Complete Bevy OpenSim scene rendering
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@@ -9,11 +9,13 @@ description = "Reusable headless wgpu scene renderer and projection camera"
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publish = false
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[dependencies]
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wgpu = { version = "30.0.1", default-features = false, features = ["std", "dx12", "metal", "gles", "vulkan", "wgsl"], optional = true }
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bevy = { version = "0.19.1", default-features = false, features = ["3d_bevy_render", "default_app", "multi_threaded", "pbr_specular_textures"], optional = true }
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[features]
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default = []
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wgpu = ["dep:wgpu"]
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bevy-engine = ["dep:bevy"]
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wgpu = ["bevy-engine"]
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windowed = ["bevy-engine", "bevy/bevy_winit", "bevy/wayland", "bevy/x11"]
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[lints]
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workspace = true
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