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let terrain_texture_ids = [
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simulator.terrain_detail0,
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simulator.terrain_detail1,
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simulator.terrain_detail2,
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simulator.terrain_detail3,
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];
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let mut texture_ids = terrain_texture_ids
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let terrain_materials = TerrainMaterials {
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texture_ids: [
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simulator.terrain_detail0,
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simulator.terrain_detail1,
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simulator.terrain_detail2,
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simulator.terrain_detail3,
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],
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start_heights: [
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simulator.terrain_start_height00,
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simulator.terrain_start_height01,
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simulator.terrain_start_height10,
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simulator.terrain_start_height11,
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],
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height_ranges: [
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simulator.terrain_height_range00,
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simulator.terrain_height_range01,
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simulator.terrain_height_range10,
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simulator.terrain_height_range11,
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],
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};
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let mut texture_ids = terrain_materials
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.texture_ids
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.into_iter()
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.filter(|id| *id != UUID::zero())
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.collect::<Vec<_>>();
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@@ -1200,12 +1256,21 @@ impl SceneSource for LibremetaverseSceneSource {
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}
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let mesh_ids = prims
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.iter()
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.filter(|prim| {
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let signature = geometry_signature(prim, camera_position);
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!lock(&self.cache)
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.geometry
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.get(&prim.id)
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.is_some_and(|cached| cached.signature == signature)
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})
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.filter_map(|prim| prim.sculpt.as_ref())
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.filter(|sculpt| sculpt.type_() == libremetaverse_types::SculptType::Mesh)
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.map(|sculpt| sculpt.sculpt_texture)
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.filter(|id| *id != UUID::zero())
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.fold(Vec::new(), |mut ids, id| {
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if !ids.contains(&id) && ids.len() < self.limits.max_texture_fetches / 2 {
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// ponytail: stage 256 new meshes per frame; switch to an adaptive
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// scheduler if live convergence proves this ceiling too slow.
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if !ids.contains(&id) && ids.len() < 256 {
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ids.push(id);
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}
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ids
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@@ -1216,19 +1281,14 @@ impl SceneSource for LibremetaverseSceneSource {
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let legacy_materials = if legacy_material_ids.is_empty() {
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Vec::new()
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} else {
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tokio::time::timeout(
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Duration::from_secs(5),
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self.client
|
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.objects()
|
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.request_materials_with_simulator_cancellation_token(
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simulator.clone(),
|
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Some(cancellation.clone()),
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),
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)
|
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.await
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.ok()
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.and_then(Result::ok)
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.map_or_else(Vec::new, Iterator::collect)
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self.client
|
||||
.objects()
|
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.request_materials_with_simulator_cancellation_token(
|
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simulator.clone(),
|
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Some(cancellation.clone()),
|
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)
|
||||
.await
|
||||
.map_or_else(|_| Vec::new(), Iterator::collect)
|
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};
|
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for material in &legacy_materials {
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for id in [material.normal_map(), material.specular_map()] {
|
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@@ -1300,23 +1360,19 @@ impl SceneSource for LibremetaverseSceneSource {
|
||||
texture_ids.retain(|id| *id != UUID::zero());
|
||||
let scene_texture_ids = texture_ids.clone();
|
||||
{
|
||||
let mut cache = lock(&self.cache);
|
||||
if cache.region_id != Some(region_id) {
|
||||
cache.region_id = Some(region_id);
|
||||
cache.textures.clear();
|
||||
cache.texture_pixels = 0;
|
||||
cache.geometry.clear();
|
||||
cache.access = 0;
|
||||
}
|
||||
let cache = lock(&self.cache);
|
||||
texture_ids.retain(|id| !cache.textures.contains_key(id));
|
||||
}
|
||||
texture_ids.truncate(
|
||||
self.limits.max_texture_fetches.saturating_sub(
|
||||
mesh_ids
|
||||
.len()
|
||||
.saturating_add(pbr_material_ids.len())
|
||||
.saturating_add(legacy_material_fetches),
|
||||
),
|
||||
self.limits
|
||||
.max_texture_fetches
|
||||
.saturating_sub(
|
||||
mesh_ids
|
||||
.len()
|
||||
.saturating_add(pbr_material_ids.len())
|
||||
.saturating_add(legacy_material_fetches),
|
||||
)
|
||||
.min(256),
|
||||
);
|
||||
let texture_fetches = texture_ids
|
||||
.len()
|
||||
@@ -1395,7 +1451,7 @@ impl SceneSource for LibremetaverseSceneSource {
|
||||
let decode_bytes = self.limits.max_texture_bytes;
|
||||
let max_cached_geometry = self.limits.max_entities;
|
||||
let cache = Arc::clone(&self.cache);
|
||||
let (entities, textures, decoded_texture_pixels) =
|
||||
let (entities, textures, decoded_texture_pixels, geometry_truncated) =
|
||||
tokio::task::spawn_blocking(move || {
|
||||
native_entities(
|
||||
prims,
|
||||
@@ -1403,7 +1459,7 @@ impl SceneSource for LibremetaverseSceneSource {
|
||||
water,
|
||||
region_size,
|
||||
&terrain,
|
||||
terrain_texture_ids,
|
||||
terrain_materials,
|
||||
maximum,
|
||||
encoded_textures,
|
||||
encoded_meshes,
|
||||
@@ -1414,6 +1470,7 @@ impl SceneSource for LibremetaverseSceneSource {
|
||||
&scene_texture_ids,
|
||||
max_cached_geometry,
|
||||
camera_position,
|
||||
maximum_distance,
|
||||
)
|
||||
})
|
||||
.await
|
||||
@@ -1447,7 +1504,7 @@ impl SceneSource for LibremetaverseSceneSource {
|
||||
entities,
|
||||
textures,
|
||||
completeness: SnapshotCompleteness {
|
||||
objects_truncated,
|
||||
objects_truncated: objects_truncated || geometry_truncated,
|
||||
avatars_truncated,
|
||||
textures_missing,
|
||||
terrain_available,
|
||||
@@ -1580,6 +1637,14 @@ fn world_primitive(
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[derive(Clone, Copy)]
|
||||
pub(crate) struct TerrainMaterials {
|
||||
pub(crate) texture_ids: [UUID; 4],
|
||||
pub(crate) start_heights: [f32; 4],
|
||||
pub(crate) height_ranges: [f32; 4],
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[allow(clippy::too_many_arguments, clippy::too_many_lines)] // Single blocking scene-conversion boundary.
