//! Bounded native prim, sculpt, terrain, and `LLSD` mesh-asset rendering.
//!
//! `MeshFoundry` consumes public meshing/imaging abstractions and produces checked
//! render meshes without a graphics API. The crate `README` documents topology,
//! material, coordinate, allocation, and migration behavior.

extern crate self as libremetaverse_rendering_mesh_foundry;

mod generated;
mod mesh_foundry;

pub use generated::*;
pub use libremetaverse as core;
pub use libremetaverse_imaging as imaging;
pub use libremetaverse_prim_mesher as prim_mesher;
pub use libremetaverse_structured_data as structured_data;
pub use libremetaverse_types as types;
pub use libremetaverse_types::Error;
pub use mesh_foundry::MeshFaceAux;
