Implement PrimMesher extrusion geometry (#42)
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@@ -158,5 +158,12 @@ dimensions, strides, and allocations bounded. See
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[`crates/libremetaverse-imaging-skia/README.md`](crates/libremetaverse-imaging-skia/README.md)
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for native prerequisites, cache/source-build controls, licenses, and packaging
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details. Default workspace builds do not compile or link Skia.
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Primitive profile and path meshing is implemented in native Rust from the
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pinned `PrimMesher.cs` reference. It covers checked linear, flexible, and
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circular extrusion; profile cuts and hollows; twist, taper, shear, skew,
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radius, and revolutions; cap and side winding; normals, UVs, viewer faces, and
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prim-face indexing. Geometry allocation and index arithmetic are bounded, and
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identical finite inputs produce deterministic mesh output on every supported
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platform.
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The controlled audit aggregates every expected failure by standardized C#
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member ID and rejects unrelated fixture, assertion, compile, or symbol errors.
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