|
||||
fn native_entities(
|
||||
@@ -1588,7 +1653,7 @@ fn native_entities(
|
||||
water: f32,
|
||||
region_size: (f32, f32),
|
||||
terrain: &[libremetaverse::TerrainPatch],
|
||||
terrain_texture_ids: [UUID; 4],
|
||||
terrain_materials: TerrainMaterials,
|
||||
maximum: usize,
|
||||
encoded_textures: Vec<(UUID, Vec<u8>)>,
|
||||
encoded_meshes: Vec<(UUID, Vec<u8>)>,
|
||||
@@ -1599,7 +1664,8 @@ fn native_entities(
|
||||
scene_texture_ids: &[UUID],
|
||||
max_cached_geometry: usize,
|
||||
camera_position: [f32; 3],
|
||||
) -> Result<(Vec<SceneEntity>, Vec<SceneTexture>, usize), VisionError> {
|
||||
maximum_distance: f32,
|
||||
) -> Result<(Vec<SceneEntity>, Vec<SceneTexture>, usize, bool), VisionError> {
|
||||
let (textures, pixels_consumed) = cached_textures(
|
||||
cache,
|
||||
scene_texture_ids,
|
||||
@@ -1627,10 +1693,16 @@ fn native_entities(
|
||||
let mut entities = Vec::new();
|
||||
let mut triangles = 0usize;
|
||||
let mut gpu_triangles = 0usize;
|
||||
let mut geometry_truncated = false;
|
||||
let avatar_triangle_reserve = avatars.len().saturating_mul(2).min(maximum / 4);
|
||||
let terrain_triangle_reserve = ((maximum_distance.ceil() as usize).saturating_mul(2))
|
||||
.saturating_pow(2)
|
||||
.saturating_mul(2)
|
||||
.min(maximum / 2);
|
||||
let object_triangle_limit = maximum
|
||||
.saturating_div(2)
|
||||
.saturating_sub(avatar_triangle_reserve);
|
||||
.saturating_sub(terrain_triangle_reserve)
|
||||
.saturating_sub(avatar_triangle_reserve)
|
||||
.saturating_sub(2);
|
||||
for prim in prims {
|
||||
if triangles >= object_triangle_limit || gpu_triangles >= object_triangle_limit {
|
||||
break;
|
||||
@@ -1640,16 +1712,7 @@ fn native_entities(
|
||||
|properties| properties.name.clone(),
|
||||
);
|
||||
let detail = scene_detail_level(&prim, camera_position);
|
||||
let signature = GeometrySignature {
|
||||
construction: prim.prim_data.clone(),
|
||||
sculpt: prim.sculpt.clone(),
|
||||
textures: prim
|
||||
.textures
|
||||
.as_ref()
|
||||
.and_then(|textures| textures.get_bytes().ok())
|
||||
.unwrap_or_default(),
|
||||
detail,
|
||||
};
|
||||
let signature = geometry_signature(&prim, camera_position);
|
||||
let mesh = cached_geometry(cache, prim.id, &signature).or_else(|| {
|
||||
let generated = if let Some(sculpt) = &prim.sculpt {
|
||||
if sculpt.type_() == libremetaverse_types::SculptType::Mesh {
|
||||
@@ -1687,6 +1750,24 @@ fn native_entities(
|
||||
))
|
||||
});
|
||||
let Some(mesh) = mesh else { continue };
|
||||
let object_triangles = mesh
|
||||
.faces
|
||||
.iter()
|
||||
.map(|face| {
|
||||
face.indices
|
||||
.chunks_exact(3)
|
||||
.filter(|indices| {
|
||||
indices
|
||||
.iter()
|
||||
.all(|index| usize::from(*index) < face.vertices.len())
|
||||
})
|
||||
.count()
|
||||
})
|
||||
.sum::<usize>();
|
||||
if gpu_triangles.saturating_add(object_triangles) > object_triangle_limit {
|
||||
geometry_truncated = true;
|
||||
continue;
|
||||
}
|
||||
let mut output = Vec::new();
|
||||
let mut renderables = Vec::new();
|
||||
let mut texture_complete = true;
|
||||
@@ -1701,7 +1782,6 @@ fn native_entities(
|
||||
let texture = textures.get(&face.texture_face.texture_id());
|
||||
if face.texture_face.texture_id() != UUID::zero() && texture.is_none() {
|
||||
texture_complete = false;
|
||||
continue;
|
||||
}
|
||||
let gpu_vertices = face
|
||||
.vertices
|
||||
@@ -1716,7 +1796,6 @@ fn native_entities(
|
||||
.iter()
|
||||
.all(|index| usize::from(*index) < gpu_vertices.len())
|
||||
})
|
||||
.take(object_triangle_limit.saturating_sub(gpu_triangles))
|
||||
.flatten()
|
||||
.map(|index| u32::from(*index))
|
||||
.collect::<Vec<_>>();
|
||||
@@ -1767,9 +1846,6 @@ fn native_entities(
|
||||
}
|
||||
let shade = triangle_shade(vertices);
|
||||
colors = colors.map(|color| shade_color(color, shade));
|
||||
if triangles >= object_triangle_limit {
|
||||
break;
|
||||
}
|
||||
triangles += 1;
|
||||
output.push(SceneTriangle {
|
||||
vertices,
|
||||
@@ -1834,7 +1910,9 @@ fn native_entities(
|
||||
region_size,
|
||||
water,
|
||||
&textures,
|
||||
terrain_texture_ids,
|
||||
terrain_materials,
|
||||
camera_position,
|
||||
maximum_distance,
|
||||
maximum.saturating_sub(triangles).saturating_sub(2),
|
||||
);
|
||||
if !terrain_triangles.is_empty() {
|
||||
@@ -1847,7 +1925,8 @@ fn native_entities(
|
||||
display_name: "simulator terrain".into(),
|
||||
triangles: terrain_triangles,
|
||||
renderables,
|
||||
texture_available: terrain_texture_ids
|
||||
texture_available: terrain_materials
|
||||
.texture_ids
|
||||
.iter()
|
||||
.any(|id| textures.contains_key(id)),
|
||||
});
|
||||
@@ -1884,7 +1963,7 @@ fn native_entities(
|
||||
.values()
|
||||
.map(|texture| texture.scene_texture())
|
||||
.collect();
|
||||
Ok((entities, gpu_textures, pixels_consumed))
|
||||
Ok((entities, gpu_textures, pixels_consumed, geometry_truncated))
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
@@ -1938,16 +2017,30 @@ fn store_geometry(
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
fn scene_detail_level(
|
||||
fn geometry_signature(prim: &libremetaverse::Primitive, camera: [f32; 3]) -> GeometrySignature {
|
||||
GeometrySignature {
|
||||
construction: prim.prim_data.clone(),
|
||||
sculpt: prim.sculpt.clone(),
|
||||
textures: prim
|
||||
.textures
|
||||
.as_ref()
|
||||
.and_then(|textures| textures.get_bytes().ok())
|
||||
.unwrap_or_default(),
|
||||
detail: scene_detail_level(prim, camera),
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
pub(crate) fn scene_detail_level(
|
||||
prim: &libremetaverse::Primitive,
|
||||
camera: [f32; 3],
|
||||
) -> libremetaverse::rendering::DetailLevel {
|
||||
let distance = scene_distance_squared(prim.position, camera).sqrt();
|
||||
let extent = prim.scale.x.max(prim.scale.y).max(prim.scale.z);
|
||||
if distance < 12.0 && extent < 16.0 {
|
||||
libremetaverse::rendering::DetailLevel::High
|
||||
if distance < 32.0 || extent >= 16.0 {
|
||||
libremetaverse::rendering::DetailLevel::Highest
|
||||
} else {
|
||||
libremetaverse::rendering::DetailLevel::Medium
|
||||
libremetaverse::rendering::DetailLevel::High
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1989,7 +2082,7 @@ fn native_gpu_vertex(
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[allow(clippy::too_many_lines)] // Direct mapping of the two supported material models.
