Add GLM 5.3 Flash support
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# Vendored DS4 Metal boundary
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These files track the DS4 Metal boundary audited at commit
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`8db89fe083ae4d17c9a2428ccd29803d3ae8f577` (2026-08-28):
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The Metal bridge and GPU declarations track the DS4 boundary audited at commit
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`ec7642cdd9ec81d01ad4b1fd8f8a3d1511533748` (2026-08-31):
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- `ds4_metal.m`
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- `ds4.h`
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- `ds4_gpu.h`
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- `ds4_ssd.h`
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- `LICENSE`
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The matching Metal kernels live in the repository-level `metal/` directory.
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The matching Metal kernels, including `glm53_*.metal`, live in the
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repository-level `metal/` directory. The other headers remain DS4Server-owned
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interfaces and are not copies of DS4 application code.
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DS4Server builds and bundles this local snapshot; it does not read a sibling
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DS4 checkout. Rust owns the model, graph, session, sampling, and lifecycle.
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Objective-C remains only at the platform Metal boundary.
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