Translate imaging and meshing parity tests
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@@ -119,7 +119,7 @@ impl MeshFoundry {
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/// C# member: `M:LibreMetaverse.Rendering.MeshFoundry.TerrainMesh(System.Single[0:,0:],System.Single,System.Single,System.Single,System.Single)`.
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pub fn terrain_mesh(
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&self,
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z_map: Vec<f32>,
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z_map: Vec<Vec<f32>>,
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x_begin: f32,
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x_end: f32,
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y_begin: f32,
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@@ -132,7 +132,7 @@ impl MeshFoundry {
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/// C# member: `M:LibreMetaverse.Rendering.MeshFoundry.TransformTexCoords(System.Collections.Generic.List{LibreMetaverse.Rendering.Vertex},LibreMetaverse.Vector3,LibreMetaverse.Primitive.TextureEntryFace,LibreMetaverse.Vector3)`.
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pub fn transform_tex_coords(
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&self,
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vertices: Vec<libremetaverse::rendering::Vertex>,
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vertices: &mut Vec<libremetaverse::rendering::Vertex>,
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center: libremetaverse_types::Vector3,
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te_face: libremetaverse::PrimitiveTextureEntryFace,
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prim_scale: libremetaverse_types::Vector3,
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