|
||||
fn face_material(
|
||||
pub(crate) fn face_material(
|
||||
face: &libremetaverse::PrimitiveTextureEntryFace,
|
||||
textures: &std::collections::BTreeMap<UUID, usize>,
|
||||
legacy_materials: &std::collections::BTreeMap<UUID, libremetaverse::materials::LegacyMaterial>,
|
||||
@@ -2037,6 +2130,7 @@ fn face_material(
|
||||
],
|
||||
double_sided: material.double_sided(),
|
||||
alpha_mode: match material.alpha_mode() {
|
||||
libremetaverse::assets::GltfAlphaMode::Opaque if tint.a < 0.999 => AlphaMode::Blend,
|
||||
libremetaverse::assets::GltfAlphaMode::Opaque => AlphaMode::Opaque,
|
||||
libremetaverse::assets::GltfAlphaMode::Blend => AlphaMode::Blend,
|
||||
libremetaverse::assets::GltfAlphaMode::Mask => AlphaMode::Mask {
|
||||
@@ -2046,6 +2140,15 @@ fn face_material(
|
||||
});
|
||||
}
|
||||
let rgba = face.rgba();
|
||||
let automatic_alpha = || {
|
||||
if rgba.a < 0.999 {
|
||||
AlphaMode::Blend
|
||||
} else if texture_has_alpha {
|
||||
AlphaMode::Mask { cutoff: 0.5 }
|
||||
} else {
|
||||
AlphaMode::Opaque
|
||||
}
|
||||
};
|
||||
let legacy = legacy_materials.get(&face.material_id());
|
||||
let shininess = match face.shiny() {
|
||||
libremetaverse::Shininess::None => 1.0,
|
||||
@@ -2096,10 +2199,16 @@ fn face_material(
|
||||
rotation_radians: material.specular_map_rotation() as f32,
|
||||
},
|
||||
}),
|
||||
specular_color_srgb: legacy.map_or([255; 3], |material| {
|
||||
let color = material.specular_color();
|
||||
[unit_byte(color.r), unit_byte(color.g), unit_byte(color.b)]
|
||||
}),
|
||||
specular_color_srgb: legacy.map_or_else(
|
||||
|| match face.shiny() {
|
||||
libremetaverse::Shininess::None => [0; 3],
|
||||
_ => [255; 3],
|
||||
},
|
||||
|material| {
|
||||
let color = material.specular_color();
|
||||
[unit_byte(color.r), unit_byte(color.g), unit_byte(color.b)]
|
||||
},
|
||||
),
|
||||
shininess: legacy.map_or(shininess, |material| {
|
||||
f32::from(material.specular_exponent()).max(1.0)
|
||||
}),
|
||||
@@ -2111,28 +2220,33 @@ fn face_material(
|
||||
material.diffuse_alpha_mode()
|
||||
== libremetaverse::materials::LegacyMaterialAlphaMode::Emissive
|
||||
}),
|
||||
alpha_mode: legacy.map_or_else(
|
||||
|| {
|
||||
if rgba.a < 0.999 || texture_has_alpha {
|
||||
AlphaMode::Blend
|
||||
} else {
|
||||
AlphaMode::Opaque
|
||||
}
|
||||
},
|
||||
|material| match material.diffuse_alpha_mode() {
|
||||
libremetaverse::materials::LegacyMaterialAlphaMode::Blend
|
||||
| libremetaverse::materials::LegacyMaterialAlphaMode::Emissive => AlphaMode::Blend,
|
||||
libremetaverse::materials::LegacyMaterialAlphaMode::Mask => AlphaMode::Mask {
|
||||
cutoff: f32::from(material.alpha_mask_cutoff()) / 255.0,
|
||||
},
|
||||
libremetaverse::materials::LegacyMaterialAlphaMode::Default => {
|
||||
if rgba.a < 0.999 || texture_has_alpha {
|
||||
alpha_mode: legacy.map_or_else(automatic_alpha, |material| {
|
||||
if rgba.a < 0.999 {
|
||||
AlphaMode::Blend
|
||||
} else {
|
||||
match material.diffuse_alpha_mode() {
|
||||
libremetaverse::materials::LegacyMaterialAlphaMode::Blend
|
||||
| libremetaverse::materials::LegacyMaterialAlphaMode::Emissive => {
|
||||
AlphaMode::Blend
|
||||
} else {
|
||||
AlphaMode::Opaque
|
||||
}
|
||||
libremetaverse::materials::LegacyMaterialAlphaMode::Mask => AlphaMode::Mask {
|
||||
cutoff: f32::from(material.alpha_mask_cutoff()) / 255.0,
|
||||
},
|
||||
libremetaverse::materials::LegacyMaterialAlphaMode::Default
|
||||
| libremetaverse::materials::LegacyMaterialAlphaMode::None => automatic_alpha(),
|
||||
}
|
||||
}
|
||||
}),
|
||||
alpha_cutoff: legacy.map_or_else(
|
||||
|| texture_has_alpha.then_some(0.5),
|
||||
|material| {
|
||||
if material.diffuse_alpha_mode()
|
||||
== libremetaverse::materials::LegacyMaterialAlphaMode::Mask
|
||||
{
|
||||
Some(f32::from(material.alpha_mask_cutoff()) / 255.0)
|
||||
} else {
|
||||
texture_has_alpha.then_some(0.5)
|
||||
}
|
||||
libremetaverse::materials::LegacyMaterialAlphaMode::None => AlphaMode::Opaque,
|
||||
},
|
||||
),
|
||||
..Default::default()
|
||||
@@ -2185,7 +2299,7 @@ pub(crate) fn scene_renderable_from_triangles(
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
struct DecodedTexture {
|
||||
pub(crate) struct DecodedTexture {
|
||||
width: usize,
|
||||
height: usize,
|
||||
red: Vec<u8>,
|
||||
@@ -2268,7 +2382,7 @@ fn cached_textures(
|
||||
max_bytes: usize,
|
||||
max_cached_pixels: usize,
|
||||
) -> (std::collections::BTreeMap<UUID, Arc<DecodedTexture>>, usize) {
|
||||
const MAX_PIXELS_PER_CAPTURE: usize = 16_777_216;
|
||||
const MAX_PIXELS_PER_CAPTURE: usize = 67_108_864;
|
||||
let (decoded, _) = decode_textures(
|
||||
encoded,
|
||||
max_bytes,
|
||||
@@ -2389,11 +2503,17 @@ fn decode_textures(
|
||||
break;
|
||||
}
|
||||
let options = libremetaverse_imaging::J2kDecodeOptions::default()
|
||||
.with_discard_levels(1)
|
||||
.with_limits(max_bytes.min(bytes.len().max(1)), remaining_pixels);
|
||||
let Ok(image) = libremetaverse_imaging::RustJ2kCodec::decode_bytes(&bytes, options) else {
|
||||
.with_limits(max_bytes.min(bytes.len().max(1)), 33_554_432);
|
||||
let Ok(mut image) = libremetaverse_imaging::RustJ2kCodec::decode_bytes(&bytes, options)
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
// A 512px source still exceeds the screen footprint of almost every
|
||||
// face in an agent snapshot, while letting dense UGC scenes converge
|
||||
// without retaining gigabytes of decoded 1024px textures.
|
||||
if fit_texture_for_view(&mut image, 512).is_err() {
|
||||
continue;
|
||||
}
|
||||
let Ok(width) = usize::try_from(image.width) else {
|
||||
continue;
|
||||
};
|
||||
@@ -2422,6 +2542,44 @@ fn decode_textures(
|
||||
(output, max_pixels - remaining_pixels)
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
pub(crate) fn fit_texture_for_view(
|
||||
image: &mut libremetaverse_imaging::ManagedImage,
|
||||
maximum_edge: i32,
|
||||
) -> Result<(), libremetaverse_types::Error> {
|
||||
let largest = image.width.max(image.height);
|
||||
if largest <= maximum_edge {
|
||||
return Ok(());
|
||||
}
|
||||
let width = (i64::from(image.width) * i64::from(maximum_edge) / i64::from(largest))
|
||||
.max(1)
|
||||
.try_into()
|
||||
.map_err(|_| libremetaverse_types::Error::Argument)?;
|
||||
let height = (i64::from(image.height) * i64::from(maximum_edge) / i64::from(largest))
|
||||
.max(1)
|
||||
.try_into()
|
||||
.map_err(|_| libremetaverse_types::Error::Argument)?;
|
||||
if !image.alpha.is_empty() {
|
||||
for color in [&mut image.red, &mut image.green, &mut image.blue] {
|
||||
for (sample, alpha) in color.iter_mut().zip(&image.alpha) {
|
||||
*sample = u8::try_from(u16::from(*sample) * u16::from(*alpha) / 255)
|
||||
.expect("premultiplied color fits in a byte");
|
||||
}
|
||||
}
|
||||
}
|
||||
image.resize_bilinear(width, height)?;
|
||||
if !image.alpha.is_empty() {
|
||||
for color in [&mut image.red, &mut image.green, &mut image.blue] {
|
||||
for (sample, alpha) in color.iter_mut().zip(&image.alpha) {
|
||||
if *alpha != 0 {
|
||||
*sample = (u16::from(*sample) * 255 / u16::from(*alpha)).min(255) as u8;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
fn multiply_color(tint: [u8; 4], texture: [u8; 4]) -> [u8; 4] {
|
||||
std::array::from_fn(|channel| {
|
||||
@@ -2441,50 +2599,67 @@ pub(crate) fn terrain_height(
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
fn terrain_triangles(
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub(crate) fn terrain_triangles(
