Implement typed RLV protocol parser (#78)
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@@ -466,6 +466,8 @@ NATIVE_TYPES = {
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# below. This is used for static namespace types such as OSDParser: the type is
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# hand-written, while its fixed public methods remain generator-audited.
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NATIVE_DECLARATIONS = {
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"T:LibreMetaverse.RLV.RlvCommon": "crate::protocol::RlvCommon",
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"T:LibreMetaverse.RLV.RlvRestriction": "crate::protocol::RlvRestriction",
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"T:LibreMetaverse.AgentManager": "crate::agent_manager::AgentManager",
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"T:LibreMetaverse.Animation": "crate::avatar_manager::Animation",
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"T:LibreMetaverse.Animesh.AnimationTrack": "crate::animesh_runtime::AnimationTrack",
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@@ -508,6 +510,28 @@ NATIVE_DECLARATIONS = {
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}
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NATIVE_MEMBER_BODIES = {
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"M:LibreMetaverse.RLV.RlvCommon.TryGetAttachmentPointFromItemName(System.String,System.Nullable{LibreMetaverse.RLV.RlvAttachmentPoint}@)":
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"Self::native_try_get_attachment_point_from_item_name(item_name, attachment_point)",
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"M:LibreMetaverse.RLV.RlvRestriction.#ctor(LibreMetaverse.RLV.RlvRestrictionType,System.Guid,System.String,System.Collections.Generic.ICollection{System.Object})":
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"Self::native_new(behavior, sender, sender_name, args)",
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"M:LibreMetaverse.RLV.RlvRestriction.Equals(System.Object)":
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"self.native_equals(obj)",
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"M:LibreMetaverse.RLV.RlvRestriction.GetHashCode":
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"self.native_get_hash_code()",
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"M:LibreMetaverse.RLV.RlvRestriction.ToString":
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"self.native_to_string()",
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"P:LibreMetaverse.RLV.RlvRestriction.Args":
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"self.native_args()",
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"P:LibreMetaverse.RLV.RlvRestriction.Behavior":
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"self.native_behavior()",
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"P:LibreMetaverse.RLV.RlvRestriction.IsException":
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"self.native_is_exception()",
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"P:LibreMetaverse.RLV.RlvRestriction.OriginalBehavior":
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"self.native_original_behavior()",
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"P:LibreMetaverse.RLV.RlvRestriction.Sender":
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"self.native_sender()",
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"P:LibreMetaverse.RLV.RlvRestriction.SenderName":
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"self.native_sender_name()",
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"M:LibreMetaverse.Rendering.MeshFoundry.#ctor": "Self::native_new()",
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"M:LibreMetaverse.Rendering.MeshFoundry.GenerateFacetedMesh(LibreMetaverse.Primitive,LibreMetaverse.Rendering.DetailLevel)":
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"self.native_generate_faceted_mesh(prim, lod)",
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