constant float dsv4_e4m3fn_exp_scale[16] = { 0.0f, 0.015625f, 0.03125f, 0.0625f, 0.125f, 0.25f, 0.5f, 1.0f, 2.0f, 4.0f, 8.0f, 16.0f, 32.0f, 64.0f, 128.0f, 256.0f, }; constant float dsv4_e2m1fn_values[8] = { 0.0f, 0.5f, 1.0f, 1.5f, 2.0f, 3.0f, 4.0f, 6.0f, }; struct ds4_metal_args_dsv4_fp8_kv_quantize { int64_t ne00; int64_t ne01; int64_t ne02; int64_t ne03; ulong nb00; ulong nb01; ulong nb02; ulong nb03; ulong nb0; ulong nb1; ulong nb2; ulong nb3; int n_rot; }; struct ds4_metal_args_dsv4_kv_fp8_store { int32_t head_dim; int32_t n_rot; int32_t raw_row; }; struct ds4_metal_args_dsv4_indexer_qat { uint32_t n_rows; uint32_t head_dim; uint64_t row_stride; }; struct ds4_metal_args_dsv4_ratio4_shift { uint32_t width; }; struct ds4_metal_args_dsv4_compressor_pack_ratio4 { uint32_t head_dim; uint32_t n_comp; uint32_t replay; uint32_t n_threads; }; struct ds4_metal_args_dsv4_compressor_store_one { uint32_t width; uint32_t ratio; uint32_t pos; uint32_t ape_type; }; static inline float dsv4_e4m3fn_value(int i) { const int exp = (i >> 3) & 0x0f; const int mant = i & 0x07; return exp == 0 ? float(mant) * 0.001953125f : (1.0f + float(mant) * 0.125f) * dsv4_e4m3fn_exp_scale[exp]; } static inline float dsv4_e4m3fn_dequant(float x) { const float sign = x < 0.0f ? -1.0f : 1.0f; const float ax = min(abs(x), 448.0f); int lo = 0; int hi = 126; while (lo < hi) { const int mid = (lo + hi + 1) >> 1; if (dsv4_e4m3fn_value(mid) <= ax) { lo = mid; } else { hi = mid - 1; } } int best = lo; if (best < 126) { const float best_diff = abs(ax - dsv4_e4m3fn_value(best)); const float next_diff = abs(ax - dsv4_e4m3fn_value(best + 1)); if (next_diff < best_diff || (next_diff == best_diff && ((best + 1) & 1) == 0 && (best & 1) != 0)) { best = best + 1; } } return sign * dsv4_e4m3fn_value(best); } static inline float dsv4_e2m1fn_dequant(float x) { const float sign = x < 0.0f ? -1.0f : 1.0f; const float ax = min(abs(x), 6.0f); int best = 0; float best_diff = abs(ax - dsv4_e2m1fn_values[0]); for (int i = 1; i < 8; i++) { const float diff = abs(ax - dsv4_e2m1fn_values[i]); if (diff < best_diff || (diff == best_diff && ((i & 1) == 0) && ((best & 1) != 0))) { best = i; best_diff = diff; } } return sign * dsv4_e2m1fn_values[best]; } // Quantizes the non-RoPE part of a KV row through E4M3FN and writes the // dequantized value back as float. DS4 uses this to match the FP8 KV-cache // semantics while keeping the Metal graph's cache buffers float-addressable. kernel void kernel_dsv4_fp8_kv_quantize_f32( constant ds4_metal_args_dsv4_fp8_kv_quantize & args, device const char * src0, device char * dst, threadgroup float * scratch [[threadgroup(0)]], uint row [[threadgroup_position_in_grid]], uint tid [[thread_position_in_threadgroup]]) { const int64_t n_rows = args.ne01 * args.ne02 * args.ne03; if ((int64_t) row >= n_rows) { return; } const int64_t i1 = row % args.ne01; const int64_t i2 = (row / args.ne01) % args.ne02; const int64_t i3 = row / (args.ne01 * args.ne02); device const char * src_base = src0 + i1*args.nb01 + i2*args.nb02 + i3*args.nb03; device char * dst_base = dst + i1*args.nb1 + i2*args.nb2 + i3*args.nb3; const int64_t n_nope = args.ne00 - args.n_rot; for (int64_t off = 0; off < n_nope; off += 64) { float v = 0.0f; if (tid < 64) { v = *((device const float *) (src_base + (off + tid)*args.nb00)); scratch[tid] = abs(v); } threadgroup_barrier(mem_flags::mem_threadgroup); for (uint stride = 32; stride > 0; stride >>= 1) { if (tid < stride) { scratch[tid] = max(scratch[tid], scratch[tid + stride]); } threadgroup_barrier(mem_flags::mem_threadgroup); } const float amax = max(scratch[0], 1.0e-4f); const float scale = exp2(ceil(log2(amax / 448.0f))); if (tid < 64) { const float q = dsv4_e4m3fn_dequant(clamp(v / scale, -448.0f, 448.0f)) * scale; *((device float *) (dst_base + (off + tid)*args.nb0)) = q; } threadgroup_barrier(mem_flags::mem_threadgroup); } for (int64_t i = n_nope + tid; i < args.ne00; i += 64) { *((device float *) (dst_base + i*args.nb0)) = *((device const float *) (src_base + i*args.nb00)); } } // The official DS4 indexer applies a 128-wide Hadamard rotation and then an // inplace FP4 activation-simulation pass to both indexer Q and indexer KV. kernel void kernel_dsv4_indexer_hadamard_fp4_f32( constant ds4_metal_args_dsv4_indexer_qat & args, device char * x, threadgroup float * scratch [[threadgroup(0)]], uint row [[threadgroup_position_in_grid]], uint tid [[thread_position_in_threadgroup]]) { if (row >= args.n_rows || args.head_dim != 128u || tid >= 128u) { return; } threadgroup float *vals = scratch; threadgroup float *absbuf = scratch + 128; device float *xr = (device float *)(x + (uint64_t)row * args.row_stride); vals[tid] = xr[tid]; threadgroup_barrier(mem_flags::mem_threadgroup); for (uint stride = 1u; stride < 128u; stride <<= 1u) { if ((tid & stride) == 0u) { const uint base = (tid & ~(2u * stride - 1u)) + (tid & (stride - 1u)); const float a = vals[base]; const float b = vals[base + stride]; vals[base] = a + b; vals[base + stride] = a - b; } threadgroup_barrier(mem_flags::mem_threadgroup); } float v = vals[tid] * 0.08838834764831845f; const uint block = tid >> 5u; const uint lane = tid & 31u; const uint block_base = block * 32u; absbuf[tid] = abs(v); threadgroup_barrier(mem_flags::mem_threadgroup); for (uint stride = 16u; stride > 0u; stride >>= 1u) { if (lane < stride) { absbuf[block_base + lane] = max(absbuf[block_base + lane], absbuf[block_base + lane + stride]); } threadgroup_barrier(mem_flags::mem_threadgroup); } const float amax = max(absbuf[block_base], 7.052966104933725e-38f); const float scale = exp2(ceil(log2(amax / 6.0f))); xr[tid] = dsv4_e2m1fn_dequant(clamp(v / scale, -6.0f, 6.0f)) * scale; } // Decode-side KV finalizer after RoPE. The normal RoPE kernel intentionally // remains separate because tiny trigonometric codegen changes can flip later // sampled tokens. This kernel only fuses the FP8 round-trip for the non-RoPE // prefix with the F16-rounded raw-cache row used by FlashAttention. kernel void kernel_dsv4_kv_fp8_store_f32( constant ds4_metal_args_dsv4_kv_fp8_store & args, device float * kv, device float * raw_cache, threadgroup float * scratch [[threadgroup(0)]], uint tid [[thread_position_in_threadgroup]]) { const int head_dim = args.head_dim; const int n_rot = args.n_rot; const int n_nope = head_dim - n_rot; if (head_dim <= 0 || n_rot < 0 || n_nope < 0 || tid >= 64) { return; } device float * raw = raw_cache + (int64_t)args.raw_row * head_dim; for (int off = 0; off < n_nope; off += 64) { float v = 0.0f; if (off + (int)tid < n_nope) { v = kv[off + tid]; scratch[tid] = abs(v); } else { scratch[tid] = 0.0f; } threadgroup_barrier(mem_flags::mem_threadgroup); for (uint stride = 32; stride > 0; stride >>= 1) { if (tid < stride) { scratch[tid] = max(scratch[tid], scratch[tid + stride]); } threadgroup_barrier(mem_flags::mem_threadgroup); } const float amax = max(scratch[0], 1.0e-4f); const float fp8_scale = exp2(ceil(log2(amax / 448.0f))); if (off + (int)tid < n_nope) { const float q = dsv4_e4m3fn_dequant(clamp(v / fp8_scale, -448.0f, 448.0f)) * fp8_scale; kv[off + tid] = q; // Diagnostic only: skip the FP16 round-trip that normally matches the // half-typed FlashAttention KV buffer's precision. With this enabled the // indexer will see higher-precision raw values than FlashAttention does, // which is informative but not a production-ready setting. #ifdef DS4_METAL_KV_RAW_F32 raw[off + tid] = q; #else raw[off + tid] = (float)((half)q); #endif } threadgroup_barrier(mem_flags::mem_threadgroup); } for (int i = n_nope + tid; i < head_dim; i += 64) { #ifdef DS4_METAL_KV_RAW_F32 