Run chats independently
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@@ -30,6 +30,7 @@ impl App {
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self.a2ui_image_requests.insert(url.clone());
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self.a2ui_image_loading = true;
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let request_url = url.clone();
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let session_id = self.selected_session;
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Task::perform(
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async move {
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let mut response = ureq::get(&request_url)
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@@ -48,7 +49,7 @@ impl App {
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.read_to_vec()
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.map_err(|error| error.to_string())
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},
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move |result| Message::A2uiImageLoaded(url, result),
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move |result| Message::A2uiImageLoaded(session_id, url, result),
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)
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}
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@@ -159,17 +160,11 @@ impl App {
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/// Opens an unsaved session on a project and selects it. Nothing reaches the
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/// database until the first chat turn is stored by [`App::persist_session`].
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pub(super) fn create_session(&mut self, project_id: i32) {
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if self.generating {
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self.error = Some("Stop the active generation before creating a session.".into());
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return;
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}
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if self.database.is_none() {
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return;
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}
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#[cfg(target_os = "macos")]
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self.stop_agent_jobs();
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#[cfg(target_os = "macos")]
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self.tool_cards.clear();
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self.leave_current_chat();
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let title = draft_title(&self.projects, project_id);
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self.drafts.entry(project_id).or_insert(title);
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self.remember_project(project_id);
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@@ -101,7 +101,8 @@ impl App {
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/// Whether a dialog covers the window. Focus moves through the whole widget
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/// tree, so the layers below have to stay out of the dialog's field order.
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pub(super) fn modal_open(&self) -> bool {
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self.pending_project_path.is_some()
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self.quit_confirmation
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|| self.pending_project_path.is_some()
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|| self.pending_session_delete.is_some()
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|| self.session_rename.is_some()
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|| self.menu_session().is_some()
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@@ -161,7 +162,9 @@ impl App {
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let mut layers = vec![content];
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#[cfg(target_os = "macos")]
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if let Some((prompt, _)) = &self.pending_tool_approval {
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if self.quit_confirmation {
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layers.push(self.quit_confirmation_panel());
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} else if let Some((prompt, _)) = &self.pending_tool_approval {
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layers.push(self.tool_approval_panel(prompt));
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} else if let Some(path) = &self.pending_project_path {
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layers.push(self.project_dialog(path));
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@@ -177,7 +180,9 @@ impl App {
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layers.push(panel);
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}
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#[cfg(not(target_os = "macos"))]
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if let Some(path) = &self.pending_project_path {
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if self.quit_confirmation {
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layers.push(self.quit_confirmation_panel());
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} else if let Some(path) = &self.pending_project_path {
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layers.push(self.project_dialog(path));
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} else if let Some((_, title)) = &self.session_rename {
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layers.push(self.rename_dialog(title));
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@@ -197,6 +202,38 @@ impl App {
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.into()
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}
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fn quit_confirmation_panel(&self) -> Element<'_, Message> {
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let active = self.active_chat_count();
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let dialog = container(
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column![
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text("Quit while chats are active?").size(22),
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text(format!(
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"{active} active chat{} will be stopped.",
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if active == 1 { "" } else { "s" }
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))
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.size(13),
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row![
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Space::new().width(Length::Fill),
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action_button("Cancel").on_press(Message::CancelQuit),
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danger_button("Quit").on_press(Message::ConfirmQuit),
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]
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.spacing(8),
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]
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.spacing(12),
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)
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.padding(22)
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.width(460)
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.style(overview_style);
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opaque(
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container(dialog)
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.center_x(Length::Fill)
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.center_y(Length::Fill)
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.style(|_| {
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container::Style::default().background(Color::from_rgba8(0, 0, 0, 0.68))
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}),
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)
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}
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#[cfg(target_os = "macos")]
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fn tool_approval_panel<'a>(
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&'a self,
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@@ -408,6 +445,9 @@ impl App {
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label = label.push(icon(ICON_PIN, 12));
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}
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label = label.push(text(&session.title).size(13));
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if self.session_is_active(session.id) {
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label = label.push(text("●").size(10).color(app_theme().palette().success));
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}
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row![
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Space::new().width(26),
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button(label)
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