|
||||
terrain: &[libremetaverse::TerrainPatch],
|
||||
region_size: (f32, f32),
|
||||
water: f32,
|
||||
textures: &std::collections::BTreeMap<UUID, Arc<DecodedTexture>>,
|
||||
texture_ids: [UUID; 4],
|
||||
materials: TerrainMaterials,
|
||||
camera_position: [f32; 3],
|
||||
maximum_distance: f32,
|
||||
maximum: usize,
|
||||
) -> Vec<SceneTriangle> {
|
||||
let (width, height, patch_width) = terrain_layout(terrain, region_size);
|
||||
if maximum < 2 || width < 2 || height < 2 {
|
||||
return Vec::new();
|
||||
}
|
||||
let heights = terrain
|
||||
.iter()
|
||||
.flat_map(|patch| patch.data.iter().copied())
|
||||
.filter(|value| value.is_finite())
|
||||
.collect::<Vec<_>>();
|
||||
let Some((&minimum, &maximum_height)) = heights
|
||||
.iter()
|
||||
.min_by(|a, b| a.total_cmp(b))
|
||||
.zip(heights.iter().max_by(|a, b| a.total_cmp(b)))
|
||||
else {
|
||||
return Vec::new();
|
||||
};
|
||||
let mut step = 4usize;
|
||||
while width.div_ceil(step) * height.div_ceil(step) * 2 > maximum {
|
||||
let radius = maximum_distance.ceil();
|
||||
let minimum_x = (camera_position[0] - radius).floor().max(0.0) as usize;
|
||||
let minimum_y = (camera_position[1] - radius).floor().max(0.0) as usize;
|
||||
let maximum_x = (camera_position[0] + radius).ceil().max(0.0) as usize;
|
||||
let maximum_y = (camera_position[1] + radius).ceil().max(0.0) as usize;
|
||||
let minimum_x = minimum_x.min(width - 1);
|
||||
let minimum_y = minimum_y.min(height - 1);
|
||||
let maximum_x = maximum_x.min(width - 1);
|
||||
let maximum_y = maximum_y.min(height - 1);
|
||||
let mut step = 1usize;
|
||||
while (maximum_x - minimum_x).div_ceil(step) * (maximum_y - minimum_y).div_ceil(step) * 2
|
||||
> maximum
|
||||
{
|
||||
step *= 2;
|
||||
}
|
||||
let color = |x: usize, y: usize, z: f32| {
|
||||
let range = (maximum_height - minimum).max(1.0);
|
||||
let level = ((z - minimum) / range).clamp(0.0, 0.999);
|
||||
let texture = textures.get(&texture_ids[(level * 4.0) as usize]);
|
||||
if let Some(texture) = texture {
|
||||
texture.sample(x as f32 / 128.0, y as f32 / 128.0)
|
||||
} else if z <= water {
|
||||
[45, 90, 125, 255]
|
||||
} else {
|
||||
let light = unit_byte(0.65 + level * 0.3);
|
||||
[light / 2, light, light / 3, 255]
|
||||
}
|
||||
let east = x as f32 / region_size.0.max(1.0);
|
||||
let north = y as f32 / region_size.1.max(1.0);
|
||||
let start = bilinear_corners(materials.start_heights, east, north);
|
||||
let range = bilinear_corners(materials.height_ranges, east, north).max(1.0);
|
||||
let layer = ((z - start) / range * 3.0).clamp(0.0, 3.0);
|
||||
let lower = layer.floor() as usize;
|
||||
let upper = layer.ceil() as usize;
|
||||
let blend = layer.fract() * layer.fract() * (3.0 - 2.0 * layer.fract());
|
||||
let sample = |index: usize| {
|
||||
textures.get(&materials.texture_ids[index]).map_or_else(
|
||||
|| {
|
||||
if z <= water {
|
||||
[45, 90, 125, 255]
|
||||
} else {
|
||||
[
|
||||
[80, 105, 55, 255],
|
||||
[105, 100, 65, 255],
|
||||
[90, 95, 80, 255],
|
||||
[125, 125, 115, 255],
|
||||
][index]
|
||||
}
|
||||
},
|
||||
|texture| texture.sample(x as f32 / 12.5, y as f32 / 12.5),
|
||||
)
|
||||
};
|
||||
blend_color(sample(lower), sample(upper), blend)
|
||||
};
|
||||
let mut output = Vec::new();
|
||||
for y in (0..height.saturating_sub(1)).step_by(step) {
|
||||
for x in (0..width.saturating_sub(1)).step_by(step) {
|
||||
for y in (minimum_y..maximum_y).step_by(step) {
|
||||
for x in (minimum_x..maximum_x).step_by(step) {
|
||||
if output.len().saturating_add(2) > maximum {
|
||||
return output;
|
||||
}
|
||||
@@ -2523,6 +2698,23 @@ fn terrain_triangles(
|
||||
output
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
pub(crate) fn bilinear_corners(values: [f32; 4], east: f32, north: f32) -> f32 {
|
||||
let east = east.clamp(0.0, 1.0);
|
||||
let north = north.clamp(0.0, 1.0);
|
||||
let south = values[0] * (1.0 - east) + values[2] * east;
|
||||
let north_edge = values[1] * (1.0 - east) + values[3] * east;
|
||||
south * (1.0 - north) + north_edge * north
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
pub(crate) fn blend_color(lower: [u8; 4], upper: [u8; 4], amount: f32) -> [u8; 4] {
|
||||
std::array::from_fn(|channel| {
|
||||
(f32::from(lower[channel]) * (1.0 - amount) + f32::from(upper[channel]) * amount).round()
|
||||
as u8
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
pub(crate) fn triangle_shade(vertices: [[f32; 3]; 3]) -> f32 {
|
||||
let edge_a = std::array::from_fn(|axis| vertices[1][axis] - vertices[0][axis]);
|
||||
|
||||
@@ -59,6 +59,102 @@ fn extended_terrain_layout_uses_received_patch_coordinates() {
|
||||
assert_eq!(terrain_height(&terrain, 256, 675, 538), Some(20.0));
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[test]
|
||||
fn terrain_uses_corner_bands_and_only_builds_the_camera_neighborhood() {
|
||||
assert!((bilinear_corners([0.0, 10.0, 20.0, 30.0], 0.5, 0.5) - 15.0).abs() < f32::EPSILON);
|
||||
assert_eq!(
|
||||
blend_color([0, 20, 40, 255], [100, 120, 140, 255], 0.5),
|
||||
[50, 70, 90, 255]
|
||||
);
|
||||
let terrain = (0..16)
|
||||
.flat_map(|y| {
|
||||
(0..16).map(move |x| libremetaverse::TerrainPatch {
|
||||
data: vec![20.0; 256],
|
||||
x,
|
||||
y,
|
||||
})
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
let triangles = terrain_triangles(
|
||||
&terrain,
|
||||
(256.0, 256.0),
|
||||
19.0,
|
||||
&std::collections::BTreeMap::new(),
|
||||
TerrainMaterials {
|
||||
texture_ids: [UUID::zero(); 4],
|
||||
start_heights: [0.0; 4],
|
||||
height_ranges: [30.0; 4],
|
||||
},
|
||||
[128.0, 128.0, 22.0],
|
||||
8.0,
|
||||
10_000,
|
||||
);
|
||||
assert_eq!(triangles.len(), 512);
|
||||
assert!(
|
||||
triangles.iter().all(|triangle| triangle
|
||||
.vertices
|
||||
.iter()
|
||||
.all(|vertex| (120.0..=136.0).contains(&vertex[0])
|
||||
&& (120.0..=136.0).contains(&vertex[1])))
|
||||
);
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[test]
|
||||
fn scene_meshes_use_visual_lods_at_the_default_view_distance() {
|
||||
let mut prim = libremetaverse::Primitive::new_with_constructor().unwrap();
|
||||
prim.position = libremetaverse_types::Vector3 {
|
||||
x: 31.0,
|
||||
y: 0.0,
|
||||
z: 0.0,
|
||||
};
|
||||
assert_eq!(
|
||||
scene_detail_level(&prim, [0.0; 3]),
|
||||
libremetaverse::rendering::DetailLevel::Highest
|
||||
);
|
||||
prim.position.x = 64.0;
|
||||
assert_eq!(
|
||||
scene_detail_level(&prim, [0.0; 3]),
|
||||
libremetaverse::rendering::DetailLevel::High
|
||||
);
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[test]
|
||||
fn oversized_scene_textures_are_mip_sized_without_distortion() {
|
||||
let mut image = libremetaverse_imaging::ManagedImage::new(
|
||||
4,
|
||||
2,
|
||||
libremetaverse_imaging::ManagedImageImageChannels::COLOR,
|
||||
)
|
||||
.unwrap();
|
||||
fit_texture_for_view(&mut image, 2).unwrap();
|
||||
assert_eq!((image.width, image.height), (2, 1));
|
||||
assert_eq!(image.red.len(), 2);
|
||||
|
||||
let mut cutout = libremetaverse_imaging::ManagedImage::new(
|
||||
4,
|
||||
2,
|
||||
libremetaverse_imaging::ManagedImageImageChannels::COLOR
|
||||
| libremetaverse_imaging::ManagedImageImageChannels::ALPHA,
|
||||
)
|
||||
.unwrap();
|
||||
cutout
|
||||
.red
|
||||
.copy_from_slice(&[255, 255, 0, 0, 255, 255, 0, 0]);
|
||||
cutout
|
||||
.green
|
||||
.copy_from_slice(&[220, 220, 0, 0, 220, 220, 0, 0]);
|
||||
cutout
|
||||
.alpha
|
||||
.copy_from_slice(&[255, 255, 0, 0, 255, 255, 0, 0]);