raw[i] = kv[i]; #else raw[i] = (float)((half)kv[i]); #endif } } // Builds the two ratio-4 softmax-pool packs together. Each output plane holds // four previous-half rows followed by four current-half rows. Normal prefill // seeds plane zero with 0/-inf; replay seeds it from the previous compressor // state. Later planes take their previous half from the prior input group. kernel void kernel_dsv4_compressor_pack_ratio4( constant ds4_metal_args_dsv4_compressor_pack_ratio4 & args, device const uint * kv, device const uint * score, device const uint * state_kv, device const uint * state_score, device uint * packed_kv, device uint * packed_score, uint2 group [[threadgroup_position_in_grid]], uint tid [[thread_index_in_threadgroup]]) { if (group.x >= args.n_comp || group.y >= 8u || args.head_dim == 0u || args.n_threads == 0u) { return; } const uint plane = group.x; const uint row = group.y; const uint64_t input_row_stride = 2ull * args.head_dim; const uint64_t dst_row = ((uint64_t)plane * 8u + row) * args.head_dim; for (uint col = tid; col < args.head_dim; col += args.n_threads) { const uint64_t dst = dst_row + col; if (row >= 4u) { const uint token = plane * 4u + (row - 4u); const uint64_t src = (uint64_t)token * input_row_stride + args.head_dim + col; packed_kv[dst] = kv[src]; packed_score[dst] = score[src]; } else if (plane != 0u) { const uint token = (plane - 1u) * 4u + row; const uint64_t src = (uint64_t)token * input_row_stride + col; packed_kv[dst] = kv[src]; packed_score[dst] = score[src]; } else if (args.replay != 0u) { const uint64_t src = (uint64_t)row * input_row_stride + col; packed_kv[dst] = state_kv[src]; packed_score[dst] = state_score[src]; } else { packed_kv[dst] = 0u; packed_score[dst] = 0xff800000u; } } } // Decode already holds the complete ratio-4 recurrent window in state layout: // eight rows of two head_dim planes. Pack the previous plane from rows 0..3 // and the current plane from rows 4..7 directly into the transposed [head_dim, // 8] layout consumed by the exact GGML softmax/multiply/sum sequence. KV and // score move together; no arithmetic or reduction order changes. kernel void kernel_dsv4_compressor_pack_ratio4_decode_ggml( constant ds4_metal_args_dsv4_compressor_pack_ratio4 & args, device const uint * state_kv, device const uint * state_score, device uint * packed_kv, device uint * packed_score, uint row [[threadgroup_position_in_grid]], uint tid [[thread_index_in_threadgroup]]) { if (row >= 8u || args.head_dim == 0u || args.n_threads == 0u) { return; } const uint64_t state_row_stride = 2ull * args.head_dim; const uint64_t src_plane = row >= 4u ? args.head_dim : 0u; for (uint col = tid; col < args.head_dim; col += args.n_threads) { const uint64_t src = (uint64_t)row * state_row_stride + src_plane + col; const uint64_t dst = (uint64_t)col * 8u + row; packed_kv[dst] = state_kv[src]; packed_score[dst] = state_score[src]; } } // Exact decode specialization for the first two operations in GGML's // softmax -> multiply -> sum_rows compressor reduction. The normalized // softmax values are deliberately materialized in device memory and reloaded // after a device barrier before the in-place product, preserving the dispatch // boundary's float store/load semantics. The final sum remains the standalone // eight-thread sum_rows kernel: changing a 32-thread group into the original // eight-thread reduction inside this kernel would make its threadgroup // barriers non-uniform or alter simd_sum's active-lane topology. kernel void kernel_dsv4_compressor_exact_softmax_product_ratio4( constant ds4_metal_args_dsv4_compressor_pack_ratio4 & args, device const float * packed_kv, device const float * packed_score, device float * softmax, device float * product, threadgroup float * softmax_scratch [[threadgroup(0)]], uint