Implement native SimpleRenderer reference pipeline (#76)
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Native code generation / deterministic (push) Failing after 2m7s
Imaging and meshing gate / native (push) Failing after 4m9s
JPEG 2000 feature / linux (push) Successful in 2m55s
Native Rust workspace compile / compile (push) Failing after 6m15s
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@@ -1,8 +1,13 @@
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//! Simple renderer corresponding to `LibreMetaverse.Rendering.Simple`.
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//! Deterministic reference rendering for legacy prims and decoded sculpt maps.
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//!
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//! [`SimpleRenderer`] converts checked `PrimMesher` geometry into the shared
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//! rendering types without a graphics backend. See the crate README for the
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//! supported topology, resource bounds, and mesh-asset boundary.
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extern crate self as libremetaverse_rendering_simple;
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mod generated;
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mod simple_renderer;
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pub use generated::*;
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pub use libremetaverse as core;
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