|
||||
fit_texture_for_view(&mut cutout, 3).unwrap();
|
||||
assert_eq!((cutout.width, cutout.height), (3, 1));
|
||||
assert_eq!((cutout.red[1], cutout.green[1]), (255, 219));
|
||||
assert_eq!(cutout.alpha[1], 128);
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[test]
|
||||
fn renderer_uses_the_camera_axis_that_points_at_the_requested_target() {
|
||||
@@ -84,6 +180,104 @@ fn scene_faces_are_shaded_without_changing_alpha() {
|
||||
assert_eq!(color[3], 77);
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[test]
|
||||
fn legacy_faces_preserve_face_alpha_without_inventing_specular_light() {
|
||||
let mut face = libremetaverse::PrimitiveTextureEntryFace::default();
|
||||
face.set_rgba(libremetaverse_types::Color4 {
|
||||
r: 0.25,
|
||||
g: 0.5,
|
||||
b: 0.75,
|
||||
a: 0.0,
|
||||
});
|
||||
let material = face_material(
|
||||
&face,
|
||||
&std::collections::BTreeMap::new(),
|
||||
&std::collections::BTreeMap::new(),
|
||||
&std::collections::BTreeMap::new(),
|
||||
true,
|
||||
);
|
||||
let metacrate_rendering_wgpu::Material::BlinnPhong(material) = material else {
|
||||
panic!("legacy face did not produce a Blinn-Phong material");
|
||||
};
|
||||
assert_eq!(material.diffuse_color_srgb, [64, 128, 191, 0]);
|
||||
assert_eq!(material.specular_color_srgb, [0; 3]);
|
||||
assert_eq!(
|
||||
material.alpha_mode,
|
||||
metacrate_rendering_wgpu::AlphaMode::Blend
|
||||
);
|
||||
assert_eq!(material.alpha_cutoff, Some(0.5));
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[test]
|
||||
fn face_alpha_overrides_an_opaque_material_mode() {
|
||||
let mut face = libremetaverse::PrimitiveTextureEntryFace::default();
|
||||
face.set_rgba(libremetaverse_types::Color4 {
|
||||
r: 1.0,
|
||||
g: 1.0,
|
||||
b: 1.0,
|
||||
a: 0.0,
|
||||
});
|
||||
let mut legacy = libremetaverse::materials::LegacyMaterial::new_with_constructor().unwrap();
|
||||
legacy.set_id(face.material_id());
|
||||
legacy.set_diffuse_alpha_mode(libremetaverse::materials::LegacyMaterialAlphaMode::None);
|
||||
let legacy = [(legacy.id(), legacy)].into_iter().collect();
|
||||
let material = face_material(
|
||||
&face,
|
||||
&std::collections::BTreeMap::new(),
|
||||
&legacy,
|
||||
&std::collections::BTreeMap::new(),
|
||||
false,
|
||||
);
|
||||
assert_eq!(
|
||||
material.alpha_mode(),
|
||||
metacrate_rendering_wgpu::AlphaMode::Blend
|
||||
);
|
||||
|
||||
face.set_rgba(libremetaverse_types::Color4::white());
|
||||
let material = face_material(
|
||||
&face,
|
||||
&std::collections::BTreeMap::new(),
|
||||
&legacy,
|
||||
&std::collections::BTreeMap::new(),
|
||||
true,
|
||||
);
|
||||
assert_eq!(
|
||||
material.alpha_mode(),
|
||||
metacrate_rendering_wgpu::AlphaMode::Mask { cutoff: 0.5 }
|
||||
);
|
||||
let metacrate_rendering_wgpu::Material::BlinnPhong(material) = material else {
|
||||
panic!("legacy face did not produce a Blinn-Phong material");
|
||||
};
|
||||
assert_eq!(material.alpha_cutoff, Some(0.5));
|
||||
|
||||
face.set_rgba(libremetaverse_types::Color4 {
|
||||
a: 0.5,
|
||||
..libremetaverse_types::Color4::white()
|
||||
});
|
||||
let mut mask = libremetaverse::materials::LegacyMaterial::new_with_constructor().unwrap();
|
||||
mask.set_id(face.material_id());
|
||||
mask.set_diffuse_alpha_mode(libremetaverse::materials::LegacyMaterialAlphaMode::Mask);
|
||||
mask.set_alpha_mask_cutoff(128);
|
||||
let masks = [(mask.id(), mask)].into_iter().collect();
|
||||
let material = face_material(
|
||||
&face,
|
||||
&std::collections::BTreeMap::new(),
|
||||
&masks,
|
||||
&std::collections::BTreeMap::new(),
|
||||
true,
|
||||
);
|
||||
let metacrate_rendering_wgpu::Material::BlinnPhong(material) = material else {
|
||||
panic!("legacy face did not produce a Blinn-Phong material");
|
||||
};
|
||||
assert_eq!(
|
||||
material.alpha_mode,
|
||||
metacrate_rendering_wgpu::AlphaMode::Blend
|
||||
);
|
||||
assert_eq!(material.alpha_cutoff, Some(128.0 / 255.0));
|
||||
}
|
||||
|
||||
#[cfg(feature = "live-grid")]
|
||||
#[test]
|
||||
fn scene_visibility_uses_configured_distance_and_avatar_view() {
|
||||
@@ -221,7 +415,7 @@ async fn golden_scene_is_deterministic_depth_ordered_and_privacy_marked() {
|
||||
assert_eq!(first.image_sha256, second.image_sha256);
|
||||
assert_eq!(
|
||||
first.image_sha256,
|
||||
"b53d23f57ba0d6fb79856afde111ad6dc25559e810dcc028a5f107090914821d"
|
||||
"63a9e3502b7ca43ac8b3560f516fcf1fbed96f74f86e9818d7d88db2cc39555b"
|
||||
);
|
||||
assert!(first.summary.contains("privacy-marked residents"));
|
||||
assert!(!first.summary.contains("Private Resident"));
|
||||
|
||||
@@ -2,10 +2,11 @@ use std::collections::BTreeSet;
|
||||
use std::fs;
|
||||
use std::path::{Path, PathBuf};
|
||||
|
||||
const ALLOWED_DEPENDENCIES: [&str; 20] = [
|
||||
const ALLOWED_DEPENDENCIES: [&str; 21] = [
|
||||
"async-trait",
|
||||
"base64",
|
||||
"crossterm",
|
||||
"directories",
|
||||
"libremetaverse",
|
||||
"libremetaverse-imaging",
|
||||
"libremetaverse-rendering-simple",
|
||||
|
||||
@@ -45,7 +45,7 @@ async fn luna_describes_live_renderer_evidence() -> Result<(), Box<dyn Error>> {
|
||||
let response = agent
|
||||
.send(vec![
|
||||
ContentBlock::text(
|
||||
"Describe this rendered virtual-world scene. State whether it contains recognizable textured terrain and mesh scenery, and identify any obvious rendering corruption.",
|
||||
"Describe this rendered virtual-world scene. State whether it contains recognizable detailed textured terrain and mesh scenery, and identify any obvious rendering corruption. End with `QUALITY: PASS` only if the scene is clearly recognizable and has no substantial rendering corruption; otherwise end with `QUALITY: FAIL`.",
|
||||
),
|
||||
ContentBlock::image_url(image),
|
||||
])
|
||||
@@ -61,10 +61,17 @@ async fn luna_describes_live_renderer_evidence() -> Result<(), Box<dyn Error>> {
|
||||
if descriptions.is_empty() {
|
||||
return Err("Luna returned no snapshot description".into());
|
||||
}
|
||||
let passed = descriptions
|
||||
.iter()
|
||||
.any(|description| description.contains("QUALITY: PASS"));
|
||||
for description in descriptions {
|
||||
println!("LIVE_LLM_VISION={description}");
|
||||
}
|
||||
Ok(())
|
||||
if passed {
|
||||
Ok(())
|
||||
} else {
|
||||
Err("Luna rejected the rendered scene quality".into())
|
||||
}
|
||||
}
|
||||
|
||||
fn live_environment() -> Result<BTreeMap<String, String>, Box<dyn Error>> {
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
#![cfg(feature = "live-grid")]
|
||||
|
||||
use libremetaverse_types::{Vector3, compat::CancellationTokenSource};
|
||||
use libremetaverse_types::{
|
||||
Vector3,
|
||||
compat::{CancellationToken, CancellationTokenSource},
|
||||
};
|
||||
use metacrate_grid_agent::{
|
||||
EndpointUrl, GridConnection, GridSession, GridSessionBackend, LibremetaverseClientOwner,
|
||||
LibremetaverseSceneSource, SecretString, SessionSignal, VisionLimits, VisionService,
|
||||
LibremetaverseSceneSource, SceneEntityKind, SceneSnapshot, SceneSource, SecretString,
|
||||
SessionSignal, VisionFuture, VisionLimits, VisionService,
|
||||
};
|
||||
use std::{
|
||||
collections::BTreeMap,
|
||||
@@ -14,196 +18,144 @@ use std::{
|
||||
};
|
||||
|
||||
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
|
||||
#[ignore = "logs two dedicated accounts into the configured live grid and writes a JPEG"]
|
||||
#[allow(clippy::too_many_lines)] // The one end-to-end live workflow stays readable in execution order.
