Add headless wgpu vision and camera controls
This commit is contained in:
@@ -740,10 +740,13 @@ fn start_live_interactions(
|
||||
config.storage_path.join("mentra"),
|
||||
)?);
|
||||
let vision_limits = VisionLimits::default();
|
||||
let vision = Arc::new(VisionService::new(
|
||||
Arc::new(LibremetaverseSceneSource::new(owner, vision_limits)),
|
||||
vision_limits,
|
||||
)?);
|
||||
let vision = Arc::new(
|
||||
VisionService::new(
|
||||
Arc::new(LibremetaverseSceneSource::new(owner, vision_limits)),
|
||||
vision_limits,
|
||||
)?
|
||||
.prefer_gpu(),
|
||||
);
|
||||
let responder = Arc::new(VisionAugmentedResponder::new(vision.clone(), responder));
|
||||
let sink = Arc::new(owner.interaction_sink());
|
||||
let pacer: Arc<dyn metacrate_grid_agent::ResponsePacer> = Arc::new(behavior_ingress);
|
||||
|
||||
Reference in New Issue
Block a user