{ "maximum_latency_ratio": 2.0, "maximum_allocation_ratio": 2.0, "material_latency_regression_ratio": 1.25, "minimum_reference_latency_ns": 1000.0, "reviewed_exceptions": [ { "workload": "llsd_json", "maximum_latency_ratio": 2.0, "maximum_allocation_ratio": 2.1, "rationale": "the bounded owned Rust tree is more than four times faster; up to 10% extra allocation bytes are accepted" }, { "workload": "rendering", "maximum_latency_ratio": 8.0, "maximum_allocation_ratio": 4.0, "rationale": "Rust produces the complete checked six-face box mesh; the pinned SimpleRenderer is a documented one-face placeholder" }, { "workload": "client_throughput", "maximum_latency_ratio": 2.0, "maximum_allocation_ratio": 2.0, "rationale": "Rust returns checked Results and owns the bounded OSD map while allocating fewer bytes; the measured latency remains below the reviewed hard limit" } ] }