|
||||
async fn live_bevy_capture_renders_the_target_accounts_scene() -> Result<(), Box<dyn Error>> {
|
||||
#[ignore = "logs the primary agent into the configured live varregion"]
|
||||
async fn live_primary_login_resolves_varregion_dimensions() -> Result<(), Box<dyn Error>> {
|
||||
let environment = live_environment()?;
|
||||
let target_owner = LibremetaverseClientOwner::new()?;
|
||||
let renderer_owner = LibremetaverseClientOwner::new()?;
|
||||
let (mut target_session, target_cancel) = login(
|
||||
&target_owner,
|
||||
&environment,
|
||||
"GRID_TEST_UNPRIVILEGED_USER",
|
||||
"GRID_TEST_UNPRIVILEGED_PASSWORD",
|
||||
)
|
||||
.await?;
|
||||
let (mut renderer_session, renderer_cancel) = match login(
|
||||
&renderer_owner,
|
||||
&environment,
|
||||
"GRID_TEST_AUTHORIZED_USER",
|
||||
"GRID_TEST_AUTHORIZED_PASSWORD",
|
||||
)
|
||||
.await
|
||||
{
|
||||
Ok(login) => login,
|
||||
Err(error) => {
|
||||
let _ = target_session.logout(target_cancel.token()).await;
|
||||
return Err(error);
|
||||
let owner = LibremetaverseClientOwner::new()?;
|
||||
let (mut session, cancellation) =
|
||||
login(&owner, &environment, "GRID_USER", "GRID_PASSWORD").await?;
|
||||
let result = async {
|
||||
wait_ready("primary", &mut session, &cancellation).await?;
|
||||
let simulator = owner
|
||||
.client()
|
||||
.network()
|
||||
.current_sim()
|
||||
.ok_or("primary simulator unavailable")?;
|
||||
let size = simulator.region_size();
|
||||
println!(
|
||||
"LIVE_PRIMARY_REGION=region:{:?},handle:{},size:{}x{},position:{:?}",
|
||||
simulator.name,
|
||||
simulator.handle,
|
||||
size.0,
|
||||
size.1,
|
||||
owner.agent().sim_position()
|
||||
);
|
||||
if size != (1024, 1024) {
|
||||
return Err(format!("expected 1024x1024 varregion, got {}x{}", size.0, size.1).into());
|
||||
}
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
.await;
|
||||
let _ = session.logout(cancellation.token()).await;
|
||||
result
|
||||
}
|
||||
|
||||
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
|
||||
#[ignore = "records the primary region's asynchronous map-name reply"]
|
||||
async fn live_primary_map_name_reports_varregion_dimensions() -> Result<(), Box<dyn Error>> {
|
||||
let environment = live_environment()?;
|
||||
let owner = LibremetaverseClientOwner::new()?;
|
||||
let (mut session, cancellation) =
|
||||
login(&owner, &environment, "GRID_USER", "GRID_PASSWORD").await?;
|
||||
let result = async {
|
||||
wait_ready("primary", &mut session, &cancellation).await?;
|
||||
let simulator = owner
|
||||
.client()
|
||||
.network()
|
||||
.current_sim()
|
||||
.ok_or("primary simulator unavailable")?;
|
||||
let name = simulator.name.clone();
|
||||
let handle = simulator.handle;
|
||||
let (sender, mut receiver) = tokio::sync::mpsc::unbounded_channel();
|
||||
let _subscription = owner
|
||||
.client()
|
||||
.grid()
|
||||
.subscribe_grid_region(Arc::new(move |event| {
|
||||
let _ = sender.send(event.region());
|
||||
}));
|
||||
let started = Instant::now();
|
||||
owner
|
||||
.client()
|
||||
.grid()
|
||||
.request_map_region(name.clone(), libremetaverse::GridLayerType::Objects)?;
|
||||
let deadline = started + Duration::from_secs(15);
|
||||
while Instant::now() < deadline {
|
||||
let remaining = deadline.saturating_duration_since(Instant::now());
|
||||
let Ok(Some(region)) = tokio::time::timeout(remaining, receiver.recv()).await else {
|
||||
break;
|
||||
};
|
||||
println!(
|
||||
"LIVE_MAP_NAME_EVENT=elapsed_ms:{},name:{:?},handle:{},size:{}x{}",
|
||||
started.elapsed().as_millis(),
|
||||
region.name,
|
||||
region.region_handle,
|
||||
region.size_x,
|
||||
region.size_y
|
||||
);
|
||||
if region.region_handle == handle && (region.size_x, region.size_y) == (1024, 1024) {
|
||||
return Ok::<(), Box<dyn Error>>(());
|
||||
}
|
||||
}
|
||||
Err(format!("no explicit 1024x1024 map-name reply for {name:?}").into())
|
||||
}
|
||||
.await;
|
||||
let _ = session.logout(cancellation.token()).await;
|
||||
result
|
||||
}
|
||||
|
||||
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
|
||||
#[ignore = "logs the primary agent into the configured live grid and writes a JPEG"]
|
||||
#[allow(clippy::too_many_lines)] // The one end-to-end live workflow stays readable in execution order.
|
||||
async fn live_bevy_capture_renders_in_front_of_avatar() -> Result<(), Box<dyn Error>> {
|
||||
let environment = live_environment()?;
|
||||
let renderer_owner = LibremetaverseClientOwner::new()?;
|
||||
let (mut renderer_session, renderer_cancel) =
|
||||
login(&renderer_owner, &environment, "GRID_USER", "GRID_PASSWORD").await?;
|
||||
|
||||
let result = async {
|
||||
wait_ready("target", &mut target_session, &target_cancel).await?;
|
||||
wait_ready("renderer", &mut renderer_session, &renderer_cancel).await?;
|
||||
let renderer_start_simulator = renderer_owner
|
||||
.client()
|
||||
.network()
|
||||
.current_sim()
|
||||
.ok_or("renderer start simulator unavailable")?;
|
||||
let renderer_start_handle = renderer_start_simulator.handle;
|
||||
let renderer_start_position = conventional_start(&renderer_start_simulator);
|
||||
let target_simulator = target_owner
|
||||
.client()
|
||||
.network()
|
||||
.current_sim()
|
||||
.ok_or("target simulator unavailable")?;
|
||||
let target_position = target_owner.agent().sim_position();
|
||||
let arrival = Vector3 {
|
||||
x: target_position.x - 10.0,
|
||||
y: target_position.y - 10.0,
|
||||
z: target_position.z + 2.0,
|
||||
};
|
||||
if !renderer_owner
|
||||
.agent()
|
||||
.teleport_with_u_int64_vector3_vector3_cancellation_token(
|
||||
target_simulator.handle,
|
||||
arrival,
|
||||
target_position,
|
||||
Some(renderer_cancel.token()),
|
||||
)
|
||||
.await?
|
||||
{
|
||||
return Err("teleport did not complete".into());
|
||||
}
|
||||
tokio::time::sleep(Duration::from_secs(5)).await;
|
||||
if !renderer_owner
|
||||
.agent()
|
||||
.teleport_with_u_int64_vector3_vector3_cancellation_token(
|
||||
renderer_start_handle,
|
||||
renderer_start_position,
|
||||
Vector3 {
|
||||
x: renderer_start_position.x + 10.0,
|
||||
y: renderer_start_position.y,
|
||||
z: renderer_start_position.z,
|
||||
},
|
||||
Some(renderer_cancel.token()),
|
||||
)
|
||||
.await?
