Implement vector color and ray compatibility
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@@ -209,6 +209,34 @@ MEMBER_SIGNATURE_OVERRIDES = {
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"pub fn to_bytes(&self, dest: &mut [u8], pos: i32) -> Result<(), crate::Error>",
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"shared_self,mutable_borrow,owned",
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),
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"M:LibreMetaverse.Color4.ToBytes(System.Byte[],System.Int32)": (
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"pub fn to_bytes_with_bytes_int32(&self, dest: &mut [u8], pos: i32) -> Result<(), crate::Error>",
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"shared_self,mutable_borrow,owned",
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),
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"M:LibreMetaverse.Color4.ToBytes(System.Byte[],System.Int32,System.Boolean)": (
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"pub fn to_bytes_with_bytes_int32_boolean(&self, dest: &mut [u8], pos: i32, inverted: bool) -> Result<(), crate::Error>",
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"shared_self,mutable_borrow,owned,owned",
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),
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"M:LibreMetaverse.Color4.ToFloatBytes(System.Byte[],System.Int32)": (
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"pub fn to_float_bytes(&self, dest: &mut [u8], pos: i32) -> Result<(), crate::Error>",
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"shared_self,mutable_borrow,owned",
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),
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"M:LibreMetaverse.Vector2.ToBytes(System.Byte[],System.Int32)": (
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"pub fn to_bytes(&self, dest: &mut [u8], pos: i32) -> Result<(), crate::Error>",
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"shared_self,mutable_borrow,owned",
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),
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"M:LibreMetaverse.Vector3.ToBytes(System.Byte[],System.Int32)": (
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"pub fn to_bytes(&self, dest: &mut [u8], pos: i32) -> Result<(), crate::Error>",
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"shared_self,mutable_borrow,owned",
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),
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"M:LibreMetaverse.Vector3d.ToBytes(System.Byte[],System.Int32)": (
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"pub fn to_bytes(&self, dest: &mut [u8], pos: i32) -> Result<(), crate::Error>",
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"shared_self,mutable_borrow,owned",
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),
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"M:LibreMetaverse.Vector4.ToBytes(System.Byte[],System.Int32)": (
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"pub fn to_bytes(&self, dest: &mut [u8], pos: i32) -> Result<(), crate::Error>",
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"shared_self,mutable_borrow,owned",
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),
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"M:LibreMetaverse.AppearanceManager.#ctor(LibreMetaverse.GridClient)": (
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"pub fn new(client: Option<std::sync::Arc<libremetaverse::GridClient>>) "
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"-> Result<Self, crate::Error>",
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