Benchmark Rust against pinned C# reference (#105)
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benchmarks/fixtures/workloads.json
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benchmarks/fixtures/workloads.json
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{
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"schema": 1,
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"reference_commit": "2aa70bb68513b39795da5d13c88f31b86e85a3ba",
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"uuid": "01234567-89ab-cdef-0123-456789abcdef",
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"uuid_math_iterations": 100000,
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"llsd_iterations": 2000,
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"packet_iterations": 5000,
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"asset_iterations": 1000,
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"image_iterations": 100,
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"mesh_iterations": 25,
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"inventory_iterations": 10000,
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"object_iterations": 20000,
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"rendering_iterations": 250,
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"client_iterations": 5000,
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"warmup_divisor": 10,
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"llsd_array_length": 32,
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"packet_blocks": 16,
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"image_width": 128,
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"image_height": 128,
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"mesh_side": 48,
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"inventory_items": 128,
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"object_count": 256,
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"client_batch": 32
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}
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