|
||||
{
|
||||
return Err("return teleport did not complete".into());
|
||||
}
|
||||
tokio::time::sleep(Duration::from_secs(5)).await;
|
||||
let mut renderer_simulator = renderer_owner
|
||||
let renderer_simulator = renderer_owner
|
||||
.client()
|
||||
.network()
|
||||
.current_sim()
|
||||
.ok_or("renderer simulator unavailable")?;
|
||||
let mut settled_position = renderer_owner.agent().sim_position();
|
||||
if let Some(ground) = terrain_ground(
|
||||
&renderer_simulator,
|
||||
renderer_start_position.x,
|
||||
renderer_start_position.y,
|
||||
) {
|
||||
let destination = Vector3 {
|
||||
x: renderer_start_position.x,
|
||||
y: renderer_start_position.y,
|
||||
z: ground + 2.0,
|
||||
};
|
||||
if (settled_position.z - destination.z).abs() > 1.0 {
|
||||
if !renderer_owner
|
||||
.agent()
|
||||
.teleport_with_u_int64_vector3_vector3_cancellation_token(
|
||||
renderer_start_handle,
|
||||
destination,
|
||||
Vector3 {
|
||||
x: destination.x + 10.0,
|
||||
..destination
|
||||
},
|
||||
Some(renderer_cancel.token()),
|
||||
)
|
||||
.await?
|
||||
{
|
||||
return Err("ground-settle teleport did not complete".into());
|
||||
}
|
||||
tokio::time::sleep(Duration::from_secs(5)).await;
|
||||
renderer_simulator = renderer_owner
|
||||
.client()
|
||||
.network()
|
||||
.current_sim()
|
||||
.ok_or("settled renderer simulator unavailable")?;
|
||||
settled_position = renderer_owner.agent().sim_position();
|
||||
}
|
||||
}
|
||||
let settled_position = renderer_owner.agent().sim_position();
|
||||
let region_size = renderer_simulator.region_size();
|
||||
println!(
|
||||
"LIVE_RENDER_LOCATION=region:{:?},size:{}x{},position:{settled_position:?}",
|
||||
renderer_simulator.name, region_size.0, region_size.1
|
||||
);
|
||||
wait_scene_settled(&renderer_owner).await?;
|
||||
let mut view_forward = Vector3::unit_x();
|
||||
if let Some((destination, forward)) = scenic_location(&renderer_simulator) {
|
||||
if !renderer_owner
|
||||
.agent()
|
||||
.teleport_with_u_int64_vector3_vector3_cancellation_token(
|
||||
renderer_start_handle,
|
||||
destination,
|
||||
Vector3 {
|
||||
x: destination.x + forward.x,
|
||||
y: destination.y + forward.y,
|
||||
z: destination.z + forward.z,
|
||||
},
|
||||
Some(renderer_cancel.token()),
|
||||
)
|
||||
.await?
|
||||
{
|
||||
return Err("scenic teleport did not complete".into());
|
||||
}
|
||||
wait_scene_settled(&renderer_owner).await?;
|
||||
renderer_simulator = renderer_owner
|
||||
.client()
|
||||
.network()
|
||||
.current_sim()
|
||||
.ok_or("scenic renderer simulator unavailable")?;
|
||||
settled_position = renderer_owner.agent().sim_position();
|
||||
view_forward = forward;
|
||||
}
|
||||
{
|
||||
let prims = renderer_simulator
|
||||
.objects_primitives
|
||||
.read()
|
||||
.unwrap_or_else(std::sync::PoisonError::into_inner);
|
||||
let largest_scale = prims.values().fold(0.0_f32, |largest, prim| {
|
||||
largest.max(prim.scale.x.max(prim.scale.y).max(prim.scale.z))
|
||||
});
|
||||
println!(
|
||||
"LIVE_SCENE_CACHE=prims:{} roots:{} children:{} attachments:{} sculpted:{} largest_scale:{largest_scale:.2}",
|
||||
prims.len(),
|
||||
prims.values().filter(|prim| prim.parent_id == 0).count(),
|
||||
prims.values().filter(|prim| prim.parent_id != 0).count(),
|
||||
prims.values().filter(|prim| prim.is_attachment).count(),
|
||||
prims.values().filter(|prim| prim.sculpt.is_some()).count(),
|
||||
);
|
||||
println!(
|
||||
"LIVE_SCENE_GEOMETRY=mesh:{} sculpt:{} legacy:{}",
|
||||
prims
|
||||
.values()
|
||||
.filter(|prim| prim.sculpt.as_ref().is_some_and(|sculpt| sculpt.type_() == libremetaverse_types::SculptType::Mesh))
|
||||
.count(),
|
||||
prims
|
||||
.values()
|
||||
.filter(|prim| prim.sculpt.as_ref().is_some_and(|sculpt| sculpt.type_() != libremetaverse_types::SculptType::Mesh))
|
||||
.count(),
|
||||
prims.values().filter(|prim| prim.sculpt.is_none()).count(),
|
||||
);
|
||||
}
|
||||
let (camera_position, camera_target) = avatar_camera(settled_position, view_forward)?;
|
||||
let view_forward = Vector3::mul_with_vector3_quaternion(
|
||||
Vector3::unit_x(),
|
||||
renderer_owner.agent().sim_rotation(),
|
||||
);
|
||||
let (camera_position, camera_target) =
|
||||
avatar_forward_camera(settled_position, view_forward)?;
|
||||
renderer_owner
|
||||
.agent()
|
||||
.movement
|
||||
.camera
|
||||
.look_at_with_vector3_vector3(camera_position, camera_target)?;
|
||||
renderer_owner
|
||||
.agent()
|
||||
.movement
|
||||
.camera
|
||||
.set_vertical_fov_angle(65_f32.to_radians())?;
|
||||
|
||||
let limits = VisionLimits {
|
||||
minimum_interval: Duration::ZERO,
|
||||
..VisionLimits::default()
|
||||
};
|
||||
println!(
|
||||
"LIVE_RENDER_SCOPE=max_distance_meters:{}",
|
||||
limits.max_distance_meters
|
||||
);
|
||||
let vision = VisionService::new(
|
||||
Arc::new(LibremetaverseSceneSource::new(&renderer_owner, limits)),
|
||||
Arc::new(DiagnosticSceneSource {
|
||||
inner: LibremetaverseSceneSource::new(&renderer_owner, limits),
|
||||
material_override: std::env::var("METACRATE_LIVE_RENDER_MATERIAL_OVERRIDE").ok(),
|
||||
}),
|
||||
limits,
|
||||
)?