row [[threadgroup_position_in_grid]], uint tid [[thread_position_in_threadgroup]]) { if (row >= args.head_dim || args.n_comp != 1u || args.n_threads != 32u) { return; } device const float4 * score4 = (device const float4 *)(packed_score + (uint64_t)row * 8u); device float4 * softmax4 = (device float4 *)(softmax + (uint64_t)row * 8u); const float scale = (float)args.replay; const float zero = (float)(args.n_comp - 1u); // Match kernel_soft_max_f32_4(width=8, nth=32) literally. Only lanes zero // and one own float4s, while all 32 lanes participate in both reductions. float4 lmax4 = -INFINITY; for (int i00 = (int)tid; i00 < 2; i00 += 32) { lmax4 = fmax(lmax4, score4[i00] * scale + (float4)zero); } const float lmax = MAX(MAX(lmax4[0], lmax4[1]), MAX(lmax4[2], lmax4[3])); const float max_val = simd_max(lmax); float4 lsum4 = 0.0f; for (int i00 = (int)tid; i00 < 2; i00 += 32) { const float4 exp_score4 = exp((score4[i00] * scale + (float4)zero) - max_val); lsum4 += exp_score4; softmax4[i00] = exp_score4; } const float lsum = lsum4[0] + lsum4[1] + lsum4[2] + lsum4[3]; threadgroup_barrier(mem_flags::mem_none); const float sum = simd_sum(lsum); const float inv_sum = 1.0f / sum; for (int i00 = (int)tid; i00 < 2; i00 += 32) { softmax4[i00] *= inv_sum; } // Force the same normalized-softmax device store/reload boundary that the // separate multiply dispatch observes. threadgroup_barrier(mem_flags::mem_device); device volatile const float * reloaded_softmax = (device volatile const float *)(softmax + (uint64_t)row * 8u); device const float * kv_row = packed_kv + (uint64_t)row * 8u; device float * product_row = product + (uint64_t)row * 8u; // Match kernel_bin_fuse_f32_f32_f32(width=8, nth=4): four lanes each // process their low element followed by the element four positions later. if (tid < 4u) { for (uint i0 = tid; i0 < 8u; i0 += 4u) { float value = kv_row[i0]; value *= reloaded_softmax[i0]; product_row[i0] = value; } } // All 32 lanes reach the final device barrier. The following standalone // sum_rows dispatch performs the required global reload and exact TG8 // two-stage simd_sum topology. threadgroup_barrier(mem_flags::mem_device); (void)softmax_scratch; } // Exact one-dispatch ratio-4 decode pool. This specializes the three-dispatch // pack -> exact softmax/product -> sum_rows chain above without changing any // floating-point operation or reduction topology. The normalized softmax and // product are still materialized and volatile-reloaded through device memory. // The two simd_sum calls in the final reduction execute under an eight-lane // active mask, exactly matching kernel_sum_rows_f32_f32's original TG8. kernel void kernel_dsv4_compressor_exact_pool_ratio4_decode_ggml( constant ds4_metal_args_dsv4_compressor_pack_ratio4 & args, device const float * state_kv, device const float * state_score, device float * softmax, device float * product, device float * dst, threadgroup float * sum_scratch [[threadgroup(0)]], uint col [[threadgroup_position_in_grid]], uint tid [[thread_position_in_threadgroup]]) { if (col >= args.head_dim || args.n_comp != 1u || args.n_threads != 32u) { return; } const uint64_t state_row_stride = 2ull * args.head_dim; const float scale = (float)args.replay; const float zero = (float)(args.n_comp - 1u); // Match the packed float4 ownership: lane 0 owns rows 0..3 and lane 1 // rows 4..7. The gather itself is an integer-addressed bit-preserving load. float4 score_values = -INFINITY; if (tid < 2u) { const uint row0 = 4u * tid; for (uint j = 0u; j < 4u; ++j) { const uint row = row0 + j; const uint64_t src = (uint64_t)row * state_row_stride + (row >= 4u ? args.head_dim : 0u) + col; score_values[j] = state_score[src]; } } const uint64_t scratch_base = (uint64_t)col * 8u; device float4 * softmax4 = (device float4 *)(softmax + scratch_base); // Verbatim kernel_soft_max_f32_4(width=8, nth=32) arithmetic. float4 lmax4 = -INFINITY; for (int i00 = (int)tid; i00 < 2; i00 += 32) { lmax4 = fmax(lmax4, score_values * scale + (float4)zero); } const float lmax = MAX(MAX(lmax4[0], lmax4[1]), MAX(lmax4[2], lmax4[3])); const float max_val = simd_max(lmax); float4 lsum4 = 0.0f; for (int i00 = (int)tid; i00 < 2; i00 += 32) { const float4 exp_score4 = exp((score_values * scale + (float4)zero) - max_val); lsum4 += exp_score4; softmax4[i00] = exp_score4; } const float lsum = lsum4[0] + lsum4[1] + lsum4[2] + lsum4[3]; threadgroup_barrier(mem_flags::mem_none); const float sum = simd_sum(lsum); const float inv_sum = 1.0f / sum; for (int i00 = (int)tid; i00 < 2; i00 += 32) { softmax4[i00] *= inv_sum; } threadgroup_barrier(mem_flags::mem_device); device volatile const float * reloaded_softmax = (device volatile const float *)(softmax + scratch_base); device float * product_row = product + scratch_base; // Verbatim width=8, TG4 multiply ownership: low element, then +4. if (tid < 4u) { for (uint i0 = tid; i0 < 8u; i0 += 4u) { const uint64_t src = (uint64_t)i0 * state_row_stride + (i0 >= 4u ? args.head_dim : 0u) + col; float value = state_kv[src]; value *= reloaded_softmax[i0]; product_row[i0] = value; } } // Preserve the product dispatch's device store/reload boundary. threadgroup_barrier(mem_flags::mem_device); device volatile const float * reloaded_product = (device volatile const float *)product_row; // Reproduce kernel_sum_rows_f32_f32(width=8, TG8) literally. MSL defines // simdgroup collectives over active lanes, so the branch recreates the // original eight-lane partial SIMD group inside this 32-thread group. sum_scratch[tid] = 0.0f; float row_sum = 0.0f; if (tid < 8u) { row_sum += reloaded_product[tid]; row_sum = simd_sum(row_sum); } threadgroup_barrier(mem_flags::mem_threadgroup); if (tid == 0u) { sum_scratch[0] = row_sum; } threadgroup_barrier(mem_flags::mem_threadgroup); if (tid < 8u) { row_sum = sum_scratch[tid]; row_sum = simd_sum(row_sum); if (tid == 0u) { dst[col] = row_sum; } } } // Ratio-4 compression keeps two 4-row halves of recurrent state. After an // emitted compressed row, the second half becomes the next window's previous // half. The old encoder expressed this as four generic copies; this DS4-specific // kernel performs the KV and score copies together. kernel void kernel_dsv4_ratio4_shift_f32( constant ds4_metal_args_dsv4_ratio4_shift & args, device float * state_kv, device float * state_score, uint gid [[thread_position_in_grid]]) { const uint n = 4u * args.width; if (gid >= n) return; state_kv[gid] = state_kv[n + gid]; state_score[gid] = state_score[n + gid]; } // One-token compressor frontier update. Decode appends exactly one projected KV // row and one score row into a small recurrent state. The generic batch helper // expresses this as APE copy, score add, and two set_rows operations; this // kernel writes both state tensors directly while preserving the same // score + APE arithmetic. kernel void kernel_dsv4_compressor_store_one( constant ds4_metal_args_dsv4_compressor_store_one & args, device const float * kv, device const float * score, device const char * ape, device float * state_kv, device float * state_score, uint gid [[thread_position_in_grid]]) { if (gid >= args.width || args.width == 0 || args.ratio == 0) { return; } const uint pos_mod = args.pos % args.ratio; const uint dst_row = args.ratio == 4u ? args.ratio + pos_mod : pos_mod; const uint dst = dst_row * args.width + gid; const uint ape_i = pos_mod * args.width + gid; float ape_v; if (args.ape_type == 1u) { ape_v = (float)(((device const half *)ape)[ape_i]); } else { ape_v = ((device const float *)ape)[ape_i]; } state_kv[dst] = kv[gid]; state_score[dst] = score[gid] + ape_v; }