|
||||
.prefer_gpu();
|
||||
@@ -216,8 +168,10 @@ async fn live_bevy_capture_renders_the_target_accounts_scene() -> Result<(), Box
|
||||
let frames = std::env::var("METACRATE_LIVE_RENDER_FRAMES")
|
||||
.ok()
|
||||
.and_then(|value| value.parse::<u32>().ok())
|
||||
.unwrap_or(8)
|
||||
.clamp(1, 16);
|
||||
.unwrap_or(12)
|
||||
.clamp(1, 24);
|
||||
let mut previous_missing = u32::MAX;
|
||||
let mut stable_missing = 0_u32;
|
||||
for frame in 1..=frames {
|
||||
let next = vision
|
||||
.capture(
|
||||
@@ -228,7 +182,16 @@ async fn live_bevy_capture_renders_the_target_accounts_scene() -> Result<(), Box
|
||||
.await?;
|
||||
println!("LIVE_RENDER_FRAME_{frame}_SUMMARY={}", next.summary);
|
||||
std::fs::write(&output, &next.jpeg)?;
|
||||
if next.completeness.textures_missing == previous_missing {
|
||||
stable_missing += 1;
|
||||
} else {
|
||||
previous_missing = next.completeness.textures_missing;
|
||||
stable_missing = 0;
|
||||
}
|
||||
capture = Some(next);
|
||||
if previous_missing == 0 || (frame >= 8 && stable_missing >= 3) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
let capture = capture.ok_or("live renderer produced no frame")?;
|
||||
println!("LIVE_RENDER_OUTPUT={}", output.display());
|
||||
@@ -238,10 +201,63 @@ async fn live_bevy_capture_renders_the_target_accounts_scene() -> Result<(), Box
|
||||
.await;
|
||||
|
||||
let _ = renderer_session.logout(renderer_cancel.token()).await;
|
||||
let _ = target_session.logout(target_cancel.token()).await;
|
||||
result
|
||||
}
|
||||
|
||||
struct DiagnosticSceneSource {
|
||||
inner: LibremetaverseSceneSource,
|
||||
material_override: Option<String>,
|
||||
}
|
||||
|
||||
impl SceneSource for DiagnosticSceneSource {
|
||||
fn capture_scene(
|
||||
&self,
|
||||
generation: u64,
|
||||
cancellation: CancellationToken,
|
||||
) -> VisionFuture<'_, SceneSnapshot> {
|
||||
Box::pin(async move {
|
||||
let mut scene = self.inner.capture_scene(generation, cancellation).await?;
|
||||
if let Some(material_override) = &self.material_override {
|
||||
for renderable in scene
|
||||
.entities
|
||||
.iter_mut()
|
||||
.filter(|entity| entity.kind == SceneEntityKind::Object)
|
||||
.flat_map(|entity| &mut entity.renderables)
|
||||
{
|
||||
match &mut renderable.material {
|
||||
metacrate_rendering_wgpu::Material::BlinnPhong(material) => {
|
||||
if material_override == "solid" {
|
||||
*material = metacrate_rendering_wgpu::BlinnPhongMaterial {
|
||||
diffuse_color_srgb: [255, 0, 255, 255],
|
||||
fullbright: true,
|
||||
double_sided: true,
|
||||
..Default::default()
|
||||
};
|
||||
} else if material_override == "unlit-white" {
|
||||
material.diffuse_color_srgb = [255; 4];
|
||||
material.fullbright = true;
|
||||
}
|
||||
}
|
||||
metacrate_rendering_wgpu::Material::Pbr(material) => {
|
||||
if material_override == "solid" {
|
||||
*material = metacrate_rendering_wgpu::PbrMaterial {
|
||||
base_color_srgb: [0, 255, 255, 255],
|
||||
emissive_factor_srgb: [0, 255, 255],
|
||||
metallic_factor: 0.0,
|
||||
roughness_factor: 1.0,
|
||||
double_sided: true,
|
||||
..Default::default()
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(scene)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
async fn login(
|
||||
owner: &LibremetaverseClientOwner,
|
||||
environment: &BTreeMap<String, String>,
|
||||
@@ -336,108 +352,56 @@ fn required(
|
||||
.ok_or_else(|| format!("missing live test setting {key}").into())
|
||||
}
|
||||
|
||||
#[allow(clippy::cast_precision_loss)] // Simulator dimensions are small region coordinates.
|
||||
fn conventional_start(simulator: &libremetaverse::Simulator) -> Vector3 {
|
||||
let x = 128.0_f32.min(simulator.size_x as f32 - 2.0);
|
||||
let y = 128.0_f32.min(simulator.size_y as f32 - 2.0);
|
||||
Vector3 { x, y, z: 50.0 }
|
||||
}
|
||||
|
||||
#[allow(
|
||||
clippy::cast_possible_truncation,
|
||||
clippy::cast_possible_wrap,
|
||||
clippy::cast_sign_loss
|
||||
)] // Coordinates are already clamped inside the non-negative simulator extent.
|
||||
fn terrain_ground(simulator: &libremetaverse::Simulator, x: f32, y: f32) -> Option<f32> {
|
||||
let patches = simulator
|
||||
.terrain
|
||||
.read()
|
||||
.unwrap_or_else(std::sync::PoisonError::into_inner);
|
||||
let patch_x = (x as usize / 16) as i32;
|
||||
let patch_y = (y as usize / 16) as i32;
|
||||
let local_x = x as usize % 16;
|
||||
let local_y = y as usize % 16;
|
||||
patches
|
||||
.iter()
|
||||
.find(|patch| patch.x == patch_x && patch.y == patch_y)
|
||||
.and_then(|patch| patch.data.get(local_y * 16 + local_x))
|
||||
.copied()
|
||||
}
|
||||
|
||||
#[allow(clippy::cast_precision_loss)] // Terrain patch indexes are small region coordinates.
|
||||
fn scenic_location(simulator: &libremetaverse::Simulator) -> Option<(Vector3, Vector3)> {
|
||||
let roots = simulator
|
||||
.objects_primitives
|
||||
.read()
|
||||
.unwrap_or_else(std::sync::PoisonError::into_inner)
|
||||
.values()
|
||||
.filter(|prim| prim.parent_id == 0)
|
||||
.cloned()
|
||||
.collect::<Vec<_>>();
|
||||
let patches = simulator
|
||||
.terrain
|
||||
.read()
|
||||
.unwrap_or_else(std::sync::PoisonError::into_inner);
|
||||
patches
|
||||
.iter()
|
||||
.filter(|patch| patch.data.len() == 256)
|
||||
.filter_map(|patch| {
|
||||
let position = Vector3 {
|
||||
x: patch.x as f32 * 16.0 + 8.0,
|
||||
y: patch.y as f32 * 16.0 + 8.0,
|
||||
z: patch.data[8 * 16 + 8] + 2.0,
|
||||
};
|
||||
if roots.iter().any(|prim| {
|
||||
let extent = prim.scale.x.max(prim.scale.y).max(prim.scale.z);
|
||||
let dx = prim.position.x - position.x;
|
||||
let dy = prim.position.y - position.y;
|
||||
let dz = prim.position.z - position.z;
|
||||
(dx * dx + dy * dy + dz * dz).sqrt() < extent * 0.5 + 3.0
|
||||
}) {
|
||||
return None;
|
||||
}
|
||||
let mut score = 0.0_f32;
|
||||
let mut forward = Vector3::zero();
|
||||
for prim in &roots {
|
||||
let dx = prim.position.x - position.x;
|
||||
let dy = prim.position.y - position.y;
|
||||
let horizontal = (dx * dx + dy * dy).sqrt();
|
||||
let dz = prim.position.z - position.z;
|
||||
let extent = prim.scale.x.max(prim.scale.y).max(prim.scale.z);
|
||||
if !(10.0..=64.0).contains(&horizontal)
|
||||
|| dz.abs() > 20.0
|
||||
|| !(2.0..=32.0).contains(&extent)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
let weight = extent.min(10.0) / horizontal;
|
||||
score += extent.min(10.0);
|
||||
forward.x += dx * weight;
|
||||
forward.y += dy * weight;
|
||||
forward.z += dz.clamp(-horizontal * 0.35, horizontal * 0.35) * weight;
|
||||
}
|
||||
(score > 0.0).then_some((score, position, forward))
|
||||
})
|
||||
.max_by(|left, right| left.0.total_cmp(&right.0))
|
||||
.map(|(_, position, forward)| (position, forward))
|
||||
}
|
||||
|
||||
fn avatar_camera(avatar: Vector3, forward: Vector3) -> Result<(Vector3, Vector3), Box<dyn Error>> {
|
||||
fn avatar_forward_camera(
|
||||
avatar: Vector3,
|
||||
forward: Vector3,
|
||||
) -> Result<(Vector3, Vector3), Box<dyn Error>> {
|
||||
let length = (forward.x * forward.x + forward.y * forward.y + forward.z * forward.z).sqrt();
|
||||
if !length.is_finite() || length < f32::EPSILON {
|
||||
return Err("renderer start direction unavailable".into());
|
||||
return Err("avatar facing direction unavailable".into());
|
||||
}
|
||||
let position = Vector3 {
|
||||
x: avatar.x,
|
||||
y: avatar.y,
|
||||
z: avatar.z + 2.0,
|
||||
z: avatar.z + 1.6,
|
||||
};
|
||||
Ok((
|
||||
position,
|
||||
Vector3 {
|
||||
x: position.x + forward.x / length * 30.0,
|
||||
y: position.y + forward.y / length * 30.0,
|
||||
z: position.z + forward.z / length * 30.0,
|
||||
x: position.x + forward.x / length * 24.0,
|
||||
y: position.y + forward.y / length * 24.0,
|
||||
z: position.z + forward.z / length * 24.0,
|
||||
},
|
||||
))
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn evidence_camera_uses_avatar_eye_position_and_facing() {
|
||||
let avatar = Vector3 {
|
||||
x: 10.0,
|
||||
y: 20.0,
|
||||
z: 30.0,
|
||||
};
|
||||
let (position, target) = avatar_forward_camera(avatar, Vector3::unit_y()).unwrap();
|
||||
assert_eq!(
|
||||
position,
|
||||
Vector3 {
|
||||
x: 10.0,
|
||||
y: 20.0,
|
||||
z: 31.6
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
target,
|
||||
Vector3 {
|
||||
x: 10.0,
|
||||
y: 44.0,
|
||||
z: 31.6
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user